Radiator
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Radiator
Statistics
Type | Enemy |
---|---|
Environment | Acid Rain |
Damage | 10 / 20 ![]() ![]() 30 / 60 ![]() ![]() 60 / 120 ![]() ![]() |
Max Life | 50 / 100 ![]() ![]() 130 / 260 ![]() ![]() 3250 / 6500 ![]() ![]() |
Defense | 5 (Tier 1) 10 (Tier 2) 20 (Tier 3) |
KB Resist | 20% / 28% ![]() ![]() |
Inflicts debuff | ![]() 100% chance |
Debuff duration | Infinite |
Debuff tooltip | Your skin is burning off |
Inflicts debuff | ![]() 100% chance |
Debuff duration | Infinite |
Debuff tooltip | Slowly losing life |
Inflicts debuff | ![]() 100% chance |
Debuff duration | Infinite (Tier 3) |
Debuff tooltip | Losing life |
Inflicts debuff | ![]() 100% chance |
Debuff duration | Infinite (Tier 3) |
Debuff tooltip | The acidic water burns away your flesh |
Immune to | ![]() ![]() ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 10 ![]() |
---|
- Item (Quantity)Rate
Sulphuric Scale (1-3)
50%- 100% (when hit with any type of Bug Net)
Sounds
Hurt
Killed
The Radiator is a Pre-Hardmode enemy that spawns during the Acid Rain event. It slowly crawls around the sides of tiles much like a Snail and emits an aura around it that inflicts the Irradiated and Poisoned debuffs while the player is within its aura. After Polterghast has been defeated, the aura will also inflict the Sulphuric Poisoning and Acid Venom debuffs.
Radiators will drop a Radiating Crystal when hit with any type of Bug Net.
Trivia
- The
Bestiary entry for the Radiator: "A species of once near-extinct sea slugs that have learned to carry crystallized depleted plutonium on their backs to dissuade predators, rather than relying on toxins that most creatures in the Sulphurous Sea are now immune to. Though radiation is detrimental to most life, it has curiously been an opportunity for some."
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Now has 25% less health and 10% less damage in Master Mode.
- Nerfed knockback resistance from 100% to 20%.
- 2.0.1.002: Can no longer apply debuffs while the player is in god mode. Prevented issues with applying the debuff in multiplayer.
- 1.5.1.001: Now vulnerable to electricity debuffs, but resistant to water, sickness, and heat debuffs.
- 1.4.5.001: Nerfed tier 1 health from 100 / 200
to 50 / 100
and tier 2 health from 640 / 1280
to 130 / 260
.
- 1.4.4.001:
- Now only spawns during the Acid Rain event.
- No longer drops Lead Core.
- 1.4.3.001: Can now drop Lead Core at a 5% chance.
- 1.4.2.109: Fixed it appearing as a black rectangle.
- 1.4.2.108: Introduced.