1.1.7.701

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1.1.7.701
1.1.7.701
"Legendary Update"
Release date April 9, 2017
Version chronology
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1.1.7.621 1.1.7.702
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Version history  •  All patches

The 1.1.7.701 update added a new set of weapons known as Legendary weapons, along with a new boss known as Crabulon. The update also added several new custom rarity colors used by most post-Moon Lord items, and added several new weapons and accessories.

Additions

Changes

Bosses and Enemies

  • Brimstone Elemental no longer despawns if the player leaves The Underworld, and her Brimstone Barrages no longer produce dust.
  • Bumblebirb no longer despawns if the player leaves the Jungle.
  • Cryogen now becomes invincible instead of despawning if the player leaves the Snow biome.
  • Desert Scourge now becomes invincible instead of despawning if the player leaves the Desert.
  • The Devourer of Gods' Beam Portals now last 5 seconds instead of 10, move slower, and produce less dust.
  • The Hive Mind phase 1 no longer despawns if the player leaves The Corruption, and phase 2 now becomes invincible instead of despawning.
  • Jungle Dragon, Yharon no longer despawns shortly if the player leaves the Jungle.
  • The Perforator Hive now becomes invincible instead of despawning if the player leaves The Crimson.
  • Profaned Guardians changes:
    • Nerfed main guardian's spear damage from 200 / 220 Expert Mode to 140 / 180 Expert Mode, and Giga Flare damage from 160 / 180 Expert Mode to 110 / 140 Expert Mode.
    • Nerfed defense guardian's spear damage from 160 / 180 Expert Mode to 120 / 140 Expert Mode.
    • The defense and healer guardians now take up 3 NPC slots instead of 10.
  • Providence, the Profaned God changes:
    • Buffed defense from 100 to 150.
    • Nerfed Holy Blast damage from 320 Expert Mode to 260 Expert Mode, Holy Fire damage from 260 Expert Mode to 200 Expert Mode, Molten Blast's damage from 320 Expert Mode to 260 Expert Mode, and Holy Bomb damage from 280 Expert Mode to 220 Expert Mode.
    • Nerfed the offense and defense guardians' spear damage from 160 / 260 Expert Mode to 100 / 140 Expert Mode.
    • Nerfed the offensive guardian's Flare Dust damage from 160 / 240 Expert Mode to 100 / 160 Expert Mode.
    • All three guardians now take up 1 NPC slot each instead of 10.
    • No longer despawns if the player leaves The Hallow or the Underworld.
  • Signus, Envoy of the Devourer now becomes invincible instead of despawning if the player leaves the Underworld.
  • Siren Lure and Leviathan changes:
    • Siren Lure changes:
      • Buffed Detonating Bubble damage from 40 / 80 Expert Mode to 60 / 120 Expert Mode.
      • Decreased coin drop count from 30 Gold Coin to 18 Gold Coin.
      • Decreased speed.
      • Now becomes invincible if the player leaves the Ocean.
      • Projectile damage value changes while over 75% health:
        • Nerfed Music Note damage from 100 / 120 Expert Mode to 80 / 100 Expert Mode while dry, and 80 / 100 Expert Mode to 60 / 88 Expert Mode while wet.
        • Nerfed Frost Mist damage from 104 Expert Mode to 92 Expert Mode while dry, and 84 Expert Mode to 80 Expert Mode while wet.
        • Changed Water Spear damage from 70 / 96 Expert Mode to 72 / 84 Expert Mode while dry, and changed damage from 50 / 76 Expert Mode to 52 / 72 Expert Mode while wet.
      • Projectile damage value changes while under 75% health, but above 50%:
        • Nerfed Music Note damage from 104 / 136 Expert Mode to 84 / 108 Expert Mode while dry, and 84 / 116 Expert Mode to 64 / 96 Expert Mode while wet.
        • Nerfed Frost Mist damage from 112 Expert Mode to 100 Expert Mode while dry, and 92 Expert Mode to 88 while wet.
        • Changed Water Spear damage from 74 / 104 Expert Mode to 76 / 92 Expert Mode while dry, and 54 / 84 Expert Mode to 56 / 80 Expert Mode while wet.
      • Projectile damage value changes while under 50% health, but above 25%:
        • Nerfed Music Note damage from 108 / 140 Expert Mode to 88 / 116 Expert Mode while dry, and 88 / 120 Expert Mode to 68 / 104 Expert Mode while wet.
        • Nerfed Frost Mist damage from 120 Expert Mode to 108 Expert Mode while dry, and 100 Expert Mode to 96 Expert Mode while wet.
      • Projectile damage value changes while under 25% health:
        • Nerfed Music Note damage from 114 / 144 Expert Mode to 92 / 124 Expert Mode while dry, and 94 / 124 Expert Mode to 72 / 112 Expert Mode while wet.
        • Nerfed Frost Mist damage from 90 / 128 Expert Mode to 88 / 116 Expert Mode while dry, and 70 / 108 Expert Mode to 68 / 104 Expert Mode while wet.
        • Nerfed Water Spear damage from 120 Expert Mode to 108 Expert Mode while dry, and 100 Expert Mode to 96 Expert Mode while wet.
    • Leviathan changes:
      • Nerfed meteor damage from 150 / 180 Expert Mode to 110 / 140 Expert Mode while dry, and 130 / 160 Expert Mode to 100 / 120 Expert Mode while wet.
      • Now fires meteors more often.
      • Increased speed.
  • Prepare to Die\Cry Modes no longer affect bosses from the Thorium mod.

Items

  • Most post-Moon Lord items now use custom rarity colors:
  • Items Old Rarity New Rarity
    Alpha Ray
    Gallant Pickaxe
    Rarity Level: 9 Rarity Level: 12
    Apoctosis Array
    Ark of the Elements
    Asteroid Staff
    Astreal Defeat
    Blissful Bombardier
    Clockwork Bow
    Devastation
    Effervescence
    Elemental Blaster
    Elemental Eruption
    Elemental Ray
    Elemental Shiv
    Elysian Arrow
    Energy Staff
    Galactus Blade
    Genisis
    Grax
    Greatsword of Judgement
    Holy Collider
    Molten Amputator
    Onyx Chain Blaster
    Profaned Core
    Profaned Shard
    Purge Guzzler
    Supreme Healing Potion
    Unholy Essence
    Rarity Level: 10 Rarity Level: 12
    Arcanum of the Void
    Armored Shell
    Cosmic Kunai
    Cosmic Worm
    Cosmilite Bar
    Dark Plasma
    Deathhail Staff
    Deathwind
    Eradicator
    Excelsus
    Mirror Blade
    The Obliterator
    Phantasmal Fury
    Rune of Kos
    Shadowbolt Staff
    Staff of the Mechworm
    The Storm
    Twisting Nether
    Venusian Trident
    Rarity Level: 10 Rarity Level: 13
    Alluvion
    Asgardian Aegis
    The Burning Sky
    Cleansing Blaze
    Devil's Devastation
    Dragon Egg (summoning)
    Dragon Rage
    Dragon's Breath
    Effulgent Feather
    Elysian Tracers
    The Enforcer
    Essence Flayer
    Executioner's Blade
    Galaxia
    Gilded Proboscis
    God Slayer Chestplate
    God Slayer Helm
    God Slayer Leggings
    Golden Eagle
    Phoenix Flame Barrage
    Profaned Trident
    Rouge Slash
    SDFMG
    Stream Gouge
    Vanquisher Arrow
    Yharon's Kindle Staff
    Rarity Level: 10 Rarity Level: 14
    Ark of the Cosmos
    Eye of Extinction
    Murasama
    Rarity Level: 10 Rarity Level: 15
    Shadowspec Bar Rarity Level: rainbow Rarity Level: 15
    Animus
    Azathoth
    Contagion
    Crystyl Crusher
    Demonshade Breastplate
    Demonshade Greaves
    Demonshade Helm
    Draconic Destruction
    Earth
    Illustrious Knives
    Megafleet
    Red Sun
    Soma Prime
    Svantechnical
    Triactis' True Paladinian Mage-Hammer of Might
    Rarity Level: rainbow Rarity Level: 16
  • Weapons

    • Tweaked the lighting for Abyss Blade's orbs.
    • Adamantite Throwing Axe no longer bounces or inflicts Bleeding.
    • Buffed Ark of the Elements' damage from 70 to 84.
    • Astral Blaster now produces less dust.
    • Nerfed Charged Dart Blaster's use time from 22 to 24. Projectiles from left click no longer bounce, but it now has a right click ability that fires bouncing energy blasts.
    • Buffed Cosmic Rainbow's damage from 65 to 100.
    • Diseased Pike and Pandemic's Plague Seekers now produce less dust.
    • Nerfed Dragon Rage's shot speed from 20 to 14, and it now shoots a spread of five Draconic Wave projectiles instead of a large blast of flames.
    • Rebalanced Elemental Axe. Nerfed damage from 550 to 250, but they now grant 3 global immunity frames.
    • Nerfed Elemental Eruption's damage from 59 to 50.
    • Buffed Elemental Lance's shot speed from 10 to 12.
    • Galaxia now uses Item105 instead of Item1 for its use sound.
    • Nerfed Genisis' damage from 129 to 120.
    • Nerfed Golden Eagle's damage from 65 to 58, and use time from 4 to 6.
    • Decreased the amount of dust Greatsword of Judgement produces.
    • Nerfed Hellwing Staff's damage from 27 to 23.
    • The Hive's Bee RPGs now produce less dust.
    • Buffed Magna Striker's damage from 52 to 63.
    • Nerfed Meteor Fist's damage from 18 to 15.
    • Nano Purge's lasers now ignore Water.
    • Nerfed Phoenix Blade's damage from 43 to 30, and use time from 26 to 28.
    • Buffed Phoenix Flame Barrage's shot speed from 15 to 20.
    • Shredder changes:
      • Now uses Charged Dart Blaster in its recipe.
      • Now has a right click ability that fires bouncing, exploding blasts.
      • Left click now fires bouncing blasts that split into dozens of smaller projectiles, instead of directly using the player's ammo type.
    • Buffed Soul Piercer's damage from 95 to 110.
    • Decreased the size of Tears of Heaven's dust.
    • Terratomere's beams no longer produce any dust idly, now use dust type 107 instead of 74, and have a green color filter.

    Other

    • All Calamity ores now spawn on world generation instead of after killing certain bosses.

    Resprites

    Fixes