Slick Cane
Type | Weapon |
---|---|
Damage | 27 Rogue |
Knockback | 6 (Average) |
Critical chance | 4% |
Use time | 26 Slow |
Velocity | 16 |
Tooltip | Swipes a cane that steals money from enemies Stealth strikes gives a 1 in 20 chance for enemies to drop 1-3 gold coins when hit Stealth strikes' damage increases in proportion to money in the inventory (up to 2 platinum) 'Economy at its finest' |
Rarity | ![]() |
Buy / Sell | 25 ![]() ![]() |
Research | 1 required |
The Slick Cane is a Pre-Hardmode rogue weapon that is sold by the Bandit for 25 . When used, it thrusts out a short-ranged cane in front of the player which ignores enemy immunity frames. Each time it hits an enemy while being swung, that enemy will drop a small amount of coins proportional to the amount the enemy drops upon death.
Performing a stealth strike with the Slick Cane will cause the next cane to have a 1 in 20 chance to force the enemy hit to drop 1 to 3 Gold Coins. The amount of damage dealt from stealth strikes increases with the amount of money there is in the player's inventory, maxing out at 500% damage with a total of 2 Platinum Coins.
Its best modifier is Flawless. However, Frenzying may be a better choice for gathering money.
Notes
- The cane swung will glow in the dark; combined with the light emitted from coins, this can allow the player to temporarily see better.
Tips
- Attacking enemies which normally drop a large amount of coins, such as Mimics, will yield a massive amount of coins every swing, making it a fast but somewhat risky way to earn money.
Trivia
- The Slick Cane is a reference to Sly Cooper game series, which is centered around a thief that wields a similar hooked cane. However, the visual design of the Slick Cane was based off of the Walking Cane from Don't Starve.
- The Slick Cane is able to damage the Tax Collector NPC; its ability to do this is a reference to the novel Crime and Punishment.
- This is one of the only Rogue weapons which can be swung like a melee weapon, the other being The Final Dawn.
History
- 2.0.4.002:
- Buffed knockback from 5 to 6, but nerfed shot speed from 22 to 16. Increased swing velocity, and gave it a 125% size modifier.
- Decreased chance for stealth strikes to make enemies drop Gold Coins from 6.67% to 5%, but stealth strikes now having scaling damage based on how much money the player is carrying, up to 500% damage at 2 Platinum.
- 2.0.3.003: Can no longer proc Venerated Locket's clone projectiles.
- 1.4.5.002: Fixed it not registering as a rogue weapon and not consuming stealth.
- 1.4.2.108: Now has a flavor tooltip.
- 1.4.2.107: Will now only steal money from enemies with more than 5 contact damage that aren't spawned from statues, and bosses.
- 1.4.2.106: Introduced.