Radiator

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Radiator
Radiator.png
Statistics
TypeEnemy
EnvironmentAcid Rain
Damage10 / 20 Expert Mode / 30 Master Mode (Tier 1)
30 / 60 Expert Mode / 90 Master Mode (Tier 2)
60 / 120 Expert Mode / 180 Master Mode (Tier 3)
Max Life50 / 100 Expert Mode / 150 Master Mode (Tier 1)
130 / 260 Expert Mode / 390 Master Mode (Tier 2)
3250 / 6500 Expert Mode / 9750 Master Mode (Tier 3)
Defense5 (Tier 1)
10 (Tier 2)
20 (Tier 3)
KB Resist100%
Inflicts debuffIrradiatedIrradiated
100% chance

Debuff durationInfinite
Debuff tooltipYour skin is burning off
Inflicts debuffPoisonedPoisoned
100% chance

Debuff durationInfinite
Debuff tooltipSlowly losing life
Inflicts debuffAcid VenomAcid Venom
100% chance

Debuff durationInfinite (Tier 3)
Debuff tooltipLosing life
Inflicts debuffSulphuric PoisoningSulphuric Poisoning
100% chance

Debuff durationInfinite (Tier 3)
Debuff tooltipThe acidic water burns away your flesh
Immune toConfusedPoisonedAcid VenomIrradiatedSulphuric Poisoning
BannerRadiator BannerRadiator Banner
Cold-
WaterResistant
SicknessResistant
ElectricityVulnerable
HeatResistant

The Radiator is a Pre-Hardmode enemy that spawns during the Acid Rain event. It slowly crawls around the sides of tiles much like a Snail, and emits an aura around it that inflicts Irradiated and Poisoned onto the player. After defeating Polterghast, the aura will additionally inflict Sulphuric Poisoning and Acid Venom.

Radiators will drop a Radiating Crystal when hit with any type of Bug Net.

Trivia

  • The BestiaryBestiary entry for the Radiator: "A species of once near-extinct sea slugs that have learned to carry crystallized depleted plutonium on their backs to dissuade predators, rather than relying on toxins that most creatures in the Sulphurous Sea are now immune to. Though radiation is detrimental to most life, it has curiously been an opportunity for some."

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.1.002: Can no longer apply debuffs while the player is in god mode. Prevented issues with applying the debuff in multiplayer.
  • 1.5.1.001: Now vulnerable to electricity debuffs, but resistant to water, sickness, and heat debuffs.
  • 1.4.5.003:
    • Nerfed tier 2 damage from 75 / 150 Expert Mode to 30 / 60 Expert Mode.
    • Nerfed tier 3 health from 4000 / 8000 Expert Mode to 3250 / 6500 Expert Mode, and damage from 200 / 400 Expert Mode to 60 / 120 Expert Mode.
  • 1.4.5.001: Nerfed tier 1 health from 100 / 200 Expert Mode to 50 / 100 Expert Mode and tier 2 health from 640 / 1280 Expert Mode to 130 / 260 Expert Mode.
  • 1.4.4.001:
    • Now only spawns during the Acid Rain event.
    • No longer drops Lead Core.
  • 1.4.3.001: Can now drop Lead Core at a 5% chance.
  • 1.4.2.109: Fixed it appearing as a black rectangle.