NPCs

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NPCs
Sea King Bandit Drunk Princess Archmage Brimstone Witch
Statistics
TypeNPC

The Calamity Mod adds five friendly NPCs to provide the player with many weapons and buffs throughout progression. These NPCs only move to the player's house once their requirements are met.

NPCs

Pre-Hardmode

NPC Acquired When Description Drops Defending Weapon
Sea King Sea King Giant Clam has been defeated. Sells a set of water-themed weapons and gear, provides helpful information, and grants the Amidias' Blessing buff. n/a Snap Clam
Bandit Bandit The player has defeated Skeletron and has at least 1 Platinum Coin in their inventory. Sells a variety of rogue weapons and equipment and has the ability to partially refund the player for their Goblin Tinkerer Reforge purchases. n/a Cinquedea

Hardmode

NPC Acquired When Description Drops Defending Weapon
Drunk Princess Drunk Princess The player has Fabsol's Vodka in their inventory in Hardmode. Sells several alcoholic potions and candles which grant unique buffs and tallies the player's deaths. n/a Light Ray
Archmage Archmage Cryogen has been defeated. Sells a set of ice-themed weapons and gear. n/a Dark Ice

Post-Moon Lord

NPC Acquired When Description Drops Defending Weapon
Brimstone Witch Brimstone Witch Supreme Witch, Calamitas has been defeated. Allows the player to enchant their weapons at a high cost, giving the weapons new abilities but with drawbacks. n/a Brimstone Hellblasts

Living Preferences

The Princess is liked by all NPCs, and therefore is not put in every column for the sake of less clutter.

NPC Biome preference Neighbor preference
Likes/Loves Dislikes/Hates Loves Likes Dislikes Hates
Sea King Sea King Likes OceanOcean Dislikes DesertDesert None PiratePirate DemolitionistDemolitionist AnglerAngler
Bandit Bandit Likes DesertDesert Dislikes JungleJungle None Goblin TinkererGoblin Tinkerer DryadDryad None
Drunk Princess Drunk Princess Loves The HallowThe Hallow
Likes OceanOcean
Dislikes DesertDesert
Hates UndergroundUnderground
StylistStylist
ZoologistZoologist
Party GirlParty Girl
TruffleTruffle
TavernkeepTavernkeep
Tax CollectorTax Collector
AnglerAngler
Goblin TinkererGoblin Tinkerer
Archmage Archmage Likes SnowSnow Dislikes DesertDesert None WizardWizard CyborgCyborg None
Brimstone Witch Brimstone Witch Likes ForestForest Dislikes Brimstone CragBrimstone Crag None ClothierClothier Party GirlParty Girl None

Vanilla Changes

Nurse Price Scaling

The price of the Nurse's healing scales with progression in the game, as an additional flat amount added after vanilla's price multiplier. The price for healing will also be multiplied by 5 if any bosses are alive. In Death Mode, the Nurse will completely refuse to heal the player if a boss is currently alive.

 
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Reforge System Rework

If the Remove Reforge RNG configuration option is enabled, the Goblin Tinkerer's reforge system will be entirely reworked:

  • All modifiers are grouped into categories that consist of 6 tiers, categories are determined by weapon damage type and ability to receive certain modifiers over others.
  • Each time the player reforges an item, the tier gets higher until tier 6 is reached. Reforging an item past the max tier will give the max tier modifier forever.
    • Rolling an item to tier 0 will grant a random modifier that weapon can receive.
  • Modifiers get progressively more powerful the higher the tier. Rolling an item to tier 6 will always grant the best modifier possible for its category (For example, if the Crystalline is currently at tier 5, its next reforge would grant it the Flawless modifier).
  • Weapons can no longer receive negative modifiers when reforging.
  • If an accessory has the highest tier modifier it can obtain, only the highest tier modifier can be rolled if that item is reforged (For example, if the Coin of Deceit currently has the Silent modifier, its next reforge has the potential to roll the Lucky modifier, but can not roll the Spiked modifier).
  • All weapons can now receive their class type's best modifier except for Flails, Spears, and Yoyos. Weapons that have no knockback cannot gain knockback increasing modifier bonuses. Ranged weapons that have a use time lower than 6 will not receive any speed-adjusting modifier bonuses. Mage weapons that have a mana cost lower than 5 will not receive any mana cost decreasing modifier bonuses.
  • All reforge value costs have been decreased by 50%. This includes all modifiers introduced by the Calamity Mod.
  • A full list of the categories and items associated with them can be found below:
    • Accessories
      • Tier 1: Hard, Jagged, Brisk, Wild, Quiet
      • Tier 2: Guarding, Spiked, Precise, Fleeting, Rash, Cloaked
      • Tier 3: Armored, Angry, Hasty, Intrepid, Arcane, Camouflaged
      • Tiers 4, 5 and 6: Warding, Menacing, Quick, Violent, Lucky, Silent
    • Melee weapons (except Swords)
      • Tier 1: Keen, Forceful, Strong
      • Tier 2: Hurtful, Zealous, Ruthless
      • Tier 3: Demonic, Superior
      • Tier 4, 5 and 6: Godly
    • Melee weapons (Swords)
      • Tier 1: Keen, Nimble, Nasty, Heavy, Light, Strong, Forceful
      • Tier 2: Hurtful, Ruthless, Zealous, Quick, Pointy, Bulky
      • Tier 3: Murderous, Agile, Large, Dangerous, Sharp
      • Tier 4: Massive, Unpleasant Savage, Superior
      • Tier 5: Demonic, Godly, Deadly
      • Tier 6: Legendary (for tools, Light as well in both tiers 1 and 6)
    • Ranged weapons
      • Tier 1: Keen, Nimble, Nasty, Forceful, Strong, Powerful
      • Tier 2: Hurtful, Ruthless, Zealous, Intimidating, Quick
      • Tier 3: Agile, Murderous, Hasty, Staunch, Unpleasant
      • Tier 4: Superior, Demonic, Sighted
      • Tier 5: Godly, Rapid, Deadly (the ranged specific one)
      • Tier 6: Unreal
    • Magic weapons
      • Tier 1: Keen, Nimble, Nasty, Furious, Strong, Forceful
      • Tier 2: Hurtful, Zealous, Quick, Taboo, Manic, Ruthless
      • Tier 3: Agile, Murderous, Adept, Celestial, Unpleasant
      • Tier 4: Superior, Demonic, Mystic
      • Tier 5: Godly, Masterful, Deadly
      • Tier 6: Mythical
    • Summon weapons
      • Tier 1: Nimble, Furious
      • Tier 2: Quick, Taboo, Manic, Forceful, Strong
      • Tier 3: Adept, Celestial, Hurtful,
      • Tier 4: Deadly, Mystic, Superior, Demonic
      • Tier 5: Masterful, Godly
      • Tier 6: Mythical, Ruthless
    • Rogue weapons
      • Tier 1: Keen, Nimble, Nasty, Forceful, Strong, Radical, Pointy
      • Tier 2: Hurtful, Ruthless, Zealous, Quick, Sharp, Glorious
      • Tier 3: Murderous, Agile, Unpleasant, Feathered, Sleek, Hefty
      • Tier 4: Superior, Demonic, Mighty, Serrated
      • Tier 5: Godly, Deadly, Vicious, Lethal
      • Tier 6: Flawless
  • Angler Quest Rework

    Most of the Angler's quest rewards are now guaranteed:

    Quest # Item Bait Coins
    1 Spadefish Spadefish Stinkbug.png Stinkbug (2-5) 1 Gold Coin
    2 Stuffed Fish Stuffed Fish (4-9)
    3 High Test Fishing Line High Test Fishing Line
    4 Fish Hook Fish Hook
    5 Fuzzy Carrot Fuzzy Carrot Apprentice Bait.png Apprentice Bait (2-5) 2 Gold Coin.png 50 Silver Coin.png
    6 Fisherman's Pocket Guide Fisherman's Pocket Guide
    7 Fish Costume set Fish Costume set
    Sandy Angling Kit Sandy Angling Kit
    8 Minecarp Minecarp
    9 Sailfish Boots Sailfish Boots
    10 Angler armor Angler armor Worm.png Worm or Maggot.png Maggot (2-5) 4 Gold Coin
    11 Weather Radio Weather Radio
    12 Fishing Bobber Fishing Bobber
    13 Mermaid set Mermaid set
    Sandy Angling Kit Sandy Angling Kit
    14 Sextant Sextant
    15 Tackle Box Tackle Box 6 Gold Coin
    16 Super Absorbant Sponge Super Absorbant Sponge Journeyman Bait.png Journeyman Bait (2-5)
    17 Honey Absorbant Sponge Honey Absorbant Sponge
    18 Magic Conch Magic Conch
    19 Demon Conch Demon Conch
    20 Angler Earring Angler Earring 8 Gold Coin
    21 Lavaproof Fishing Hook Lavaproof Fishing Hook Enchanted Nightcrawler.png Enchanted Nightcrawler or Buggy.png Buggy (2-5)
    22 Hotline Fishing Hook Hotline Fishing Hook
    23 Frog Leg Frog Leg
    24 Superheated Blood Superheated Blood
    25 Bottomless Water Bucket Bottomless Water Bucket
    26 Enchanted Sundial Enchanted Sundial
    27 Bottomless Honey Bucket Bottomless Honey Bucket Master Bait.png Master Bait (2-5)
    28 Golden Bug Net Golden Bug Net
    29 Bottomless Lava Bucket Bottomless Lava Bucket
    30 Golden Fishing Rod Golden Fishing Rod 10 Gold Coin
    31+ n/a Grand Marquis Bait.png Grand Marquis Bait (2-5)
    • Sandy Angling Kit, or Bleached Angling Kit in Hardmode, can now be randomly rewarded after the 30th quest.
    • Bottomless Lava Bucket, Demon Conch, Lavaproof Fishing Hook, Magic Conch, and Superheated Blood can now be randomly rewarded after obtaining their guaranteed reward for the first time.
    • Angler armor, Angler Earring, Bottomless Honey Bucket, Bottomless Water Bucket, Fish Costume set, Fish Hook, Fishing Bobber, Fisherman's Pocket Guide, Golden Bug Net, Golden Fishing Rod, High Test Fishing Line, Honey Absorbant Sponge, Hotline Fishing Hook, Mermaid set, Minecarp, Sextant, Super Absorbant Sponge, Tackle Box, and Weather Radio can now only be randomly rewarded after obtaining their guaranteed reward for the first time.
    • Fin Wings are still randomly rewarded in Hardmode after the 10th quest.

    Stat Changes

    • All NPCs from both Calamity and Vanilla, as well as the Eternia Crystal are made immune to every debuff.
    • All NPCs take 2 times as much damage from all projectiles in Normal Mode and 4 times as much in Expert Mode. This is to make them more consistent with the damage the player takes.
    • All NPCs gain additional boosts to damage and defense after defeating certain bosses:
    Boss Defense Damage
    Moon Lord +20 +60%
    Providence, the Profaned Goddess +12 +20%
    Polterghast +12 +20%
    The Devourer of Gods +12 +20%
    Yharon, Dragon of Rebirth +12 +20%
    Exo Mechs +20 +60%
    Supreme Witch, Calamitas +20 +60%

    Tax Collector Tax Scaling

    The Tax Collector's taxes now scale throughout progression:

    Stage Tax per NPC Tax Limit
    Pre-Plantera 1 Silver Coin.png 50 Copper Coin.png 50 Gold Coin
    Post-Plantera 6 Silver Coin.png 2 Platinum Coin
    Post-Moon Lord 1 Gold Coin.png 50 Silver Coin.png 5 Platinum Coin
    Post-Devourer of Gods 3 Gold Coin.png 10 Platinum Coin
    Post-Yharon 6 Gold Coin.png 20 Platinum Coin

    Other Changes

    • All NPCs will have an NPC Shop Alert Icon.gif exclamation mark icon above them when a new item is sold, which can only be removed by interacting with them. They can also be removed completely via configuration options.
    • When killed, the Angler has a 8.3% chance to drop a Golden Fishing Rod in Hardmode.
      • If the Angler is killed by a Trasher, the Golden Fishing Rod will always be dropped, regardless of if it is Hardmode or not.
    • The Merchant will drop 20-30 Gel, 30-50 Rope, and 10-15 Bombs if named "Morshu".

    Items sold

    Some vanilla NPCs have new items sold under certain conditions.

     
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    Quotes

    Vanilla NPCs will have new additional quotes that can be seen under certain conditions.

     
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    Princess Happiness quotes

    The Princess has additional happiness dialogue for each NPC in the Calamity Mod.

     
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    NPC Names

    Vanilla NPCs can have new additional names in honor of certain Patreon donors.

  • NPC New names
    AnglerAngler
    • Bling Bling Boy
    • Dazren
    • Johnny Test
    Arms DealerArms Dealer
    • Barney Calhoun
    • Drifter
    • Finchi
    • Fire
    • Heniek
    • Jeffred
    • Sagi
    • Shark
    • The Cooler Arthur
    • XiaoEn0426
    ClothierClothier
    • Joeseph Jostar
    • Storm Havik
    CyborgCyborg
    • Sylux
    DemolitionistDemolitionist
    • Dorira
    • Fimmy
    • Tavish DeGroot
    DryadDryad
    • Cybil
    • Izuna
    • Jasmine
    • Ruth
    • Rythmi
    Goblin TinkererGoblin Tinkerer
    • Driser
    • Eddie Spaghetti
    • G'tok
    • Gormer
    • Him
    • Katto
    • Neesh
    • TingFlarg
    • Tooshiboots
    • Verth
    GuideGuide
    • Alfred Rend
    • Ben Shapiro
    • Cameron
    • Cooler Kevin
    • Danmaku
    • Devin
    • Good Game Design
    • Grylken
    • Lapp
    • Leeman
    • Mihai
    • Necroplasmic
    • Outlaw
    • Streakist
    • Wilbur
    • Woffle
    MechanicMechanic
    • Cobalt
    • Curly
    • Daawn
    • Lilly
    • Robin
    MerchantMerchant
    • Morshu
    NurseNurse
    • Fanny
    • Farsni
    • Mausi
    PainterPainter
    • Picasso
    Party GirlParty Girl
    • Arin
    PiratePirate
    • Cap'n Deek
    • Captain Billy Bones
    • Captain J. Crackers
    • Tyler Van Hook
    PrincessPrincess
    • Catalyst
    • everquartz
    • Gwynevere
    • Jade
    • Nyapano
    • Nyavi Aceso
    Santa ClausSanta Claus
    • Jank
    Skeleton MerchantSkeleton Merchant
    • Mr. Bones
    • Papyrus Undertale
    • Sans Undertale
    SteampunkerSteampunker
    • Angel
    • Mòrag Ladair
    • Vorbis
    StylistStylist
    • Amber
    • Faith
    • Xsiana
    TavernkeepTavernkeep
    • Brutus
    • Sir Samuel Winchester Jenkins Kester II
    • Sloth
    • Tim Lockwood
    Tax CollectorTax Collector
    • Emmett
    Town CatTown Cat
    • Any Town Cat:
      • Katsafaros
      • Lucerne
      • Milo
      • Octo
      • Smoogle
      • The Meowurer of Gods
    • Black:
      • Bear
    • Orange Tabby:
      • Felix
      • Tardo
    Town DogTown Dog
    • Any Town Dog:
      • Ozymandias
    • Beagle:
      • Kendra
    • Husky:
      • Yoshi
    • Labrador:
      • Riley
    • Pit Bull:
      • Splinter
    Traveling MerchantTraveling Merchant
    • Slap Battles
    • Stan Pines
    TruffleTruffle
    • Aldrimil
    Witch DoctorWitch Doctor
    • Amnesia Wapers
    • Khatunz
    • Mixcoatl
    • Sok'ar
    • Toxin
    WizardWizard
    • Chris Tallballs
    • Habolo
    • Inorim, son of Ivukey
    • Jensen
    • Mage One-Trick
    • Merasmus
    • Nextdoor Psycho
    • Ortho
    • Syethas
    ZoologistZoologist
    • Fera
    • Kiriku
    • Lacuna
    • Mae Borowski
  • Trivia

    • Some added NPC quotes include references to other media.
      • The Clothier's quote when Moon Lord is alive is a popular quote from the Apollo 13 mission.
      • The Clothier's other quote is a reference to the theme of the show Ghostbusters.
      • The Cyborg's quote is a line from a famous monologue from the 1982 film Blade Runner.
      • The Dye Trader's quote asking if the Archmage knows how to "let it go" is an obvious reference to the popular song "Let It Go".
      • The Guide's quote related to the Astral Infection is a reference to Obi-Wan Kenobi's "Disturbance in the Force" quote from the original Star Wars film.
      • The Merchant's quote involving lamps is a reference to the attraction of moths towards lamps as well as the "moth lamp" meme.
      • The Painter's quote when in the Desert references a famous quote from the film Star Wars: Episode II - Attack of the Clones.
    • Some patreon-requested NPC names are references to other media.
    • Some of the food items sold by certain NPCs have subluminal meanings:
      • The Dryad sells Grapes due to her vined appearance and real life grapes growing on vines.
      • The Goblin Tinkerer sells Spaghetti in reference to vanilla reforge code being considered as spaghetti code, code that is disorganized and/or hard to maintain.
      • The Witch Doctor sells Fried Eggs due to him being a Lihzahrd which are based on lizards.
      • The Zoologist sells Steak with the implication that she raises animals to cook and eat them.
    • Both the Sea King and the Archmage were both recurring characters in the mod's lore for a long time, even before they were added as Town NPCs.
      • The way that the Archmage drops from Cryogen is a reference to the lore.
    • The internal variable for finding the Merchant's name is called "angelstatue".

    See Also

    • NPCs on the vanilla wiki.