Veering Wind
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Patreon Donator This item is dedicated to: Ryan Tucker
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Veering Wind
Statistics
Type | Weapon |
---|---|
Damage | 19 Magic |
Knockback | 10 (Extremely Strong) |
Mana cost | 14 (primary) 28 (secondary) |
Critical chance | 4% |
Use time | 36 Very Slow |
Velocity | 12 effective |
Tooltip | Casts a circular spread of wind waves with high knockback Press Right Click to cast a circular spread of frost waves |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Frost Wave) |
Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 0.5 seconds (Frost Wave) |
Debuff tooltip | Cannot move |
Rarity | ![]() |
Sell | 40 ![]() |
Research | 1 required |
Projectiles created
Sounds
Air WaveError missing media source
Frost WaveError missing media source
The Veering Wind is a craftable Pre-Hardmode spell tome. When used with its primary fire (Left Click), it fires an even ring of 12 fast air waves which travel outwards from the player and deal heavy knockback. When used with its secondary fire (Right Click), it instead fires frost waves that inflict the Frostburn and Glacial State debuffs, with 20% knockback, 25% velocity, and 50% attack speed compared to the air waves. Both types of projectiles pierce twice and deal 50% damage on the second hit.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Frost Bolt | 1 |
![]() | Feather | 3 |
![]() | Fallen Star | 5 |
![]() | Cloud | 10 |
Result | ||
![]() | Veering Wind | 1 |
Trivia
- Veering is a phenomenon where a cold front causes a shift of wind from southwest to northwest clockwise, in the northern hemisphere.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Buffed damage from 15 to 19 and left click mana cost from 20 to 14, but nerfed right click mana cost from 20 to 28.
- Now fires 12 projectiles per use instead of 24. Air waves and frost waves now pierce once instead of infinitely, and deal 50% damage on the second hit.
- 2.0.3.001: Introduced.