Lifehunt Scythe
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Lifehunt Scythe
The Lifehunt Scythe is a craftable post-Moon Lord broadsword. When swung, it fires a short-range projectile that damages enemies on contact, piercing twice before dissipating on the third hit or after 4 seconds. Attacks landed by the scythe itself heal the player for 5 HP per hit.
Its best modifier is Legendary.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Uelibloom Bar | 15 | |
Result | ||
Lifehunt Scythe | 1 |
Trivia
- This weapon gets its name from a weapon and spell from the Dark Souls series.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Lifesteal now bypasses lifesteal immunity, but obeys the lifesteal cooldown.
- Increased sell price from 24 to 30 .
- 1.5.1.001: No longer considered a nature weapon.
- 1.5.0.001:
- Nerfed damage from 250 to 156.
- Projectiles now travel 33% faster.
- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.107:
- Scythes no longer collide with tiles.
- Resprited it and scythe.
- 1.4.2.105: Now heals for 5 health instead of 2.
- 1.4.2.103: Scythes now have afterimages.
- 1.4.2.102:
- No longer inflicts any debuffs.
- Tooltip now mentions that it fires scythes.
- 1.4.2.001:
- Buffed damage from 115 to 250, but projectiles no longer heal the player.
- Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.4.0.002: Now heals the player by 2 health on true melee hits instead of 3.
- 1.3.3.001: Resprited scythe projectile.
- 1.3.2.001: Buffed damage from 100 to 115.
- 1.2.3.001: Reduced pierce from 5 to 3.
- 1.2.2.001:
- Renamed from "Lifefruit Scythe" to "Lifehunt Scythe".
- Reworded tooltip from "Heals the player when attacking enemies" to "Heals the player on enemy hits".
- Resprited.
- 1.2.1.004: Buffed damage from 88 to 100.
- 1.2.1.002: Now heals 1 health per hit instead of 2.
- 1.2.1.001: Nerfed damage from 215 to 88.
- 1.2.0.004: Resprited.
- 1.1.7.901: On-hit effects no longer activate on Target Dummies.
- 1.1.7.855: Scythe projectiles now hit every 4 frames.
- 1.1.6.13: Now has use turn.
- 1.1.6: Resprited projectile.
- 1.1.5.095: Resprited.
- 1.1.5.08: Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.
- 1.1.4.41: Resprited.
- 1.1: Now heals the player on hits.
- 1.0: Introduced.