Gilded Dagger

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Gilded Dagger
  • Gilded Dagger.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage14 Rogue
Knockback1 (Extremely Weak)
Critical chance4%
Use time17 Average
Velocity15
TooltipThrows a shiny blade that ricochets towards another enemy on hit
Stealth strikes cause the blade to home in after ricocheting, with each ricochet dealing 20% more damage
Stealth strikes also have increased piercing
RarityRarity Level: 1
Sell 20 Silver Coin.png
Research1 required
Projectile created
Gilded Dagger (projectile)
Gilded Dagger
Sounds

The Gilded Dagger is a craftable Pre-Hardmode non-consumable dagger. It throws a fast moving golden dagger that ricochets towards the nearest target after hitting an enemy. The dagger pierces once and breaks on contact with blocks.

Performing a stealth strike with the Gilded Dagger will cause the next dagger thrown to pierce three times and home in on enemies after ricocheting, as well as granting it 20% increased damage per ricochet.

Its best modifier is Flawless.

Crafting

Recipe

Crafting Station
Iron AnvilIron Anvil
or
Lead AnvilLead Anvil
Ingredient(s)Amount
Gold BarGold Bar12
Throwing KnifeThrowing Knife250
Result
Gilded DaggerGilded Dagger1

Notes

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.1.002: Stealth strikes now have a 280% damage modifier.
  • 1.5.0.001: Fixed a bug that caused its projectiles to linger for extended periods of time when killing an enemy with a stealth strike.
  • 1.4.3.002:
    • Normal attacks now pierce once.
    • Now uses 12 Gold Bars in its recipe instead of 2.
    • Fixed thrown projectiles rotating improperly.
  • 1.4.3.001:
    • Now generates dust while traveling and on hits.
    • Resprited.