Modifiers
A Modifier, also known as a Prefix, applies permanent changes to an item's statistics. It changes the name of an item by adding a prefix to the item's name. The Calamity Mod adds several weapon and accessory modifiers to benefit the Rogue class, as well as augmenting pre-existing modifiers for balancing.
With the exceptions of Friendly and Horrible, all modifiers added by the Calamity Mod can be obtained through normal means, including Crafting, Grab bags, NPC shops, and natural world generation. These modifiers can also be reforged onto weapons and accessories at the Goblin Tinkerer.
The Friendly and Horrible modifiers can only be obtained through use of the various Tinkerer Vouchers sold by the Shady Salesman.
Calamity Modifiers
Rogue Weapon
| Modifier | Damage | Speed | Critical Strike Chance | Velocity | Stealth strike damage | Tier | Value |
|---|---|---|---|---|---|---|---|
| Sharp | +15% | - | - | - | - | +1 | +32.25% |
| Pointy | +10% | - | - | - | - | +1 | +21.00% |
| Feathered | - | +15% | - | +10% | - | +2 | +60.02% |
| Sleek | - | +10% | - | +15% | - | +2 | +60.02% |
| Hefty | +10% | - | - | - | +15% | +2 | +60.02% |
| Mighty | +15% | - | - | - | +5% | +2 | +61.35% |
| Glorious | +10% | +5% | - | - | - | +1 | +33.40% |
| Serrated | +10% | +15% | - | +5% | - | +2 | +61.41% |
| Vicious | +10% | +5% | - | +15% | - | +2 | +76.42% |
| Lethal | +10% | +5% | +2% | +5% | +5% | +2 | +75.38% |
| Flawless | +15% | +10% | +5% | +10% | +15% | +2 | +209.85% |
| Radical | +5% | +5% | - | +5% | -10% | - | +8.55% |
| Blunt | -15% | - | - | - | - | -1 | -27.75% |
| Flimsy | -10% | - | - | - | -10% | -1 | -34.39% |
| Unbalanced | - | -15% | - | -5% | - | -1 | -34.79% |
| Atrocious | -15% | - | - | -10% | -10% | -2 | -52.60% |
Accessory
| Modifier | Effect | Tier | Value |
|---|---|---|---|
| Dauntless | +20 max life | +1 | +43.76% |
| Invigorating | +0.25 HP/s life regen | +1 | +43.76% |
| Silent | +8% stealth regeneration | +1 | +43.76% |
| Friendly | +1 minion | +1 | +43.76% |
Altered Vanilla Modifiers
Accessory
All accessory modifiers are adjusted to increase rarity by 1 and value by 43.76%.
| Modifier | Vanilla | Calamity |
|---|---|---|
| Precise | +2% critical strike chance | +2% critical strike chance +1 armor penetration (2 in Hardmode and 3 post-Moon Lord) |
| Lucky | +4% critical strike chance | +4% critical strike chance +0.05 luck |
| Jagged | +1% damage | +2% damage +1 armor penetration (2 in Hardmode and 3 post-Moon Lord) |
| Spiked | +2% damage | +2% damage +2 defense |
| Angry | +3% damage | +2% damage +2% critical strike chance |
| Hard | +1 defense | No longer provides defense +3% damage reduction |
| Guarding | +2 defense | +2 defense +2% movement speed |
| Armored | +3 defense | +2 defense +1.5% damage reduction |
| Arcane | +20 max mana | +20 max mana +2% magic damage -2% mana cost |
| Wild | +1% melee speed | +2% melee speed +2% damage |
| Rash | +2% melee speed | +2% melee speed +2% critical strike chance |
| Intrepid | +3% melee speed | +2% melee speed +2% movement speed |
| Brisk | +1% movement speed | +2% movement speed +1 armor penetration (2 in Hardmode and 3 post-Moon Lord) |
| Fleeting | +2% movement speed | +2% movement speed +2% damage |
| Hasty | +3% movement speed | +2% movement speed +2% critical strike chance |
Removed Modifiers
These modifiers are no longer present in the mod.
| Modifier | Stealth Regeneration | Value |
|---|---|---|
| Quiet | +2% | +10.25% |
| Cloaked | +4% | +21.00% |
| Camouflaged | +6% | +32.25% |
Notes
- The Stealth Strike damage modifier can affect Rogue weapons that do not have a stealth strike, as the modifier increases the overall damage of the weapon while at full stealth.
Trivia
- The Sharp and Pointy modifiers are shared with Melee weapons.
See also
- Modifiers on the vanilla Wiki.
| Game mechanics | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Combat | Damage reduction • Defense damage • Enchantment • Hit sounds • Immunity frames • Lifesteal • Minions • Pierce resistance • Rogue | ||||||||
| Environment | Biome backgrounds • Events • Music • World generation | ||||||||
| Events | Acid Rain • Boss Rush | ||||||||
| Game | Bestiary • Configuration options • Difficulty Modes (Death Mode • Revengeance Mode) • Fishing • Game controls • Lore • Secret world seeds (For the Worthy • Get fixed boi) • Vanilla changes | ||||||||
| Items | Alternative crafting ingredients • Charge • Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Recipes • Vanilla item recipes | ||||||||
| Player | Adrenaline Meter • Aggro • Buffs and Debuffs • Dash • Death prevention • Defense • Dodge • Flight Time Bar • Rage Meter | ||||||||
| UI | Boss Health Bar • Cooldown Rack • Speedrun Timer • Status messages • Tips • Title messages | ||||||||