Shockstorm Shuttle

From Calamity Mod Wiki
Jump to navigation Jump to search
Shockstorm Shuttle
Shockstorm Shuttle.png
Statistics
TypeFlying Enemy
EnvironmentSpace
Damage30 / 60 Expert Mode / 90 Master Mode (Contact)
60 / 88 Expert Mode / 132 Master Mode (Laser, Electric bolt)
Max Life150 / 300 Expert Mode / 450 Master Mode
Defense15
DR15%
KB Resist100%
Inflicts debuffElectrifiedElectrified
66.67% chance

Debuff duration5 seconds (Electric bolt)
Debuff tooltipMoving hurts!
Immune toConfused
BannerShockstorm Shuttle BannerShockstorm Shuttle Banner
Cold-
Water-
SicknessResistant
ElectricityVulnerable
Heat-

The Shockstorm Shuttle is a Hardmode enemy that spawns in Space. It has two attacks; two blue lightning bolts that deals moderate damage and inflicts the Electrified debuff on hit and a yellow laser that travels at a high velocity and deals higher damage.

Notes

Trivia

  • The BestiaryBestiary entry for the Shockstorm Shuttle: "Mining devices and scouts for a civilization from a long lost world. They now seek whatever resources are left on other nearby planets, and perhaps even this world as a potential replacement for their ruined home."
  • It seems to be a miniature version of the Martian Saucer in both design and attacks.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.001: Increased Essence of Sunlight drop chance from 33.33% to 50%.
  • 2.0.2.002: Now drops 8-12 / 11-16 Expert Mode Exodium Clusters after defeating Moon Lord.
  • 2.0.2.001:
    • Now has gores.
    • Now spawns five times as often and shoots five times as many electric bolts in the for the worthy seed.
  • 1.5.1.001: Now vulnerable to electricity debuffs but resistant to sickness debuffs.
  • 1.4.2.106:
    • Nerfed defense from 20 to 15.
    • Now only drops Martian Conduit Plating after defeating Golem.
  • 1.4.2.001:
    • Increased Essence of Sunlight drop chance from 25% to 33%.
    • No longer drops Essence of Eleum.
  • 1.4.1.003: Decreased minimum coin drop amount from 1 Gold Coin to 5 Silver Coin.
  • 1.4.1.001: Decreased Electrified duration from 2 / 3.33 Expert Mode seconds to 2.
  • 1.4.0.001: Nerfed damage reduction from 30% to 15%.
  • 1.3.2.001: Nerfed contact damage from 50 / 100 Expert Mode to 30 / 60 Expert Mode and projectile damage from 40 / 54 Expert Mode / 81 Death Mode to 30 / 44 Expert Mode / 66 Death Mode.
  • 1.2.4.201:
    • Nerfed health from 250 / 325 Expert Mode to 150 / 300 Expert Mode, and contact damage from 70 / 105 Expert Mode to 50 / 100 Expert Mode.
    • Laser now deals 80 / 108 Expert Mode damage at all points in the game instead of dealing 100 / 112 Expert Mode damage in Pre-Hardmode, 80 / 112 Expert Mode in Hardmode, and 160 / 180 Expert Mode post-Moon Lord.
    • Lowered the speed of lasers.
  • 1.2.3.001: Nerfed damage reduction from 33% to 30%.
  • 1.1.7.949: Nerfed health from 1000 / 1300 Expert Mode to 250 / 325 Expert Mode.
  • 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
  • 1.1.7.5: No longer spawns if the player is near a Celestial Pillar.
  • 1.1.6.15:
    • Now produces dust when hit.
    • Now produces dust when killed.