Snap Clam

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Snap Clam
  • Snap Clam.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage14 Rogue
Knockback3 (Very Weak)
Critical chance4%
Use time24 Slow
Velocity12
TooltipCan latch on enemies and deal damage over time
Stealth strikes throw five clams at once that cause increased damage over time
Inflicts DebuffClammedClammed
100% chance

Debuff duration4 seconds
6 seconds (stealth strike)
Debuff tooltipClam clap
RarityRarity Level: 2
Buy / Sell 2 Gold Coin.png /  40 Silver Coin.png
Research1 required
Projectile created
Snap Clam (projectile)
Snap Clam
Sounds

The Snap Clam is a Pre-Hardmode rogue weapon that can be purchased from the Sea King for 2 Gold Coin at any time. For the first half second upon being thrown, the snap clam is open. Afterwards, the clam will visually close up and deal 20 percent less damage. Upon hitting an enemy, the snap clam will cling to them and deal damage over time. Enemies will lose 30 health per second per clam, up to a maximum of 60 health per second at 2 or more clams.

Performing a stealth strike with the Snap Clam will cause five clams to be thrown out at once. The Clammed debuff will also cause enemies to lose 75 health per second.

Its best modifier is Flawless.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.5.1.001: No longer considered a nature weapon.
  • 1.4.4.002:
    • Now has a stealth strike effect.
    • Nerfed debuff damage from 17.5 per second per clam to 7.5 per second per clam.