Celestial Claymore
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Celestial Claymore
Statistics
Type | Weapon |
---|---|
Damage | 59 Melee |
Knockback | 5.25 (Average) |
Critical chance | 4% |
Use time | 24 Slow |
Velocity | 0.1 |
Tooltip | Spawns cosmic energy stars near the cursor that inflict several debuffs |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Red Cosmic Star) |
Debuff tooltip | Slowly losing life |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Blue Cosmic Star) |
Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 1 second (Yellow Cosmic Star) |
Debuff tooltip | Reduced defense |
Rarity | ![]() |
Sell | 2 ![]() ![]() |
Research | 1 required |
Projectiles created
Sounds
Use
Explosion
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Corrupt Mimic Crimson Mimic Hallowed Mimic Jungle Mimic | 1 | 14.29% / 25% ![]() |
The Celestial Claymore is a Hardmode broadsword that is dropped by Biome Mimics. On each swing, it will spawn 2 red, blue, or yellow cosmic stars at semi-randomized locations near the cursor's position. The stars hover towards the player, faster if the player is further away, and explodes aesthetically after a few seconds. Each star deals 80% of the weapon's base damage and additionally inflicts a different debuff corresponding to its color:
Color | Debuff |
---|---|
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Its best modifier is Legendary.
Notes
- This weapon can drop from Jungle Mimics, though they can only spawn in Celebrationmk10 or Get fixed boi worlds.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Nerfed damage from 70 to 59, and use time from 19 to 24. It now spawns 2 cosmic stars per swing instead of 3.
- Changed how cosmic stars are spawned to be much more biased towards the mouse, giving it increased range.
- Blue stars now inflict Frostbite for 2 seconds instead of Frostburn for 3 seconds, and red stars now inflict Hellfire for 2 seconds instead of On Fire! for 3 seconds.
- 2.0.2.001: Resprited it and projectiles. Previous sprites were
- 1.5.0.001: Increased drop rate from 14.29% / 20%
to 14.29% / 25%
.
- 1.4.2.107:
- Projectiles now use actual sprites instead of dust.
- Projectiles now hover towards the player.
- 1.4.2.102:
- Tooltip no longer specifies how long it takes for its projectiles to detonate.
- Bombs now inflict On Fire!, Frostburn, or Ichor for 5 seconds depending on color.
- 1.1.6.13: Now has use turn.
- 1.1.5.095: Introduced.