Weapons

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Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Calamity Mod adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are wholly unique.

Melee weapons

Swords

Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

Pre-Hardmode

Hardmode

Post-Moon Lord

Yoyos

Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Pre-Hardmode

Hardmode

Post-Moon Lord

Spears

Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.

Pre-Hardmode

Hardmode

Post-Moon Lord

Boomerangs

Boomerangs are melee weapons that come back to the player after being thrown. Together with Yoyos, they provide the earliest distance attacks that benefit from melee bonuses.

Hardmode

Post-Moon Lord

Flails

Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.

Pre-Hardmode

Hardmode

Post-Moon Lord

Others

These are melee weapons that possess unique means of attack. Most also launch projectiles.

Pre-Hardmode

Hardmode

Post-Moon Lord

Ranged weapons

Bows

Bows are ranged weapons that fire arrows as ammunition. Although several bows deal no knockback, the arrows do.

Pre-Hardmode

Hardmode

Post-Moon Lord

Repeaters

Hardmode

Post Moon Lord

Guns

Guns are a type of ranged weapon that uses bullets as ammunition.

Pre-Hardmode

Hardmode

Post-Moon Lord

Launchers

Launchers are a type of ranged weapon that usually use rockets as ammunition.

Hardmode

Post-Moon Lord

Flamethrowers

Pre-Hardmode

Hardmode

Post-Moon Lord

Others

Pre-Hardmode

Hardmode

Post-Moon Lord

Magic weapons

Wands

Pre-Hardmode

Hardmode

Post-Moon Lord

Magic guns

Pre-Hardmode

Hardmode

Post-Moon Lord

Spell Tomes

Pre-Hardmode

Hardmode

Post-Moon Lord

Others

Pre-Hardmode

Hardmode

Post-Moon Lord

Summon weapons

Minion weapons

Minion weapons are summon weapons that when used summon a minion to attack enemies.

Pre-Hardmode

Hardmode

Post-Moon Lord

Sentry weapons

Sentry weapons are summon weapons that summon a static minion to attack enemies using their own projectiles.

Pre-Hardmode

Hardmode

Post-Moon Lord

Other

These are summon weapons that possess unique means of attack.

Pre-Hardmode

Hardmode

Post-Moon Lord

Rogue Weapons

Consumable rogue weapons are marked with a (c).

Bombs

Bombs are rogue weapons that create an explosion after a short amount of time.

Pre-Hardmode

Hardmode

Post-Moon Lord

Boomerangs

Boomerangs are rogue weapons that when thrown will eventually return to the player's position.

Pre-Hardmode

Hardmode

Post-Moon Lord

Daggers

Daggers are rogue weapons that when thrown release projectiles that damage enemies.

Pre-Hardmode

Hardmode

Post-Moon Lord

Javelins

Javelins are rogue weapons that when thrown release a larger projectile than a dagger.

Pre-Hardmode

Hardmode

Post-Moon Lord

Spiky Balls

Spiky Balls are rogue weapons which fire projectiles which linger for a while before disappearing.

Pre-Hardmode

Hardmode

Post-Moon Lord

Others

Pre-Hardmode

Hardmode

Post-Moon Lord

Classless weapons

Debuff

These weapons are intended to be paired with normal class weapons to inflict debuffs, which in turn make enemies more vulnerable and take higher damage.

Pre-Hardmode

Hardmode

Finite Use

These weapons deal massive amounts of damage which scale when used on bosses, but can only be fired a limit amount of times as a result.

Pre-Hardmode

Hardmode

Post-Moon Lord

Other

Pre-Hardmode

Hardmode

Post-Moon Lord

See Also