Celestial Claymore

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Celestial Claymore
  • Celestial Claymore.png
Stack digit 1.png
Damage59 Melee
Knockback5.25 (Average)
Critical chance4%
Use time24 Slow
TooltipSpawns cosmic energy stars near the cursor that inflict several debuffs
Inflicts DebuffHellfireHellfire
100% chance

Debuff duration2 seconds (Red Cosmic Star)
Debuff tooltipSlowly losing life
Inflicts DebuffFrostbiteFrostbite
100% chance

Debuff duration2 seconds (Blue Cosmic Star)
Debuff tooltipIt's either really hot or really cold. Either way it REALLY hurts
Inflicts DebuffIchor (debuff)Ichor
100% chance

Debuff duration1 second (Yellow Cosmic Star)
Debuff tooltipReduced defense
RarityRarity Level: 4
Sell 2 Gold Coin.png 40 Silver Coin.png
Research1 required
Projectiles created
Cosmic Star Red
Red Cosmic Star
Cosmic Star Blue
Blue Cosmic Star
Cosmic Star Yellow
Yellow Cosmic Star
Dropped by
Corrupt Mimic
Crimson Mimic
Hallowed Mimic
Jungle Mimic
114.29% / 25% Expert Mode

The Celestial Claymore is a Hardmode broadsword that is dropped by Biome Mimics. On each swing, it will spawn 2 red, blue, or yellow cosmic stars at semi-randomized locations near the cursor's position. The stars hover towards the player, faster if the player is further away, and explodes aesthetically after a few seconds. Each star inflicts a different debuff corresponding to its color.

Its best modifier is Legendary.



These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Nerfed damage from 70 to 59, and use time from 19 to 24. It now spawns 2 cosmic stars per swing instead of 3.
    • Changed how cosmic stars are spawned to be much more biased towards the mouse, giving it increased range.
    • Blue stars now inflict Frostbite for 2 seconds instead of Frostburn for 3 seconds, and red stars now inflict Hellfire for 2 seconds instead of On Fire! for 3 seconds.
    • Red flame now inflicts On Fire! for 3 seconds instead of 10, blue flame now inflicts Frostburn for 3 seconds instead of 5, and yellow flame now inflicts Ichor for 1 second instead of 2.
    • Now uses the Rarity Level: 4 rarity instead of Rarity Level: 5.
  • Increased drop rate from 14.29% / 20% Expert Mode to 14.29% / 25% Expert Mode.
    • Reduced Ichor debuff duration from Yellow Flame from 3 seconds to 2.
    • Resprited.
    • Projectiles now use actual sprites instead of dust.
    • Projectiles now hover towards the player.
    • Tooltip no longer specifies how long it takes for its projectiles to detonate.
    • Bombs now inflict On Fire!, Frostburn, or Ichor for 5 seconds depending on color.
  • 1.1.7:
    • Buffed damage from 57 to 63.
    • Projectiles now deal 58-64 damage instead of 45-54.
    • Resprited.