Neptune's Bounty
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Neptune's Bounty
Statistics
Type | Weapon |
---|---|
Damage | 270 Melee |
Knockback | 9 (Very Strong) |
Critical chance | 4% |
Use time | 21 Average |
Velocity | 12 |
Tooltip | Fires a trident that rains additional tridents as it travels Hitting enemies will inflict the crush depth debuff |
Inflicts Debuff | Crush Depth 100% chance |
Debuff duration | 5 seconds (Contact) 3 seconds (Trident) |
Debuff tooltip | Crushed by aquatic pressure |
Rarity | |
Sell | 26 |
Research | 1 required |
Projectile created
Sounds
Use
Neptune's Bounty is a craftable post-Moon Lord broadsword that autoswings. It is a direct upgrade to the Abyss Blade and the final upgrade to the Depth Crusher. When swung, it fires a small trident that pierces infinitely and regularly rains more small tridents under itself as it travels. The small spawned tridents deal 50% of the weapon's damage, home in on enemies, do not pierce enemies, and burst into a water explosion on contact, dealing additional damage to nearby enemies equal to the projectile itself. Both projectiles burst into damaging water explosions upon impact with tiles. Neptune's Bounty and all its projectiles inflict the Crush Depth debuff.
Its best modifier is Legendary.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Abyss Blade | 1 | |
Reaper Tooth | 6 | |
Ruinous Soul | 5 | |
Result | ||
Neptune's Bounty | 1 |
Trivia
- Similar to Neptune's Shell, the name of the item refers to Neptune, Roman god of the sea.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Now uses 6 Reaper Teeth in its recipe instead of 5 Phantoplasm, 15 Depth Cells, 15 Lumenyl, and 5 Tenebris.
- 1.5.1.001:
- Decreased Crush Depth duration from tridents from 5 seconds to 3, and from direct hits from 10 seconds to 5.
- No longer considered a nature weapon.
- 1.5.0.001:
- Nerfed damage from 380 to 251 and homing projectiles now deal 50% base damage.
- Both the sword and projectiles now grant 10 local immunity frames instead of 1.
- 1.4.3.002:
- Resprited.
- Fixed a typo and grammar error in the tooltip.
- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.107: Projectiles are now briefly invisible upon spawning.
- 1.4.2.105:
- Buffed damage from 250 to 380, and main trident now lasts 2 seconds instead of 1.
- Projectiles now use actual sprites instead of dusts.
- Projectiles now rain down additional projectiles as they travel, similarly to North Pole, and explode on death.
- Resprited.
- 1.4.2.104: Nerfed damage from 300 to 250.
- 1.4.1.001: Buffed damage from 345 to 540.
- 1.3.4.101: Resprited.
- 1.3.3.001: Buffed damage from 330 to 345.
- 1.3.1.001: Now uses 15 Depth Cells, 15 Lumenyl, and 5 Tenebris in its recipe.
- 1.2.4.204: Buffed damage from 265 to 330.
- 1.2.1.005: Nerfed damage from 285 to 265.
- 1.2.1.004:
- Buffed damage from 270 to 285.
- Fired water orbs produce less dust.
- 1.2.1.001: Nerfed damage from 380 to 270, and gave it a tooltip.
- 1.1.7.921: Now uses 5 Phantoplasm in its recipe.
- 1.1.7.901:
- Now requires a Draedon's Forge to craft instead of an Ancient Manipulator.
- Removed tooltip "Hitting enemies will cause the crush depth debuff. The lower the enemies' defense the more damage they take from this debuff. Fires a water orb that rains damaging water as it travels".
- 1.1.7.855: Orbs now hit every 2 frames.
- 1.1.7.809: Buffed damage from 330 to 380.
- 1.1.7.701: Introduced.