Tears of Heaven
Jump to navigation
Jump to search
Tears of Heaven
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 45 Magic |
Knockback | 5.5 (Average) |
Mana cost | 18 |
Critical chance | 4% |
Use time | 20 Average |
Velocity | 5.5 |
Tooltip | Casts slow-moving homing balls of heavenly light |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 3 seconds |
Debuff tooltip | Dissolving from holy light |
Rarity | ![]() |
Sell | 12 ![]() |
Research | 1 required |
Projectile created
Sounds
Use

The Tears of Heaven attacking Super Dummies through tiles.
The Tears of Heaven is a craftable Hardmode spell tome. When used, it fires a spread of two slow-moving balls of heavenly light that accelerate to home in on enemies, inflict the Holy Flames debuff on hit, and can travel through blocks.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Frigidflash Bolt | 1 |
![]() | Water Bolt | 1 |
![]() | Sea Prism | 15 |
![]() | Core of Sunlight | 5 |
Result | ||
![]() | Tears of Heaven | 1 |
Used in
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Added a new use sound.
- Projectiles now home towards the closest enemy instead of the earliest enemy in the NPC array.
- 2.0.3.005: Nerfed damage from 54 to 45.
- 2.0.2.001:
- Nerfed damage from 64 to 54 and pierce from 2 to 1.
- Now grants 20 local immunity frames instead of 6 global immunity frames.
- Decreased sell price from 16
to 12
.
- 1.5.1.001: Now uses 15 Sea Prisms in its recipe.
- 1.4.5.002: Resprited. Previous sprite was
- 1.4.4.004: Nerfed damage from 72 to 64.
- 1.4.2.108: No longer considered a fire weapon.
- 1.4.2.106: Now uses sprites for projectiles instead of just dust.
- 1.4.2.102:
- Decreased Holy Flames duration from 16.67 seconds to 5.
- Tooltip now mentions that its balls home.
- 1.4.1.001: Buffed damage from 65 to 72.
- 1.4.0.001: Resprited. Previous sprite was
- 1.3.4.101: Resprited. Previous sprite was
- 1.3.3.001: Buffed damage from 61 to 65.
- 1.2.0.002: Projectiles now last 4 seconds instead of 6.
- 1.1.7.901: Projectiles now last 6 seconds instead of 10, produce less dust, and are now faster.
- 1.1.7.851: Projectiles now set NPC immunity frames to 6 and are faster.
- 1.1.7.701: Decreased the size of dust.
- 1.1.4.45: Resprited. Previous sprite was
- 1.1.4.3: Introduced.