Shockstorm Shuttle
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The Shockstorm Shuttle is a Hardmode enemy that spawns in Space. It behaves similarly to the Martian Saucer, attacking the player by firing two blue lightning bolts that inflict the Electrified debuff and two yellow lasers that travel at a high velocity.
Notes
- On the For the worthy seed, they spawn five times as frequently and fire ten lightning bolts instead of two.
Trivia
- The
Bestiary entry for the Shockstorm Shuttle: "Mining devices and scouts for a civilization from a long lost world. They now seek whatever resources are left on other nearby planets, and perhaps even this world as a potential replacement for their ruined home."
- It appears to be a miniature version of the Martian Saucer in both design and attacks.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Now has 25% less health and 10% less damage in Master Mode.
- No longer deals contact damage.
- Nerfed knockback resistance from 100% to 50%.
- 2.0.3.001: Increased Essence of Sunlight drop chance from 33.33% to 50%.
- 2.0.2.002: Now drops 8-12 / 11-16
Exodium Clusters after defeating Moon Lord.
- 2.0.2.001:
- Now has gores.
- Now spawns five times as often and shoots five times as many electric bolts in the for the worthy seed.
- 1.5.1.001: Now vulnerable to electricity debuffs but resistant to sickness debuffs.
- 1.5.0.001: No longer inflicts any debuffs.
- 1.4.5.001: Resprited. Previous sprite was
- 1.4.2.106:
- Nerfed defense from 20 to 15.
- Now only drops Martian Conduit Plating after defeating Golem.
- 1.4.2.001:
- Increased Essence of Sunlight drop chance from 25% to 33%.
- No longer drops Essence of Eleum.
- 1.4.1.003: Decreased minimum coin drop amount from 1
to 5
.
- 1.4.1.001: Decreased Electrified duration from 2 / 3.33
seconds to 2.
- 1.4.0.001: Nerfed damage reduction from 30% to 15%.
- 1.3.4.001: Resprited. Previous sprite was
- 1.3.2.001: Nerfed contact damage from 50 / 100
to 30 / 60
and projectile damage from 40 / 54
/ 81
to 30 / 44
/ 66
.
- 1.2.3.001: Nerfed damage reduction from 33% to 30%.
- 1.2.0.001: Now has 33% damage reduction.
- 1.1.7.949: Nerfed health from 1000 / 1300
to 250 / 325
.
- 1.1.7.864: Now spawns more frequently.
- 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
- 1.1.7.5: No longer spawns if the player is near a Celestial Pillar.
- 1.1.6.15:
- Now produces dust when hit.
- Now produces dust when killed.
- 1.1.5.094: Resprited. Previous sprite was
- 1.1.4.46: Introduced.