Ammunition

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Ammunition items are consumable items fired by ranged weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be present in the player's inventory. The ammunition will be taken from the first stack of suitable ammunition, checked in the following order: The four dedicated ammo slots of the inventory from top to bottom, then the main inventory from the top row (hotbar) to the bottom row, going from left to right within each row.

Each type of ammunition adds its damage, velocity, and knockback to the base value of the weapon that fires it. Damage bonuses also apply to the damage of bullets and arrows. Some weapons, armor, accessories, and buffs offer a chance for each shot to "conserve" ammo, firing a shot as usual without consuming the ammunition. If multiple such items and/or buffs are active, their respective chances to conserve ammo are simply added.

The Calamity Mod adds multiple ammunition types, including both arrows and bullets which can be used by any gun or bow that doesn't have its own custom ammunition type.

Arrows

For more information, see Arrows.

Name Damage Velocity Velocity Multiplier Knockback Rarity HM ML Sell
Arctic Arrow Arctic Arrow 18 13 1 1.5
(Extremely Weak)
Rarity Level: 5 Tango Tick1.png Tango Cross1.png 12 Copper Coin.png
Bloodfire Arrow Bloodfire Arrow 29 10 1 3.5
(Weak)
Rarity Level: 12 Tango Tick1.png Tango Tick1.png 24 Copper Coin.png
Elysian Arrow Elysian Arrow 20 10 1 3
(Very Weak)
Rarity Level: 11 Tango Tick1.png Tango Tick1.png 24 Copper Coin.png
Icicle Arrow Icicle Arrow 15 1 2 2.5
(Very Weak)
Rarity Level: 6 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Napalm Arrow Napalm Arrow 14 13 1 1.5
(Extremely Weak)
Rarity Level: 4 Tango Tick1.png Tango Cross1.png 12 Copper Coin.png
Terra Arrow Terra Arrow 15 15 2 1.5
(Extremely Weak)
Rarity Level: 7 Tango Tick1.png Tango Cross1.png 20 Copper Coin.png
Vanquisher Arrow Vanquisher Arrow 24 10 2 3.5
(Weak)
Rarity Level: 14 Tango Tick1.png Tango Tick1.png 28 Copper Coin.png

Bullets

For more information, see Bullets.

Name Damage Velocity Velocity Multiplier Knockback Rarity HM ML Sell
Acceleration Round Acceleration Round 11 1 4 1.25
(Extremely Weak)
Rarity Level: 2 Tango Cross1.png Tango Cross1.png 2 Copper Coin.png
Acid Round Acid Round 20 10 4 1.5
(Extremely Weak)
Rarity Level: 8 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Bloodfire Bullet Bloodfire Bullet 26 4.8 5 4.5
(Average)
Rarity Level: 12 Tango Tick1.png Tango Tick1.png 24 Copper Coin.png
Enhanced Nano Round Enhanced Nano Round 12 8 4 5.5
(Average)
Rarity Level: 7 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Flash Round Flash Round 7 12 4 1.15
(Extremely Weak)
Rarity Level: 1 Tango Cross1.png Tango Cross1.png 2 Copper Coin.png
God Slayer Slug God Slayer Slug 28 6 6 3
(Very Weak)
Rarity Level: 14 Tango Tick1.png Tango Tick1.png 28 Copper Coin.png
Holy Fire Bullet Holy Fire Bullet 22 6 5 2
(Very Weak)
Rarity Level: 11 Tango Tick1.png Tango Tick1.png 24 Copper Coin.png
Hyperius Bullet Hyperius Bullet 18 16 4 1.5
(Extremely Weak)
Rarity Level: 9 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Icy Bullet Icy Bullet 10 5 4 2
(Very Weak)
Rarity Level: 6 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Mortar Round Mortar Round 20 0 1 7.5
(Very Strong)
Rarity Level: 12 Tango Tick1.png Tango Tick1.png 20 Copper Coin.png
Rubber Mortar Round Rubber Mortar Round 25 0 1 7.5
(Very Strong)
Rarity Level: 12 Tango Tick1.png Tango Tick1.png 20 Copper Coin.png
Superball Bullet Superball Bullet 6 1 2 1.5
(Extremely Weak)
Rarity Level: 2 Tango Cross1.png Tango Cross1.png 2 Copper Coin.png
Terra Bullet Terra Bullet 9 10 4 1.25
(Extremely Weak)
Rarity Level: 7 Tango Tick1.png Tango Cross1.png 16 Copper Coin.png
Verium Bullet Verium Bullet 8 16 2 1.25
(Extremely Weak)
Rarity Level: 5 Tango Tick1.png Tango Cross1.png 12 Copper Coin.png

Other

Name Damage Velocity Velocity Multiplier Knockback Rarity Sell Used By
Blood Rune Blood Rune 1 0 n/a 10
(Extremely Strong)
Rarity Level: 14 20 Silver Coin Ice Barrage
Explosive Shotgun Shell Explosive Shotgun Shell 30 12 11 10
(Extremely Strong)
Rarity Level: 8 30 Silver Coin Hydra
Grenade Shell Grenade Shell 200 12 1 10
(Extremely Strong)
Rarity Level: 8 30 Silver Coin Bazooka
Magnum Round Magnum Round 80 12 11 8
(Very Strong)
Rarity Level: 8 20 Silver Coin Magnum
Lightning Hawk
Elephant Killer
Wulfrum Metal Scrap Wulfrum Metal Scrap n/a n/a n/a n/a Rarity Level: 1 80 Copper Coin Wulfrum Blunderbuss

Ammo used by tools

Solution Available Effect Tooltip
Astral Solution Astral Solution From the Steampunker, any time Spreads Astral Infection. Used by the Clentaminator
Spreads the Astral Infection

Bait

Name BP Rarity
Arcturus Astroidean Arcturus Astroidean 40% Rarity Level: 3
Bloodworm Bloodworm 4444% Rarity Level: 13
Sea Minnow Sea Minnow 20% Rarity Level: 2
Twinkler Twinkler 40% Rarity Level: 2


See also