Acid Eel
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Acid Eel
Statistics
Type | Aquatic |
---|---|
Environment | Acid Rain |
Damage | 20 / 40 ![]() ![]() 50 / 100 ![]() ![]() 100 / 200 ![]() ![]() |
Max Life | 45 / 90 ![]() ![]() 180 / 360 ![]() ![]() 2000 / 4000 ![]() ![]() |
Defense | 4 (Tiers 1 and 2) 20 (Tier 3) |
DR | 5% (Tier 3) |
KB Resist | 10% (Tiers 1 and 2) 30% (Tier 3) |
Inflicts debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Contact) |
Debuff tooltip | Your skin is burning off |
Immune to | ![]() ![]() ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 3 ![]() ![]() |
---|
- Item (Quantity)Rate
Sulphuric Scale (1-3)
50%Slithering Eels(Tiers 2 and 3)
5%
Sounds
Hurt
Killed
Idle
The Acid Eel is a Pre-Hardmode enemy that spawns during the Acid Rain event. It swims around in the water in a wave-like motion and does not directly attack the player in any way. If it makes contacts with a nearby tile, it will slowly turn around and swim in a different direction. When outside of water, it will become motionless. The segments of the Acid Eel glow but do not emit light.
Tips
- Using block-placing tools such as the Ice Rod can easily restrict the enemy's movement, allowing it to be killed more efficiently.
Trivia
- The
Bestiary entry for the Acid Eel: "Though they are predators themselves, acid eels lay near the bottom of the Sulphur Sea's food chain. Their diet largely consists of mollusks, thanks to their ability to squirm into tight crevices. This paired with their speed and camouflage assist them in avoiding becoming meals for others."
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Now has 25% less health and 10% less damage in Master Mode.
- 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
- 2.0.3.001: Buffed tier 1 health from 42 / 84
/ 126
to 45 / 90
/ 135
, and tier 2 health from 176 / 352
/ 528
to 180 / 360
/ 540
.
- 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.2.001: Fixed its icon drawing improperly on the Bestiary.
- 1.5.1.001:
- Reworked AI, now swims along water surfaces instead of charging the player while submerged.
- Now vulnerable to electricity debuffs, but resistant to water, sickness, and heat debuffs.
- 1.4.5.003:
- Nerfed Tier 1 health from 100 / 160
to 80 / 160
but buffed damage from 20 / 32
to 20 / 40
.
- Nerfed Tier 2 health from 420 / 672
to 240 / 480
and damage from 80 / 136
to 50 / 100
.
- Buffed Tier 3 health from 5500 / 8800
to 6000 / 12,000
, nerfed damage from 120 / 204
to 100 / 200
and defense from 45 to 20.
- Nerfed Tier 1 health from 100 / 160
- 1.4.4.001: Introduced.