Jaws of Oblivion

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Jaws of Oblivion
  • Jaws of Oblivion.png
Stack digit 1.png
Damage159 Rogue
Knockback1 (Extremely Weak)
Critical chance4%
Use time15 Average
TooltipThrows a tight spread of six venomous reaper teeth that stick in enemies
This venom can stack when more teeth are stuck in an enemy
Stealth strikes cause the teeth to emit a crushing shockwave on impact
'You're gonna need a bigger boat'
Inflicts DebuffAcid VenomAcid Venom
100% chance

Debuff duration2 seconds (Teeth)
Debuff tooltipLosing life
Inflicts DebuffArmor CrunchArmor Crunch
100% chance

Debuff duration2 seconds (Teeth)
Debuff tooltipYour armor is shredded
Inflicts DebuffCrush DepthCrush Depth
100% chance

Debuff duration4 seconds (Shockwave)
2 seconds (Stealth Strike Teeth)
Debuff tooltipCrushed by aquatic pressure
RarityRarity Level: 13
Sell 35 Gold Coin.png
Research1 required
Projectile created
Jaw of Oblivion
Jaw of Oblivion

The Jaws of Oblivion are a craftable post-Moon Lord dagger that is a direct upgrade to the Leviathan Teeth. When used, they rapidly throw a tight spread of 6 gravity-ignoring reaper teeth that stick to enemies and inflict the Acid Venom and Armor Crunch debuffs. Like its predecessor, the damage from the Acid Venom debuff can stack. Each tooth stuck in an enemy increases the damage of the Acid Venom debuff by 15 damage per second, up to 6 teeth at once for a maximum of 120 damage per second.

Performing a stealth strike with the Jaws of Oblivion will cause the next set of teeth to emit glowing blue particles and cause a large shockwave on enemy hits that deals 100 rogue damage. The teeth fired from stealth strikes and shockwaves inflict the Crush Depth debuff.

Their best modifier is Flawless.




  • They are best used by performing stealth strikes against single targets.


  • The quote in the tooltip is a reference to a famous quote from the film Jaws.
  • The Jaws of Oblivion are the only weapon in the mod that starts with the letter 'J'.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Tooltip now mentions that its Acid Venom infliction can stack.
    • Increased sell price from 26 Gold Coin to 35 Gold Coin.
  • No longer inflicts Marked for Death.
    • Teeth now inflict Armor Crunch, Marked, and Venom for 2 seconds instead of 4.
    • Stealth strike teeth now inflict Crush Depth for 2 seconds instead of 4.
    • Nerfed damage from 195 to 159.
    • Stealth strikes now have a 180% damage modifier.
    • Fixed stealth strike projectiles doing significantly less damage than intended.
    • Nerfed damage from 465 to 195.
    • Teeth now grant 10 local immunity frames.
  • Fixed the afterimages of projectiles.
    • Now counted as dagger.
    • Fixed shockwave not benefitting from increased rogue damage.
    • Fixed shockwave not benefitting from increased all-class damage.
    • Tooth and shockwave now function in PvP.