Shockstorm Shuttle
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The Shockstorm Shuttle is a Hardmode enemy that spawns in Space. It has two attacks; two blue lightning bolts that deals moderate damage and inflicts the Electrified debuff on hit and a yellow laser that travels at a high velocity and deals higher damage.
Notes
- On the For the worthy secret world seed, they spawn five times as frequently and fire ten lightning bolts instead of two.
Trivia
- The Bestiary entry for the Shockstorm Shuttle: "Mining devices and scouts for a civilization from a long lost world. They now seek whatever resources are left on other nearby planets, and perhaps even this world as a potential replacement for their ruined home."
- It seems to be a miniature version of the Martian Saucer in both design and attacks.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.001: Increased Essence of Sunlight drop chance from 33.33% to 50%.
- 2.0.2.002: Now drops 8-12 / 11-16 Exodium Clusters after defeating Moon Lord.
- 2.0.2.001:
- Now has gores.
- Now spawns five times as often and shoots five times as many electric bolts in the for the worthy seed.
- 1.5.1.001: Now vulnerable to electricity debuffs but resistant to sickness debuffs.
- 1.5.0.001: No longer inflicts any debuffs.
- 1.4.5.001: Resprited.
- 1.4.2.106:
- Nerfed defense from 20 to 15.
- Now only drops Martian Conduit Plating after defeating Golem.
- 1.4.2.001:
- Increased Essence of Sunlight drop chance from 25% to 33%.
- No longer drops Essence of Eleum.
- 1.4.1.003: Decreased minimum coin drop amount from 1 to 5 .
- 1.4.1.001: Decreased Electrified duration from 2 / 3.33 seconds to 2.
- 1.4.0.001: Nerfed damage reduction from 30% to 15%.
- 1.3.4.001: Resprited.
- 1.3.2.001: Nerfed contact damage from 50 / 100 to 30 / 60 and projectile damage from 40 / 54 / 81 to 30 / 44 / 66 .
- 1.2.3.001: Nerfed damage reduction from 33% to 30%.
- 1.2.0.001: Now has 33% damage reduction.
- 1.1.7.949: Nerfed health from 1000 / 1300 to 250 / 325 .
- 1.1.7.864: Now spawns more frequently.
- 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
- 1.1.7.5: No longer spawns if the player is near a Celestial Pillar.
- 1.1.6.15:
- Now produces dust when hit.
- Now produces dust when killed.
- 1.1.5.094: Resprited.
- 1.1.4.46: Introduced.