The Dance of Light
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Developer This item is dedicated to: RandomZachOfKindness
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The Dance of Light
The Dance of Light is a craftable post-Moon Lord developer spell tome. Upon use, it rapidly summons four pairs of fast inaccurate Light Blade projectiles from a cone around the player towards the cursor's direction. Each pair of light blades will curve, converge, and home with each other; each projectile piercing up to two targets and pass through tiles. Once the blades have struck something 300 times, all nearby blades vanish and a flash of light appears from above to damage all enemies in a large area. The flash of light deals 16,000 magic damage added by the damage of all blades that vanished, then divided by the number of targets, and will always be a critical hit.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Draedon's Forge | ||
Ingredient(s) | Amount | |
Sky Fracture | 1 | |
Lunar Flare | 1 | |
Wrath of the Ancients | 1 | |
Shadowspec Bar | 5 | |
Result | ||
The Dance of Light | 1 |
Notes
- The flash of light does not appear when in Retro or Trippy color modes.
Trivia
- This weapon actually has a unique rarity, but is referred to here as Hot Pink for consistency between weapons.
- This unique rarity alternates between pink (#FF80FF ●) and light pink (#FFD9FF ●) colors.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.5.0.001:
- Nerfed damage from 2077 to 415, and blinding flash effect's damage from 80,000 to 16,000.
- Fixed an issue where its projectiles would rapidly flash in multiplayer.
- 1.4.4.002:
- Buffed damage from 700 to 2077, critical strike chance from 4% to 24%, and mana cost from 9 to 6.
- Now fires a flurry of light blades instead of white splitting flares, causing a flash of light to erupt after 300 hits.
- Decreased velocity from 30 to 14.
- Now uses Sky Fracture in its recipe.
- Now uses a custom rarity color which alternates between #FF80FF ● and #FFD9FF ●.
- Resprited.
- 1.4.4.001:
- Buffed damage from 500 to 700, and use time from 14 to 10.
- Reduced particles.
- 1.4.2.001:
- Nerfed damage from 515 to 500.
- Lasers now grant 1 local immunity frame instead of 1 global immunity frame.
- 1.4.1.001: Buffed damage from 385 to 515.
- 1.3.3.001: Buffed damage from 235 to 385.
- 1.2.1.005: Buffed damage from 200 to 235.
- 1.2.1.004: Projectiles home in on enemies faster.
- 1.2.1.002: Nerfed damage from 230 to 200.
- 1.2.1.001: Nerfed damage from 780 to 230.
- 1.2.0.001: Buffed damage from 460 to 780.
- 1.1.7.901: Projectiles now produce less dust.
- 1.1.7.863: Buffed damage from 203 to 460, but nerfed use time from 10 to 15.
- 1.1.7.801: Reduced the amount of dust produced.
- 1.1.7.701: Introduced.