Depth Crusher
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Depth Crusher
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 48 Melee |
Knockback | 7.25 (Very Strong) |
Critical chance | 4% |
Use time | 65 Snail |
Velocity | 6 |
Tooltip | Tosses a heavy abyssal crusher that releases water energy upon hitting a tile The crusher will ricochet off of tiles and enemies |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 3 seconds (Water Energy) |
Debuff tooltip | Lashed at by powerful waters |
Rarity | ![]() |
Sell | 40 ![]() |
Research | 1 required |
Sounds
Use
Crusher Tile Hit
Water Energy Hit
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Viperfish | 1 | 10% / 16.67% ![]() |
The Depth Crusher is a Pre-Hardmode melee weapon that is dropped by Viperfish. When used, it throws a spinning crusher that is affected by gravity and bounces on enemies and tiles upon collision up to a maximum of 3 times before rapidly dropping down. Upon bouncing off a tile, the crusher releases a homing water energy particle which move upwards, and releases 3 water energy when shattering. Each water energy deals 30% damage, lasts 3.33-4.33 seconds, does not pierce but is able to pass through tiles. The crusher itself can pierce infinitely but only deals 20% damage after striking 3 times. The water energy inflicts the Riptide debuff.
Its best modifier is Godly. It cannot get modifiers that affect size.
Crafting
Used in
Result | Ingredients | Crafting station |
---|---|---|
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| ![]() or ![]() |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.002:
- Buffed damage from 35 to 48, and shot speed from 3 to 6.
- Decreased how much vertical velocity the sword gains from hitting enemies.
- Water energies now deal 30% base damage instead of 25%, increased home range from 17.5 tiles to 24, and slightly increased how fast they home in.
- 2.0.4.001:
- Reworked:
- Nerfed damage from 36 to 35 and use time from 17 to 65, but buffed knockback from 5.25 to 7.25.
- No longer functions like a standard broadsword or has 70% hammer power.
- Now throws a spinning sword on use, which bounces off enemies and tiles. Additionally, it creates homing water energies that inflict Riptide for 3 seconds on tile collision.
- Reworked:
- 2.0.3.003: Now inflicts Riptide instead of Crush Depth.
- 1.5.1.001:
- Now inflicts Crush Depth for 3 seconds instead of 5.
- No longer considered a nature weapon.
- 1.5.0.001:
- Buffed damage from 22 to 36, and use time from 21 to 16.
- Now inflicts Crush Depth for 5 seconds instead of 3.
- Increased hammer power from 50% to 70%.
- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.105: Resprited. Previous sprite was
- 1.3.4.101: Resprited. Previous sprite was
- 1.1.7.941: Decreased drop chance from Sharks from 14.29% / 20%
to 6.67% / 10%
.
- 1.1.7.701: Resprited. Previous sprite was
- 1.1.6.16: Introduced.