Saros Possession

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Saros Possession
  • Saros Possession.png
Stack digit 1.png
TypeWeaponCrafting material
Damage500 Summon
Knockback4 (Weak)
Mana cost10
Use time9 Very Fast
TooltipSummons a radiant aura that gives absolute control of light itself
The aura will annihilate enemies with orbs of radiance
There can only be one aura at a time
Requires 8 minion slots
Grants BuffSaros Possession (buff)Saros Possession
Buff tooltipA radiant aura protects you
RarityRarity Level: 14
Sell 40 Gold Coin.png
Research1 required
Projectile created
Radiant Orb
Radiant Orb
Summons Minion
Radiant Aura
Radiant Aura.png

Saros Possession is a craftable post-Moon Lord summon weapon that is a direct upgrade to Sirius. It summons a spinning radiant aura around the player that fires two homing flares towards enemies. Homing radiant orbs will occasionally be summoned from a random position near the aura, alongside a wave of three flares. Summoning the Saros Possession will consume 8 minion slots.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Saros Possession has over a Ruthless one is knockback.



Crafting Station
Cosmic AnvilCosmic Anvil
Cosmilite BarCosmilite Bar8
Darksun FragmentDarksun Fragment8
Saros PossessionSaros Possession1

Used in


  • The player glows incredibly bright while the radiant aura is summoned.


  • The sprites for both the staff itself and the minion it summons are references to The Radiance, a boss in the video game Hollow Knight.
  • A saros is a period of roughly 6,585 days, which can be used to predict eclipses.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Increased sell price from 28 Gold Coin to 40 Gold Coin.
  • Fixed it being able to be swung while below the required amount of minion slots.
    • Buffed damage from 200 to 500.
    • No longer uses all available slots; it now costs 8 minion slots.
    • Saros Aura now glows.
    • Improved its visuals.
    • Resprited its minion.
    • Buffed damage from 171 to 210.
    • Fixed it scaling with summon damage twice.
  • No longer considered a fire weapon.
    • Nerfed damage from 426 to 171.
    • Decreased mana cost from 100 to 10.
    • Now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
    • Fixed the minion giving off too much light while idle.
    • Nerfed damage from 681 to 426.
    • Adjusted scaling damage and fire rate. Reduced number of flares fired by 1.