Anahita's Arpeggio
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Anahita's Arpeggio
Statistics
Type | Weapon |
---|---|
Damage | 92 Magic |
Knockback | 6.5 (Strong) |
Mana cost | 7 |
Critical chance | 4% |
Use time | 18 Average |
Velocity | 13 |
Tooltip | Casts slow-moving treble clefs that confuse enemies |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 5 seconds (Clef) |
Debuff tooltip | Movement is reversed |
Rarity | ![]() |
Sell | 9 ![]() ![]() |
Research | 1 required |
Projectile created
Sounds
Use
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Leviathan and Anahita | 1 | 25% |
Treasure Bag (Leviathan and Anahita) | 1 | 33.33% ![]() |
Anahita's Arpeggio is a Hardmode magic weapon that is dropped by the Leviathan and Anahita. It is an indirect upgrade to the Magical Harp. When used, it fires treble clefs that ricochet off tiles, pierce 4 times, and last for a moderate amount of time before slowly fading away and dissipating. Treble clefs inflict the Confused debuff.
The speed of the clefs depends on the distance from the weapon to where the cursor is clicked: closer clicks fire slower-moving and lower-pitched clefs, while farther clicks fire faster-moving and higher-pitched clefs. If the clefs travel at a faster speed, they will return to their normal speed after traveling a moderate distance. The lifespan of the clefs is not affected.
Its best modifier is Mythical.
Trivia
- An arpeggio is a musical technique in which the notes of a chord are played in succession in a rising or falling order.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Music notes now grant ID-static immunity frames instead of global immunity frames.
- 2.0.2.001: Decreased sell price from 12
to 9
60
.
- 1.4.5.002:
- Renamed from "Anahita's Song" to "Anahita's Arpeggio".
- Projectile sounds now vary in pitch and velocity based on cursor position.
- 1.4.2.105:
- Buffed damage from 77 to 92.
- Notes have had their visuals improved.
- Notes are now larger, pierce 5 times instead of infinitely, and last 7 seconds instead of 10.
- Notes now ignore tiles, but no longer ignore water.
- 1.4.1.001: Buffed damage from 55 to 77.
- 1.2.3.007: Made the notes smaller.
- 1.2.2.007: Resprited. Previous sprite was
- 1.2.2.001: Notes now always infinitely pierce instead of having a 33% chance to.
- 1.2.0.001:
- Nerfed damage from 57 to 55.
- Adjusted projectile speed.
- 1.1.7.851: Buffed damage from 55 to 57.
- 1.1.7.51:
- Nerfed damage from 63 to 55, and use time from 11 to 17.
- Increased the spread of notes.
- 1.1.7.5: Can now be crafted with 1 IOU an Item and 1 Living Shard at a Hardmode Anvil.
- 1.1.7: Fixed notes not dealing magic damage.
- 1.1.6.15: Introduced.