Death prevention

From Calamity Mod Wiki
Jump to navigation Jump to search

Several items in the Calamity Mod can prevent death if the player takes fatal damage while they are equipped. The player is revived back to a certain amount of health, or prevented from dying via other means, and is usually granted additional effects.

Sources

Source Health restored Chance Cooldown Additional effect
Permafrost's ConcoctionPermafrost's Concoction 30% of max health 100% 3 minutes
  • Player is frozen for 3 seconds after reviving.
Nebulous CoreNebulous Core 100 100% 90 seconds
  • None
Silva armorSilva armor

Auric Tesla armorAuric Tesla armor(Wire-Hemmed Visage and Space Helmet only)

1 (50% of max health while under the effects of the Draconic Surge buff or while the player is wearing Silva Wings) 100% 5 minutes[1]
  • Player is unable to die and immune to most debuffs for 8 seconds.
  1. Silva revive cooldown timer is paused if a boss is alive or an event is active.

Notes

  • The revives have an order of priority in which they get triggered: Nebulous Core is always triggered first, Silva is triggered only if the former did not and then, Permafrost's Concoction is triggered only if the other options did not.
  • Prior to 1.5, the God Slayer armor had a revive similar to the Nebulous Core, and all variants of the Auric Tesla armor had Silva armor's revive.