Shattered Sun
Type | Weapon – Crafting material |
---|---|
Damage | 80 Rogue |
Knockback | 6 (Average) |
Critical chance | 14% |
Use time | 12 Fast |
Velocity | 25 |
Tooltip | Throws daggers that split into scorching homing daggers Stealth strikes fire volleys of homing daggers from the player on dagger hits that suck enemies in |
Inflicts Debuff | Holy Flames 100% chance |
Debuff duration | 3 seconds |
Debuff tooltip | Dissolving from holy light |
Rarity | |
Sell | 30 |
Research | 1 required |
The Shattered Sun is a craftable post-Moon Lord dagger that is a direct upgrade to the Radiant Star. When used, it throws a profaned dagger that is not affected by gravity and pierces infinitely. Upon hitting an enemy, it causes a small damaging explosion that deals 45% of the weapon's damage. Shortly after it is thrown, it splits into 5 rapidly accelerating scorching daggers that home in on the closest enemy but do not pierce or pass through tiles. Split daggers deal 75% of the weapon's damage and cause a visual explosion of cloud particles on enemy or tile contact. The daggers and explosions inflict the Holy Flames debuff.
Performing a stealth strike with the Shattered Sun will cause the resulting split daggers to spawn 10 homing daggers from the player's position when they hit an enemy. Daggers spawned from the player deal 41.25% damage. It also causes the main and split daggers to suck in non-boss enemies and allows the split daggers to travel through tiles.
Its best modifier is Flawless.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Radiant Star | 1 | |
Divine Geode | 6 | |
Result | ||
Shattered Sun | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
Seraphim | Cosmic Anvil |
History
- 2.0.4.001:
- Split projectiles now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Increased sell price from 24 to 30 .
- 2.0.3.003: Resprited.
- 1.5.1.001:
- Stealth strike dagger now pulls in nearby enemies.
- No longer considered a fire weapon.
- 1.5.0.001:
- Nerfed damage from 82 to 75.
- Split knife damage no longer scales down with distance.
- Explosions now deal 55% base damage instead of 70%.
- 1.4.3.001:
- Now has a stealth strike effect.
- Reworked:
- Buffed damage from 60 to 82 but nerfed use time from 11 to 12.
- Buffed main dagger pierce from 2 to 3.
- Now splits once into a random spread of 5 daggers instead of splitting twice each into a spread of 2 daggers.
- Splitting daggers no longer cause an explosion on hit and the initial wave of splitting daggers can no longer pierce.
- Splitting daggers now deal less damage the longer it has travelled and also inflict Holy Flames for 3 seconds.
- The initial wave of split daggers will now home into enemies instead of the final split daggers gaining homing abilities.
- Increased time taken to split from 0.2 seconds to 0.33.
- Nerfed main dagger on-hit explosion damage from 100% to 15%.
- Buffed homing dagger damage from 50% to 80%.
- Now counts as a fire weapon.
- Resprited it and Scorching Daggers.
- Daggers and explosion now function in PvP.
- 1.4.2.105: Buffed damage from 50 to 60.
- 1.4.2.103: Now has afterimages.
- 1.4.2.102: Buffed damage from 40 to 50.
- 1.4.2.001: Introduced.