Subduction Slicer

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Subduction Slicer
  • Subduction Slicer.png
Stack digit 1.png
TypeWeaponCrafting material
Damage95 Rogue
Knockback8.5 (Very Strong)
Critical chance4%
Use time20 Average
Velocity32 effective
TooltipThrows a scythe that explodes on enemy hits
Stealth strikes also summon a pillar of fire on enemy hits
Inflicts DebuffHellfireHellfire
100% chance

Debuff duration4 seconds (Scythe, Pillar)
3 seconds (Explosion)
Debuff tooltipSlowly losing life
Inflicts DebuffDaybrokenDaybroken
100% chance

Debuff duration4 seconds (Pillar)
Debuff tooltipIncinerated by solar rays
RarityRarity Level: 8
Sell 12 Gold Coin.png
Research1 required
Projectile created
Fire Pillar
Fire Pillar

The Subduction Slicer is a craftable Hardmode rogue boomerang that auto-fires. When used, it throws a scythe that pierces 4 times and creates a small explosion on enemy hits that deals 80% of the weapon's damage and inflicts the Hellfire debuff. It can be continuously thrown regardless of whether the first scythe has returned.

Performing a stealth strike with the Subduction Slicer will create a pillar of fire on enemy hits, dealing 120% of the weapon's damage. Only one pillar of fire can exist for each throw.

Its best modifier is Flawless.



Crafting Station
Mythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil
Scoria BarScoria Bar9
Subduction SlicerSubduction Slicer1

Used in


  • Subduction is a geological event in which, when two tectonic plates collide, one tectonic plate gets pushed underneath the other.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Buffed damage from 90 to 95.
    • Scythe now pierces 4 times instead of infinitely, lasts 6 seconds instead of 10, and grants 15 ID-static immunity frames instead of 6 global immunity frames. Explosions now deal 80% base damage.
    • Flame pillars now spawn on top of enemies instead of at the nearest tile, but now deal 120% base damage instead of 150%, grant 15 local immunity frames instead of 10, inflict Daybroken for 4 seconds instead of 7, and can no longer spawn more than once per throw.
  • Now inflicts Hellfire instead of On Fire! and increased Daybroken duration from stealth strikes from 2 seconds to 7.
  • Decreased sell price from 16 Gold Coin to 12 Gold Coin.
    • Decreased On Fire! duration from explosions from 5 seconds to 3, and from the scythe and pillars from 5 seconds to 4.
    • Decreased Daybroken duration from pillars from 5 seconds to 2.
    • No longer considered a fire weapon.
  • Explosions no longer deal 30% base damage, but now grant 600 local immunity frames instead of 10.
    • Now exclusively deals rogue damage and has a stealth strike effect.
    • Stealth strikes now have a 150% damage modifier.
    • Both variants now have a use time of 19 instead of 18 for the melee variant and 20 for the rogue variant.
    • Rogue variant can now trigger universal stealth strike effects.
    • Renamed from "Flame Scythe" to "Subduction Slicer".
    • Resprited.
  • Nerfed damage from 130 to 100, and use time from 19 to 21.
    • Nerfed damage from 145 to 130.
    • Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
    • No longer inflicts Bleeding.
    • Added a tooltip.
  • Throwing variant's explosions now deal throwing damage instead of melee damage.
    • Buffed damage from 75 to 83.
    • Removed tooltip "Slice and dice".
    • Buffed damage from 71 to 75, and made it ignore 6 immunity frames.
    • Now uses the Rarity Level: 8 rarity instead of Rarity Level: 7.
  • Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.