NPCs
The Calamity Mod adds five friendly NPCs to provide the player with a multitude of weapons and buffs in progression. These NPCs only move to the player's house once their requirements are met.
NPCs
Pre-Hardmode
NPC | Acquired When | Description | Drops | Defending Weapon | |
---|---|---|---|---|---|
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Sea King | The player has defeated the Giant Clam. | Sells a set of water-themed weapons and gear, provides helpful information, and grants the Amidias' Blessing buff. | n/a | Snap Clam |
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Bandit | The player has defeated Skeletron and has at least 1 ![]() |
Sells a variety of rogue weapons and equipment, and has the ability to partially refund the player for their Goblin Tinkerer Reforge purchases. | n/a | Cinquedea |
Hardmode
NPC | Acquired When | Description | Drops | Defending Weapon | |
---|---|---|---|---|---|
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Drunk Princess | The player has Fabsol's Vodka in their inventory in Hardmode. | Sells several alcoholic potions and candles which grant unique buffs, and tallies the player's deaths. | n/a | Light Ray |
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Archmage | Cryogen has been defeated. | Sells a set of ice-themed weapons and gear. | n/a | Dark Ice |
Post-Moon Lord
NPC | Acquired When | Description | Drops | Defending Weapon | |
---|---|---|---|---|---|
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Brimstone Witch | Supreme Witch, Calamitas has been defeated. | Allows the player to Enchant their weapons at a high cost, giving the weapons new abilities but with drawbacks. | n/a | Brimstone Hellblasts |
Living preferences
The Princess is liked by all NPCs, and therefore is not put in every column for the sake of less clutter.
NPC | Biome preference | Neighbor preference | ||||
---|---|---|---|---|---|---|
Likes/Loves | Dislikes/Hates | Loves | Likes | Dislikes | Hates | |
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None | ![]() |
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None |
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Loves ![]() Likes ![]() |
Dislikes ![]() Hates ![]() |
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Vanilla Changes
Nurse Price Scaling
In Revengeance Mode, the price of the Nurse's healing scales with progression in the game. The price for healing will also be multiplied by 5 if any bosses are alive. In Death Mode, the Nurse will completely refuse to heal the player if a boss is currently alive.
Reforge System Rework
If the Remove Reforge RNG
configuration option is enabled, the Goblin Tinkerer's reforge system will be entirely reworked:
- All modifiers are grouped into categories that consist of 6 tiers, categories are determined by weapon damage type and ability to receive certain modifiers over others.
- Each time the player reforges an item, the tier gets higher until tier 6 is reached. Reforging an item past the max tier will give the max tier modifier forever.
- Rolling an item to tier 0 will grant a random modifier that weapon can receive.
- Modifiers get progressively more powerful the higher the tier. Rolling an item to tier 6 will always grant the best modifier possible for its category (For example, if the Crystalline is currently at tier 5, its next reforge would grant it the Flawless modifier).
- Weapons can no longer receive negative modifiers when reforging.
- If an accessory has the highest tier modifier it can obtain, only the highest tier modifier can be rolled if that item is reforged (For example, if the Coin of Deceit currently has the Silent modifier, its next reforge has the potential to roll the Lucky modifier, but can not roll the Spiked modifier).
- All weapons can now receive their class type's best modifier except for Flails, Spears, and Yoyos. Weapons that have no knockback cannot gain knockback increasing modifier bonuses. Ranged weapons that have a use time lower than 6 will not receive any speed-adjusting modifier bonuses. Mage weapons that have a mana cost lower than 5 will not receive any mana cost decreasing modifier bonuses.
- All reforge value costs have been decreased by 50%. This includes all modifiers introduced by the Calamity Mod.
- A full list of the categories and items associated with them can be found below:
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Stat Changes
- All NPCs from both Calamity and Vanilla, as well as the Eternia Crystal are made immune to every debuff.
- All NPCs take 2 times as much damage from all projectiles in Normal mode and 4 times as much in Expert mode. This is to make them more consistent with the damage the player takes.
- All NPCs gain additional boosts to damage and defense after defeating certain bosses:
Boss | Defense | Damage |
---|---|---|
Moon Lord | +20 | +60% |
Providence, the Profaned Goddess | +12 | +20% |
Polterghast | +12 | +20% |
The Devourer of Gods | +12 | +20% |
Yharon, Dragon of Rebirth | +12 | +20% |
Exo Mechs | +20 | +60% |
Supreme Witch, Calamitas | +20 | +60% |
Other Changes
- All NPCs will have an
exclamation mark icon above them when a new item is sold, which can only be removed by interacting with them. They can also be removed completely via configuration options.
- When killed, the Angler has a 8.3% chance to drop a Golden Fishing Rod in Hardmode.
- If the Angler is killed by a Trasher, the Golden Fishing Rod will always be dropped, regardless of if it is Hardmode or not.
- Clentaminator solutions cost 5
, as opposed to the original price of 25
.
- The Tax Collector's taxes now scale throughout progression:
- Pre-Plantera: 1
50
per NPC up to a maximum of 50
.
- Post-Plantera: 6
per NPC up to a maximum of 2
.
- Post-Moon Lord: 1
50
per NPC up to a maximum of 5
.
- Post-Devourer of Gods: 3
per NPC up to a maximum of 10
.
- Post-Yharon: 6
per NPC up to a maximum of 20
.
- Pre-Plantera: 1
Items sold
Some vanilla NPCs have new items sold under certain conditions.
Quotes
Vanilla NPCs will have new additional quotes that can be seen under certain conditions.
NPC Names
Vanilla NPCs can have new additional names in honor of certain Patreon donors.
New names for the Angler:
New names for the Arms Dealer:
New names for the Clothier:
New names for the Cyborg:
New names for the Demolitionist:
New names for the Dryad:
New names for the Goblin Tinkerer:
New names for the Guide:
New names for the Mechanic:
New names for the Merchant:
New names for the Nurse:
New names for the Painter:
New names for the Party Girl:
New names for the Pirate:
New names for the Princess:
New names for the Skeleton Merchant:
New names for the Steampunker:
New names for the Stylist:
New names for the Tavernkeep:
New names for the Tax Collector:
New names for the Traveling Merchant:
New names for the Truffle:
New names for the Town Cat:
New names for the Town Dog:
New names for the Witch Doctor:
New names for the Wizard:
New names for the Zoologist:
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Trivia
- Some added NPC quotes include references to other media.
- The Clothier's quote when Moon Lord is alive is a popular quote from the Apollo 13 mission.
- The Clothier's other quote is a reference to the theme of the show Ghostbusters.
- The Cyborg's quote is a line from a famous monologue from the 1982 film Blade Runner.
- The Dye Trader's quote asking if the Archmage knows how to "let it go" is an obvious reference to the popular song "Let It Go".
- The Guide's quote related to the Astral Infection is a reference to Obi-Wan Kenobi's "Disturbance in the Force" quote from the original Star Wars film.
- The Merchant's quote involving lamps is a reference to the attraction of moths towards lamps as well as the "moth lamp" meme.
- The Painter's quote when in the Desert references a famous quote from the film Star Wars: Episode II - Attack of the Clones.
- Some patreon-requested NPC names are references to other media.
- The Arms Dealer's donator-requested name "Barney Calhoun" is a reference to a character of the same name from Half-Life.
- The Clothier's donator-requested name "Joeseph Jostar" is a reference to a character of a similar name from JoJo's Bizarre Adventure.
- The Demolitionist's donator-requested name "Tavish DeGroot" is a reference to the real name of the Demoman from Team Fortress 2
- The Skeleton Merchant's donator-request names "Papyrus Undertale" and "Sans Undertale" are references to the characters, Papyrus and Sans respectively from the game Undertale.
- The Tavernkeep's donator-requested name "Tim Lockwood" is a reference to a character of the same name from the film adaptations of Cloudy with a Chance of Meatballs.
- The Travelling Merchant's donator-requested name "Stan Pines" is a reference to a character of the same name from the television series, Gravity Falls.
- The Witch Doctor's donator-requested name "Mixcoatl" is a reference to Mixcoatl the Masked God from Realm of the Mad God.
- The Wizard's donator-requested name "Merasmus" is a reference to a character of the same name from Team Fortress 2.
- Some of the food items sold by certain NPCs have subluminal meanings:
- The Dryad sells Grapes due to her vined appearance and real life grapes growing on vines.
- The Goblin Tinkerer sells Spaghetti in reference to vanilla reforge code being considered as spaghetti code, code that is disorganized and/or hard to maintain.
- The Witch Doctor sells Fried Eggs due to him being a Lihzahrd which are based on lizards.
- The Zoologist sells Steak with the implication that she raises animals to cook and eat them.
- Both the Sea King and the Archmage were both recurring characters in the mod's lore for a long time, even before they were added as Town NPCs.
- The way that the Archmage drops from Cryogen is a reference to the lore.
- The internal variable for finding the Merchant's name is called "angelstatue".
See Also
- NPCs on the vanilla wiki.