Night's Ray

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Night's Ray
  • Night's Ray.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage20 Magic
Knockback3.25 (Weak)
Mana cost10
Critical chance4%
Use time20 Average
Velocity606 effective
TooltipFires a ray of pure, concentrated darkness
When hitting enemies, they are hit by several new beams from their sides
RarityRarity Level: 4
Sell 2 Gold Coin.png 40 Silver Coin.png
Research1 required
Sounds

The Night's Ray is a craftable Pre-Hardmode wand. When used, it fires a purple beam that pierces ten times. When the beam hits an enemy, it spawns 4 four short-range particle beams to damage nearby enemies. If the beam hits more enemies, it will not spawn additional beams.

Its best modifier is Mythical.

Crafting

Recipe

Used in

Notes

  • It can be considered one of the strongest Pre-Hardmode magic weapons due to its high DPS.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Buffed damage from 17 to 20.
    • Now uses Wand of Frosting in its recipes instead of Wand of Sparking.
  • 2.0.3.005:
    • Nerfed damage from 24 to 17.
    • Now has an alternate recipe using Crimson Rod instead of Vilethorn.
  • 2.0.2.001: No longer uses 15 Rotten Matter in its recipe.
  • 1.5.1.001:
    • Moved Vilethorn and Magic Missile to the top of the recipe in order.
    • Fixed it targeting enemies from far away.
  • 1.2.0.001: Buffed damage from 21 to 32, and use time from 25 to 20.
  • 1.1.7.901:
    • Dust is now larger, but less frequent.
    • Split rays are now wider.
    • Removed tooltip "Fires a beam of dark energy that can split into additional beams. Enemies must be near for the beam to split".
  • 1.1.7.855: Now uses 10 Purified Gel in its recipe.
  • 1.1.7.851: Can no longer be crafted with Blood Samples instead of True Shadow Scales.
  • 1.1.7:
    • Nerfed damage from 30 to 26.
    • Split beams now deal 60% main beam damage instead of 40%.
    • Split beams now last 0.5 seconds instead of 1.67, and secondary split beams now last 0.5 seconds instead of 0.17.
  • 1.1.5.08: Lowered the amount of dust created.