Pulse Rifle

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Pulse Rifle
  • Pulse Rifle.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage1200 Ranged
Knockback0 (No Knockback)
Critical chance4%
Use time35 Very Slow
Velocity505 effective
TooltipFires an enhanced pulse that arcs to a new target on enemy hits
'My own personal weapon, used to stamp out failed creations.
I have backed up the schematics in the event of the original's destruction.'
Current Charge: [CHARGE]
RarityRarity Level: 14
Sell 28 Gold Coin.png
Research1 required
Sounds

The Pulse Rifle is a craftable post-Moon Lord ranged weapon. When fired, a large purple beam is fired that creates a small dust explosion when contacting a block or enemy. The beam will arc towards other nearby enemies once contacting an enemy.

The weapon consumes 0.24 units of charge per use and has a maximum charge of 250. As such, the weapon can be used continuously from full charge 1041 times, or for 10 minutes and 7 seconds.

Its best modifier is Unreal. However, the weapon's knockback will not be affected due to already being 0.

Crafting

Recipe

The Pulse Rifle cannot be crafted until the Encrypted Schematic from the Ice Bio-center Lab is decrypted. If the requirement has not been met, two lines of tooltip are added at the bottom of the item:
You don't have sufficient knowledge to create this yet
The Ice biome schematic must be deciphered first

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.003: Nerfed damage from 1420 to 1200, it now arcs up to 3 times instead of 5, and each arc now deals 40% previous arc damage instead of 50%. However, increased its range.
  • 1.5.1.001: No longer does more damage to inorganic enemies.
  • 1.5.0.001:
    • Nerfed damage from 10,780 to 1420.
    • Can no longer hit enemies at a 4:1 ratio.
    • Now uses 2 Ascendant Spirit Essences and 8 Cosmilite Bars in its recipe instead of 4 Auric Bars.
    • Now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
    • Fixed an issue that caused it to lose its charge when reforged.
  • 1.4.5.006: Buffed damage from 6560 to 10,780 and decreased charge per use from 0.3 to 0.24.
  • 1.4.5.003:
    • Depletion of charge is no longer random, it now consumes 0.3 charge on every use.
    • Projectiles can no longer arc off of enemies with body segments.
  • 1.4.5.001:
    • Now obtainable.
    • Renamed from "Draedon's Pulse Rifle" to "Pulse Rifle".
    • No longer consumes bullets.