Wulfrum Hovercraft

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Wulfrum Hovercraft
Wulfrum Hovercraft.png Wulfrum Hovercraft (Supercharged).png
TypeFlying Enemy
Damage15 / 30 Expert Mode / 45 Master Mode
Max Life20 / 40 Expert Mode / 60 Master Mode
KB Resist90%
Immune toConfused
BannerWulfrum Hovercraft BannerWulfrum Hovercraft Banner
Cold Bestiary Cold.png-
Water Bestiary Water.png-
Sickness Bestiary Sickness.pngResistant
Electricity Bestiary Electricity.pngVulnerable
Heat Bestiary Heat.png-

The Wulfrum Hovercraft is a Pre-Hardmode enemy found on the Surface during the day. It is initially stationary when it first spawns, moving to attack only when the player is considerably close and has direct line of sight. It attacks by hovering above the ground and diving downward before charging the player. It will stop attacking if the line of sight is broken. If enough time has passed without the hovercraft detecting a player, it will fly straight up, passing through tiles, and despawn.

It can be supercharged by the Wulfrum Amplifier enemy, causing its lights to turn from green to blue and making them fly and charge faster.


  • Hitting the Hovercraft with a melee strike will stun it for some time, paralyzing it but also removing its knockback resistance. The stun duration gets refreshed on every hit.
  • In the Get fixed boi seed, it constantly charges towards the player if they are too far away.
    • In Legendary Mode, it will spawn several sparks when hit.
    • In the Get fixed boi and Don't dig up seeds, it will no longer fly away if it loses sight.


  • The BestiaryBestiary entry for the Wulfrum Hovercraft: "Though they may seem advanced, even a novice engineer can create hovercrafts such as these. They can’t pack much firepower, and their armor may be thin, but these Wulfrum creations' true strength lies in being versatile and easy to repurpose into other projects."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Now has 25% less health and 10% less damage in Master Mode.
    • No longer deals contact damage while not swooping down at the player.
    • No longer flies away in Don't dig up and Get fixed boi worlds.
    • Now constantly charges towards the player if too far away in Get fixed boi. In Legendary Mode, it spawns several sparks when hit.
    • Fixed its bestiary entry using the wrong apostrophe.
    • Fixed it not spawning properly in Don't dig up and Get fixed boi worlds.
    • Decreased spawn rate by 40% in Hardmode.
    • Now vulnerable to electricity debuffs but resistant to sickness debuffs.
    • Decreased velocity while searching and swooping by 20%.
    • Increased tile detection range for the player from 57.5 tiles to 60 and fly away timer from 3 seconds to 6.
  • Now has a 7% chance to drop the Wulfrum Battery.
  • Will no longer immediately fly away from the player when spawned.
    • Decreased speed.
    • Increased spawn rate.