Slick Cane
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Slick Cane
Statistics
Type | Weapon |
---|---|
Damage | 27 Rogue |
Knockback | 5 (Average) |
Critical chance | 4% |
Use time | 25 Slow |
Tooltip | Swipes a cane that steals money from enemies Stealth strikes gives a 1 in 15 chance for enemies to drop 1-3 gold coins when hit 'Economy at its finest' |
Rarity | |
Buy / Sell | 25 / 2 40 |
Research | 1 required |
Sounds
Use
The Slick Cane is a Hardmode rogue weapon that is sold by the Bandit for 25 . Upon use, it waves a short-ranged cane out in front of the player which ignores enemy immunity frames. Each time the cane hits an enemy while being swung, that enemy will drop a small amount of coins proportional to the amount the enemy drops on death.
Performing a stealth strike with the Slick Cane will cause the next cane to have a 1/15 chance to force the enemy hit to drop one to three gold coins.
Its best modifier is Flawless. However, Frenzying may be a better choice for gathering money.
Notes
- The cane swung will glow in the dark; combined with the light emitted from coins, this can allow the player to temporarily see better.
Tips
- Attacking enemies which normally drop a large amount of coins, such as Mimics, will yield a massive amount of coins every swing, making it a fast but somewhat risky way to earn money.
Trivia
- The Slick Cane is a reference to Sly Cooper game series, which is centered around a thief that wields a similar hooked cane. However, the visual design of the Slick Cane was based off of the Walking Cane from Don't Starve.
- This is one of the only Rogue weapons which can be swung like a melee weapon, the other being The Final Dawn.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.003: Can no longer proc Venerated Locket's clone projectiles.
- 1.4.5.002: Fixed it not registering as a rogue weapon and not consuming stealth.
- 1.4.2.108: Now has a flavor tooltip.
- 1.4.2.107: Will now only steal money from enemies with more than 5 contact damage that aren't spawned from statues, and bosses.
- 1.4.2.106: Introduced.