Celestial Claymore

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Celestial Claymore
  • Celestial Claymore.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage70 Melee
Knockback5.25 (Average)
Critical chance4%
Use time18 Average
Velocity0.1
TooltipSpawns cosmic energy flames near the player that generate large explosions
Inflicts DebuffOn Fire!On Fire!
100% chance

Debuff duration3 seconds (Red Flame)
Debuff tooltipSlowly losing life
Inflicts DebuffFrostburnFrostburn
100% chance

Debuff duration3 seconds (Blue Flame)
Debuff tooltipIt's either really hot or really cold. Either way it REALLY hurts
Inflicts DebuffIchor (debuff)Ichor
100% chance

Debuff duration1 second (Yellow Flame)
Debuff tooltipReduced defense
RarityRarity Level: 4
Sell 2 Gold Coin.png 40 Silver Coin.png
Research1 required
Projectiles created
Cosmic Star Blue
Blue Cosmic Star
Cosmic Star Red
Red Cosmic Star
Cosmic Star Yellow
Yellow Cosmic Star
Sounds
Dropped by
EntityQuantityRate
Corrupt Mimic
Crimson Mimic
Hallowed Mimic
Jungle Mimic
114.29% / 25% Expert Mode

The Celestial Claymore is a Hardmode broadsword that is dropped by Biome Mimics. On each swing, it will spawn 3 blue, red, or yellow flame stars at semi-randomized locations near the player, based on the location of the cursor. If the cursor is hovering over the player, the projectiles will spawn in a semi-circle, however, if the cursor is at the far left or right of the screen, they will only spawn to the left or right of the player, respectively. They can spawn in an area extending above and to the sides of the player, but not below. The flames hover towards the player, faster if the player is further away, and explodes aesthetically after a few seconds. Each flame inflicts a different debuff corresponding to its color.

Its best modifier is Legendary.

Notes

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.5.1.001:
    • Red flame now inflicts On Fire! for 3 seconds instead of 10, blue flame now inflicts Frostburn for 3 seconds instead of 5, and yellow flame now inflicts Ichor for 1 second instead of 2.
    • Now uses the Rarity Level: 4 rarity instead of Rarity Level: 5.
  • 1.5.0.001: Increased drop rate from 14.29% / 20% Expert Mode to 14.29% / 25% Expert Mode.
  • 1.4.5.001:
    • Reduced Ichor debuff duration from Yellow Flame from 3 seconds to 2.
    • Resprited.
  • 1.4.2.107:
    • Projectiles now use actual sprites instead of dust.
    • Projectiles now hover towards the player.
  • 1.4.2.102:
    • Tooltip no longer specifies how long it takes for its projectiles to detonate.
    • Bombs now inflict On Fire!, Frostburn, or Ichor for 5 seconds depending on color.
  • 1.1.7:
    • Buffed damage from 57 to 63.
    • Projectiles now deal 58-64 damage instead of 45-54.
    • Resprited.