Gulper Eel
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Gulper Eel
Statistics
Type | Burrowing Enemy – Aquatic |
---|---|
Environment | Abyss |
Max Life | 48000 / 96000 ![]() ![]() |
KB Resist | 100% |
Immune to | ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 50 ![]() |
---|
- Item (Quantity)Rate
Depth Cells(After defeating
Leviathan and Anahita) (6-8 / 8-11)
50%Lumenyl(After defeating
Leviathan and Anahita) (2-3 / 3-4)
50%
Sounds
Hurt
Killed
The Gulper Eel is an enemy that spawns in the 3rd and 4th layers of the Abyss. It is initially passive, only becoming aggressive if the player attacks it or draws too close to it. It is a long enemy with multiple segments and a large head, which can deal a lot of damage.
Segments
Gulper Eel Head
Statistics
Type | Burrowing Enemy – Aquatic |
---|---|
Damage | ![]() ![]() ![]() |
Max Life | 48000 / 96000 ![]() ![]() |
Defense | 10 |
KB Resist | 100% |
Inflicts debuff | ![]() 100% chance |
Debuff duration | 5 seconds |
Debuff tooltip | Crushed by aquatic pressure |
Gulper Eel Body
Statistics
Type | Burrowing Enemy – Aquatic |
---|---|
Damage | 0 |
Max Life | 48000 / 96000 ![]() ![]() |
Defense | 30 |
KB Resist | 100% |
Gulper Eel Tail
Statistics
Type | Burrowing Enemy – Aquatic |
---|---|
Damage | 0 |
Max Life | 48000 / 96000 ![]() ![]() |
Defense | 50 |
KB Resist | 100% |
Trivia
- The
Bestiary entry for the Gulper Eel: "Though sluggish and bulky, these eels traverse the abyss with surprising ease. They blend into the darkness, with a mouth that can stretch abnormally wide used to slowly swallow prey whole. Their meals are left unaware of their predicament until it is far too late."
- Like their real life counterparts they both live in the extremely deep parts of the ocean, and both have large jaws, but unlike Gulper Eels in real-life, they are far larger and also way more aggressive.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.005: Fixed multiplayer desyncs which caused it to appear as only a head.
- 2.0.4.002: Fixed it not properly targeting a new player in multiplayer.
- 2.0.1.002: Resprited it and Bestiary portrait. Previous sprite was
- 1.5.1.001:
- Nerfed health from 60,000 / 120,000
to 48,000 / 96,000
.
- Now drops 6-8 / 8-11
Depth Cells at a 50% chance instead of 6-8 at a 50% chance with a 50% chance to drop an extra 2-3 in Expert Mode.
- Now drops 2-3 / 3-4
Lumenyl at a 50% chance instead of 2-3 at a 50% chance with a 50% chance to drop an extra 1 in Expert Mode.
- Now vulnerable to electricity and sickness debuffs, but resistant to water and heat debuffs.
- Nerfed health from 60,000 / 120,000
- 1.5.0.001:
- Nerfed head defense from 50 to 10, body defense from 80 to 30, and tail defense from 100 to 50.
- No longer inflicts Bleeding.
- No longer drops Halibut Cannon.
- 1.4.5.001: Now picks an area to swim around in when it spawns. Movement has been adjusted to be more natural.
- 1.4.3.001: Nerfed head damage from 135 / 270
/ 337
/ 388
to 135 / 270
/ 297
/ 313
.
- 1.4.2.101: Increased aggro range.
- 1.4.2.002: Decreased Halibut Cannon drop rate from 0.1%
to 0.0001%
.
- 1.3.4.101: Head no longer has 20% damage reduction, body no longer has 40% damage reduction, and tail no longer has 55% damage reduction.
- 1.3.3.001: Can now drop Depth Cells and Lumenyl after defeating Calamitas.
- 1.3.1.001: Resprited. Previous sprite was
- 1.3.0.001: Introduced.