Briny Baron

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Briny Baron
  • Briny Baron.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage182 Melee
Knockback4 (Weak)
Critical chance4%
Use time20 Average
Velocity12 effective
TooltipStriking an enemy with the blade causes a briny typhoon to appear
Press Right Click to fire a razorwind aqua blade
RarityRarity Level: 8
Sell 12 Gold Coin.png
Research1 required
Projectiles created
Briny Typhoon Bubble
Briny Typhoon Bubble
Briny Spout
Briny Typhoon
Razorwind
Razorwind Blade
Sounds
Dropped by
EntityQuantityRate
Duke Fishron110%

The Briny Baron is a Hardmode broadsword that is dropped by Duke Fishron. When used with its primary fire (left-click), it will swing, and deal contact damage in a regular manner. Upon striking an enemy, a short-lasting briny typhoon is formed, dealing 50% of the weapon's damage in rapid successions. When used with its secondary fire (right-click), the broadsword itself will not swing but a sharply homing razorblade projectile is thrown out which pierces up to two enemies and deal 30% damage.

Its best modifier is Legendary.

Briny Baron's left-click attack spawning typhoons upon hitting a Target Dummy and right-click projectiles sliding on a wall and damaging a Target Dummy.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Buffed damage from 180 to 182, and use time from 30 to 20.
  • 2.0.2.001:
    • Nerfed use time from 15 to 30 and razorwind damage from 43% base damage to 30%.
    • Primary swing no longer has a 1.33x speed multiplier or a 150% size modifier.
  • 1.5.1.001:
    • Nerfed damage from 155 to 124.
    • Now drops from Duke Fishron in all difficulties instead of Malice Mode. Decreased drop rate from 100% Malice Mode to 10%.
    • No longer considered a nature weapon.
  • 1.5.0.001:
    • Buffed damage from 75 to 155.
    • Typhoon projectiles now grant enemies ID-static immunity frames instead of local immunity frames, but they now deal 100% base damage instead of 33%.
    • Razorblades now deal 43% base damage instead of 33%.
    • All projectiles now deal 50% less damage if they critically hit.
    • Now counts as a nature weapon.
    • Now drops from Duke Fishron in Malice Mode instead of Revengeance Mode. Increased drop rate from 1% Revengeance Mode to 100% Malice Mode.
    • Now has a custom - Legendary Challenge Item - tag that alternates between #3500FF ● and #35FFFF ● instead of a custom rarity.
  • 1.4.3.001:
    • Fixed tornado not benefitting from increased all-class damage.
    • Swing now functions in PvP.
  • 1.4.2.105:
    • Buffed damage from 66 to 80.
    • Left click now counts as true melee.
    • Water spouts now deal 50% base damage instead of 100%, and pierce 2 times instead of 3.
    • Razorwinds now grant enemies 8 local immunity frames instead of 10.
  • 1.4.2.002: Fixed it dropping from Duke Fishron's Treasure Bag in all difficulties.
  • 1.4.2.001: Now drops from the Treasure Bag instead of directly from Duke Fishron.
  • 1.4.0.001: Razorwind blades no longer deal 50% damage.
  • 1.3.4.101: Fixed an oversight where razorblade projectile's size still scaled throughout progression.
  • 1.3.3.001:
    • Buffed damage from 60 to 66.
    • Spouts and Razorwind Blades no longer deal 50% damage before defeating Golem.
  • 1.3.2.001:
    • Buffed damage from 55 to 60.
    • Decreased drop rate from 10% Revengeance Mode to 1% Revengeance Mode.
  • 1.3.1.001: Razorwind blades now deal 50% base damage instead of 35%.
  • 1.3.0.001: Spout now grants enemies 8 local immunity frames instead of 10.
  • 1.2.4.204: Briny typhoons and razorwind blades now pierce three times instead of infinitely.
  • 1.2.1.005: Spouts and Razorwind Blades now deal 50% damage before defeating Golem.
  • 1.2.1.003: Now Revengeance Mode-exclusive, and drops at a 10% Revengeance Mode chance instead of a 2% / 2.5% Expert Mode chance.
  • 1.2.1.001:
    • Buffed damage from 10 to 55, left click use time from 29 to 19, and right click use time from 29 to 14.
    • Razorwind Blades now deal 34% base damage instead of 64%.
    • Now only drops from Duke Fishron, but increased drop chance from 0.2% / 0.22% Expert Mode in pre-Hardmode, 0.33% / 0.4% Expert Mode in Hardmode, and 2% / 2.5% Expert Mode post-Moon Lord to 2% / 2.5% Expert Mode at all times.
    • Damage and knockback no longer scale with progression, and right click ability is no longer nerfed before defeating Duke Fishron.
  • 1.2.0.002:
    • Increased drop chance from Duke Fishron from 0.01% to 0.2% / 0.22% Expert Mode in pre-Hardmode, 0.02% / 0.022% Expert Mode to 0.33% / 0.4% Expert Mode in Hardmode, and 0.1% / 0.13% Expert Mode to 2% / 2.5% Expert Mode post-Moon Lord.
    • Increased drop chance from normal enemies from 0.0002% to 0.001% during pre-Hardmode, 0.0004% to 0.002% in Hardmode, and 0.001% to 0.004% post-Moon Lord.
  • 1.2.0.001: Nerfed damage multipliers from 1.5x to 1.1x after defeating King Slime, 1.75x to 1.2x after defeating Eye of Cthulhu, 2x to 1.3x after defeating Eater of Worlds or Brain of Cthulhu, 2.5x to 1.45x after defeating Queen Bee, 3x to 1.6x after defeating Skeletron, 4.5x to 1.95x after defeating Wall of Flesh, 5x to 2.15x after defeating The Twins, 5.5x to 2.35x after defeating The Destroyer, 6x to 2.55x after defeating Skeletron Prime, 7x to 2.85x after defeating Plantera, 8x to 3.15x after defeating Golem, 9x to 3.45x after defeating Duke Fishron, 11x to 4.45x after defeating Lunatic Cultist, 14x to 5.45x after defeating Moon Lord, 18x to 7.45x after defeating Providence, 22x to 9.45x after defeating Devourer of Gods, and 72x to 19.45x after defeating Yharon.
  • 1.1.7.949: Reduced damage boosts gained after defeating Lunatic Cultist, Moon Lord, Providence, and Devourer of Gods, and increased damage boost gained after defeating Yharon.
  • 1.1.7.941: Decreased drop chance from bosses after defeating Moon Lord from 0.5% / 0.66% Expert Mode to 0.2% / 0.25% Expert Mode.
  • 1.1.7.901:
    • Nerfed base damage from 15 to 10.
    • Increased damage buffs after defeating Lunatic Cultist, Moon Lord, Providence, Devourer of Gods, and Yharon.
    • Decreased drop chance from normal enemies in Hardmode from 0.001% to 0.0004%, and post-Moon Lord from 0.005% to 0.001%.
    • Decreased drop chance from bosses after defeating Moon Lord from 0.66% / 1% Expert Mode to 0.5% / 0.66% Expert Mode.
  • 1.1.7.864:
    • Changed drop chance from normal enemies from 0.002% at all times to 0.0002% in pre-Hardmode, 0.001% in Hardmode, and 0.005% post-Moon Lord.
    • Changed drop chance from bosses from 0.002% at all times to 0.02% / 0.025% Expert Mode in pre-Hardmode, 0.1% / 0.125% Expert Mode in Hardmode, and 0.66% / 1% Expert Mode post-Moon Lord.
  • 1.1.7.861: Now uses vanilla's built-in bools to alter stats instead of custom ones.
  • 1.1.7.855: Spouts and razorwind blades now grant enemies local immunity frames instead of global immunity frames.