Stellar Culex

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Stellar Culex
Stellar Culex.png
TypeFlying Enemy
EnvironmentAstral InfectionUnderground
Damage55 / 110 Expert Mode / 165 Master Mode (pre-Astrum Aureus)
90 / 180 Expert Mode / 270 Master Mode (post-Astrum Aureus)
Max Life210 / 420 Expert Mode / 630 Master Mode (pre-Astrum Aureus)
320 / 640 Expert Mode / 960 Master Mode (post-Astrum Aureus)
Defense18 (pre-Astrum Aureus)
28 (post-Astrum Aureus)
KB Resist35% / 41.5% Expert Mode / 48% Master Mode (pre-Astrum Aureus)
45% / 50.5% Expert Mode / 56% Master Mode (post-Astrum Aureus)
Inflicts debuffAstral Infection (debuff)Astral Infection
100% chance

Debuff duration0.75 seconds
Debuff tooltipYour flesh is melting off
Immune toAstral Infection (debuff)Poisoned
BannerStellar Culex BannerStellar Culex Banner
Cold Bestiary Cold.png-
Water Bestiary Water.png-
Sickness Bestiary Sickness.pngResistant
Electricity Bestiary Electricity.png-
Heat Bestiary Heat.pngVulnerable

The Stellar Culex is a Hardmode enemy which spawns in the Underground Astral Infection biome. It flies over the player's head and attempts to slowly swoop down on them.


  • The BestiaryBestiary entry for the Stellar Culex: "Their pincers work not only as a weapon, but as a means of spreading the star further. By digging their claws into the ground, they are capable of infecting nearby caves with the help of their supercharged cores."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Now has 25% less health and 10% less damage in Master Mode.
  • Decreased Astral Infection duration from 1 second to 0.75.
  • Decreased Astral Infection duration from 2 seconds to 1.
  • Now vulnerable to heat debuffs, but resistant to sickness debuffs.
  • Fixed its death sound not playing.
  • Now inflicts Astral Infection for 2 seconds on contact.
    • Now gains increased stats, equivalent to old stat values, after defeating Astrum Aureus.
    • Nerfed health from 320 / 640 Expert Mode to 210 / 420 Expert Mode, damage from 90 / 180 Expert Mode to 55 / 110 Expert Mode, defense from 28 to 18, and knockback resistance from 45% to 35%.
    • Increased delay between when its hit sound can play.
    • Increased minimum coin drop amount from 7 Silver Coin to 10 Silver Coin.
    • Increased volume of hit and death sounds.
    • Fixed all sounds not playing properly.