Events

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The Calamity Mod adds new drops and mechanics to existing vanilla events, as well as two new unique events.

Blood Moon

Bloody Tear.png

All enemies during blood moons have a chance to drop Blood Orbs, which are used as an alternative method to craft all vanilla potions as well as most of Calamity's. All Hardmode Blood Moon fishing enemies are now able to inflict Burning Blood. A blood moon must be active in order for the Drunk Princess to sell the Bloody Mary and for it to grant its beneficial effects. Killing the Lunatic Cultist during this event causes it to drop a unique Lore item.

Blood Moon
Unique DropsFor Sale
From all enemies:
Blood OrbBlood Orb

From Wandering Eye Fish:

Bouncing EyeballBouncing Eyeball
From Fishing:
XerocodileXerocodile

From Lunatic Cultist:

The Red Moon (Lore)The Red Moon (Lore)
From Drunk Princess after defeating Astrum Aureus:
Bloody MaryBloody Mary

Goblin Army

Goblin Battle Standard.png

A variety of new loot is dropped by the enemies during a Goblin Army. In Hardmode, the Goblin Sorcerer, Goblin Summoner, and the Shadowflame Apparation are able to inflict the Shadowflame debuff onto the player in Revengeance Mode.

Goblin Army
Unique Drops
From Goblin Sorcerers:
Plasma RodPlasma Rod

From Goblin Summoners:

Burning StrifeBurning Strife
The First ShadowflameThe First Shadowflame

Rain

Torrential Tear.png

Rain can be toggled using the Torrential Tear tool. It will also begin to rain upon summoning Storm Weaver when outside of the Boss Rush.

Rain
CharactersUnique Drops
Fearless Goldfish WarriorFearless Goldfish Warrior

In Space in Hardmode:

Cloud ElementalCloud Elemental
From Fearless Goldfish Warriors:
Tin HelmetTin Helmet

From Fearless Goldfish Warriors in Hardmode:

Magic DaggerMagic Dagger

From Angry Nimbuses and Cloud Elementals:

Essence of SunlightEssence of Sunlight

From Cloud Elementals:

Eye of the StormEye of the Storm
Storm SaberStorm Saber

Acid Rain

Main article: Acid Rain

The Acid Rain is a weather event that has a 1/360000 chance to start every tick (1/6000 every second) after the Eye of Cthulhu has been defeated.

Throughout the duration of the event, all players and enemies in the Sulphurous Sea during the Rain will be inflicted with the Irradiated debuff. Numerous new enemies will spawn in the biome at different points of progression, with the events enemies receiving increases to their stats to make them more suited for each point in progression. The first tier of the event is made available after the player has defeated the Eye of Cthulhu, the Second Tier is made available after the Aquatic Scourge is defeated and the final tier is made available once the player defeats the Polterghast.

Sandstorm

Arid Artifact.png

Sandstorms are summonable in Hardmode using the Arid Artifact. In Pre-Hardmode, sandstorms can only begin naturally once the Desert Scourge has been defeated. The Mighty Wind debuff is disabled whenever a boss is alive. Several new drops have been added to the event, and Forbidden Fragments are included in multiple new recipes as well. Furthermore, a new mini boss, the Great Sand Shark, can be summoned using the Sandstorm's Core after Plantera has been defeated.

Sandstorm
CharactersUnique Drops
After defeating Plantera:
Great Sand SharkGreat Sand Shark(miniboss)
From Sand Elementals:
Elemental in a BottleElemental in a Bottle
Rare Elemental in a BottleRare Elemental in a Bottle

From Great Sand Sharks:

Desert KeyDesert Key
Grand ScaleGrand Scale
Forbidden FragmentForbidden Fragment
Light ShardLight Shard
Dark ShardDark Shard

Solar Eclipse

Solar Tablet.png

Solar Eclipses become significantly more difficult after The Devourer of Gods has been defeated. All enemies have their health increased by 5x and all damage increased by 30 / 60 Expert Mode. All enemies slain during a buffed Solar Eclipse will drop Darksun Fragments.

Solar Eclipse
Unique Drops
From Deadly Spheres:
Defective SphereDefective Sphere

From Vampires, Reapers and Psychos after Calamitas or Plantera have been defeated:

Solar VeilSolar Veil

From all enemies after The Devourer of Gods has been defeated:

Darksun FragmentDarksun Fragment

Frost Moon

Naughty Present.png

The Frost Moon event becomes significantly more difficult after The Devourer of Gods has been defeated. All enemies have their health increased by 2.5x and all damage increased by 30 / 60 Expert Mode. During the buffed event, Ice Queens have a more difficult AI and some enemies will drop Endothermic Energy when slain.

Frost Moon
Unique Drops
From most enemies after The Devourer of Gods has been defeated:
Endothermic EnergyEndothermic Energy

Pumpkin Moon

Pumpkin Moon Medallion.png

The Pumpkin Moon event becomes significantly more difficult after The Devourer of Gods has been defeated. All enemies have their health increased by 3.5x and all damage increased by 30 / 60 Expert Mode. During the buffed event, Pumpkings have a more difficult AI and some enemies will drop Nightmare Fuel when slain.

Pumpkin Moon
Unique Drops
From most enemies after The Devourer of Gods has been defeated:
Nightmare FuelNightmare Fuel

Old One's Army

Eternia Crystal.png

The Eternia Crystal can be right-clicked to skip waves and increase the spawn rate of enemies from portals during the event. All enemies from the Old One's Army except for Etherian Goblins, Etherian Goblin Bombers, Etherian Javelin Throwers and Etherian Lightning Bugs are immune to Glacial State, Temporal Sadness, Time Distortion and Webbed.

Martian Madness

Martian Probe.png

A magic gun, a rogue bomb, and a unique ranged weapon are dropped by various enemies during the Martian Madness invasion.

Martian Madness
Unique Drops
From Martian Officers, Brain Scramblers,
Gray Grunts, Giga Zappers, Martian Engineers,
Ray Gunners, and Scutlix Riders:
Shock GrenadeShock Grenade

From Martian Walkers:

WingmanWingman

From Martian Saucers:

Nullification PistolNullification Pistol

Lunar Events

Lunatic Cultist.png

All event enemies spawned during the event have a chance to drop Lunar Fragments from their respective pillars as well as Meld Blobs, a crafting material used for Meld Constructs.

The Celestial Pillars also require 100 Expert Mode enemies to be defeated in Expert Mode before their shields go down, as compared to the original 150 Expert Mode. This can be reverted through the configuration options.

Lunar Events
Unique Drops
From all exclusive enemies:
Meld BlobMeld Blob

From all Nebula Pillar enemies:

Nebula FragmentNebula Fragment

From all Solar Pillar enemies:

Solar FragmentSolar Fragment

From all Vortex Pillar enemies:

Vortex FragmentVortex Fragment

From all Stardust Pillar enemies:

Stardust FragmentStardust Fragment

Additionally, the Celestial Pillars have also been reworked so that some enemies will only spawn depending on how much HP the Pillar Shield has. A detailed list can be found below:

  • Map Icon Solar Pillar.png Solar Pillar
    Characters
    Between 100% and 76% HP (Between 0 and 24 enemies defeated):
    DrakanianDrakanian
    DrakomireDrakomire
    Drakomire RiderDrakomire Rider
    SrollerSroller

    Between 75% and 51% HP (Between 25 and 49 enemies defeated):

    DrakanianDrakanian
    Drakomire RiderDrakomire Rider
    SrollerSroller

    Between 50% and 26% HP (Between 50 and 74 enemies defeated):

    DrakanianDrakanian
    SelenianSelenian
    SrollerSroller

    Between 25% and 1% HP (Between 75 and 99 enemies defeated):

    CoriteCorite
    CrawltipedeCrawltipede
    SelenianSelenian
    SrollerSroller

    Once the Pillar Shield has been broken:

    CoriteCorite
    CrawltipedeCrawltipede
    SelenianSelenian
    Map Icon Vortex Pillar.png Vortex Pillar
    Characters
    Between 100% and 76% HP (Between 0 and 24 enemies defeated):
    Alien LarvaAlien Larva
    Alien HornetAlien Hornet
    Alien QueenAlien Queen

    Between 75% and 51% HP (Between 25 and 49 enemies defeated):

    Alien LarvaAlien Larva
    Alien HornetAlien Hornet
    Alien QueenAlien Queen
    VortexianVortexian

    Between 50% and 26% HP (Between 50 and 74 enemies defeated):

    Alien LarvaAlien Larva
    Alien HornetAlien Hornet
    Alien QueenAlien Queen
    Storm DiverStorm Diver

    25% HP or less (75 or more enemies defeated):

    Alien LarvaAlien Larva
    Alien HornetAlien Hornet
    Alien QueenAlien Queen
    VortexianVortexian
    Storm DiverStorm Diver
    Map Icon Nebula Pillar.png Nebula Pillar
    Characters
    Between 100% and 76% HP (Between 0 and 24 enemies defeated):
    Brain SucklerBrain Suckler

    Between 75% and 51% HP (Between 25 and 49 enemies defeated):

    Brain SucklerBrain Suckler
    PredictorPredictor

    Between 50% and 26% HP (Between 50 and 74 enemies defeated):

    Brain SucklerBrain Suckler
    PredictorPredictor
    Evolution BeastEvolution Beast

    25% HP or less (75 or more enemies defeated):

    PredictorPredictor
    Evolution BeastEvolution Beast
    Nebula FloaterNebula Floater
    Map Icon Stardust Pillar.png Stardust Pillar
    Characters
    Between 100% and 76% HP (Between 0 and 24 enemies defeated):
    Milkyway WeaverMilkyway Weaver
    Star CellStar Cell

    Between 75% and 51% HP (Between 25 and 49 enemies defeated):

    Milkyway WeaverMilkyway Weaver
    StargazerStargazer
    Twinkle PopperTwinkle Popper

    Between 50% and 26% HP (Between 50 and 74 enemies defeated):

    StargazerStargazer
    Twinkle PopperTwinkle Popper
    Flow InvaderFlow Invader

    25% HP or less (75 or more enemies defeated):

    Twinkle PopperTwinkle Popper
    Flow InvaderFlow Invader
  • Boss Rush

    Terminus.png
    Main article: Boss Rush

    The Boss Rush is a special event activated by using Terminus, an item obtained from the Shrine at the bottom of the Abyss. During the event, all vanilla and Calamity bosses will spawn in a unique sequence, each with their own modified behaviors and buffed stats.

    Boss Rush
    Unique Drops
    Beating the Boss Rush:
    RockRock

    Notes

    See Also