Iron Francisca
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Iron Francisca
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 14 Rogue |
Knockback | 1 (Extremely Weak) |
Critical chance | 4% |
Use time | 14 Fast |
Velocity | 12 |
Tooltip | The franciscas do more damage for a short time when initially thrown Stealth strikes pierce up to 6 times |
Rarity | ![]() |
Sell | 20 ![]() |
Research | 99 required |
Sounds
Use
Iron Franciscas are craftable consumable Pre-Hardmode rogue weapons that are the direct counterpart to the Lead Tomahawks. They throw gravity affected axes that travel a short distance before falling to the ground. Each axe's damage has a 2x damage increase for the first 0.25 seconds after being thrown. All axes thrown instantly break upon contact with an enemy or block.
Performing a stealth strike with Iron Franciscas causes the resulting francisca to pierce up to six enemies.
The Iron Francisca cannot be reforged, and therefore cannot have modifiers.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Wood | 1 |
![]() | Iron Bar | 1 |
Result | ||
![]() | Iron Francisca | 100 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
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Trivia
- A francisca is a type of throwing axe used by the Franks during the Dark Ages.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001:
- Now grants 10 local immunity frames and has doubled damage for 0.25 seconds instead of 0.17.
- Can no longer be recovered after being thrown.
- 2.0.1.003: Fixed tooltip still saying that stealth strikes pierce infinitely instead of 6 times.
- 2.0.1.002:
- Buffed damage from 7 to 14.
- Stealth strikes now pierce 6 times instead of infinitely.
- 2.0.0.001: Resprited.
- 1.5.0.001: Recipe now yields 100.
- 1.4.5.001:
- Nerfed damage from 8 to 7.
- Fixed a grammar error in its tooltip.
- 1.4.3.002:
- Buffed damage from 7 to 8.
- Now deals increased damage for the first 0.17 seconds active instead of 0.33.
- No longer has auto use.
- 1.4.3.001: Projectile rotation is now based on instantaneous velocity.
- 1.4.2.108: Now recovered 25% of the time instead of 50%.
- 1.4.2.106: Introduced.