Dreadmine Staff

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Dreadmine Staff
  • Dreadmine Staff.png
Stack digit 1.png
Damage60 Summon
Knockback4.5 (Average)
Mana cost10
Use time24 Slow
TooltipSummons a dreadmine turret to fight for you
RarityRarity Level: 7
Sell 9 Gold Coin.png 60 Silver Coin.png
Research1 required
Projectile created
Summons Sentry
Dreadmine Turret
Dreadmine Turret.gif
A demonstration of the Dreadmine Staff against a Super Dummy. Note how the mines only spawn close to the ground and ceiling.

The Dreadmine Staff is a craftable Hardmode sentry. It summons a stationary mine base that summons mines on nearby tiles which home in on enemies. When an enemy comes in contact with a mine, it will blow up.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Dreadmine Staff has over a Ruthless one is knockback.



Crafting Station
Mythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil
Depth CellsDepth Cells30
Dreadmine StaffDreadmine Staff1


  • The Dreadmines only spawn near blocks, however this does not include platforms.
    • Exploiting this mechanic can allow for extremely high focused DPS, but will require considerable excavation to ensure the spawns are properly concentrated.
  • When the Dreadmine Turret is despawned, all of its mines detonate at once. This ability is not very useful combatively but should be noted when one wishes to move a turret.


  • Despite being a sentry, it acts as if it is moving up and down.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Now uses 30 Voidstone and 30 Depth Cells in its recipe instead of 10 Depth Cells, 30 Lumenyl, and 10 Tenebris.
    • Decreased sell price from 12 Gold Coin to 9 Gold Coin.png 60 Silver Coin.png.
    • Fixed sentries being unable to target the selected minions.
    • Fixed sentry not benefitting from increased all-class damage.
  • Dreadmine turret explosions now pierce infinitely and grant 10 local immunity frames.
  • Main sentry no longer deals damage itself.
  • Fixed it not counting towards the player's sentry limit.
  • Resprited it, and its turret and mines.