The Dance of Light
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Developer This item is dedicated to: RandomZachOfKindness
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The Dance of Light

The Dance of Light being used against a group of Target Dummies, causing a flash of light after many hits that damages all Target Dummies including the one behind the player.
The Dance of Light is a craftable post-Moon Lord developer spell tome. When used, it rapidly summons four pairs of fast inaccurate light blades from a cone around the player towards the cursor's direction. Each pair of light blades will curve, converge, and home with each other and they pierce once and go through tiles. When the blades hit enemies up to 300 times, all nearby blades vanish, and a flash of light appears from above to damage all enemies in a large area. The flash of light deals 16,000 magic damage added by the damage of all blades that vanished, then divided by the number of enemies and will always critically hit.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
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![]() | ||
Ingredient(s) | Amount | |
![]() | Sky Fracture | 1 |
![]() | Lunar Flare | 1 |
![]() | Wrath of the Ancients | 1 |
![]() | Shadowspec Bar | 5 |
Result | ||
![]() | The Dance of Light | 1 |
Notes
- The flash of light does not appear when in Retro or Trippy color modes.
Trivia
- This weapon actually has a unique rarity but is referred to here as Hot Pink for consistency between weapons.
- This unique rarity alternates between pink (#FF80FF ●) and light pink (#FFD9FF ●) colors.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Projectiles now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Increased sell price from 40
to 56
.
- 1.5.0.001:
- Nerfed damage from 2077 to 415, and blinding flash effect's damage from 80,000 to 16,000.
- Fixed an issue where its projectiles would rapidly flash in multiplayer.
- 1.4.4.002:
- Buffed damage from 700 to 2077, critical strike chance from 4% to 24%, and mana cost from 9 to 6.
- Now fires a flurry of light blades instead of white splitting flares, causing a flash of light to erupt after 300 hits.
- Decreased velocity from 30 to 14.
- Now uses Sky Fracture in its recipe.
- Now uses a custom rarity color which alternates between #FF80FF ● and #FFD9FF ●.
- Resprited. Previous sprite was
- 1.4.4.001:
- Buffed damage from 500 to 700, and use time from 14 to 10.
- Reduced particles.
- 1.4.2.001:
- Nerfed damage from 515 to 500.
- Lasers now grant 1 local immunity frame instead of 1 global immunity frame.
- 1.4.1.001: Buffed damage from 385 to 515.
- 1.3.3.001: Buffed damage from 235 to 385.
- 1.2.1.005: Buffed damage from 200 to 235.
- 1.2.1.004: Projectiles home in on enemies faster.
- 1.2.1.002: Nerfed damage from 230 to 200.
- 1.2.1.001: Nerfed damage from 780 to 230.
- 1.2.0.001: Buffed damage from 460 to 780.
- 1.1.7.901: Projectiles now produce less dust.
- 1.1.7.863: Buffed damage from 203 to 460, but nerfed use time from 10 to 15.
- 1.1.7.801: Reduced the amount of dust produced.
- 1.1.7.701: Introduced.