1.1.7

From Calamity Mod Wiki
Jump to navigation Jump to search
1.1.7
1.1.7
"Post Moon Lord Expansion"
Release date February 2, 2017
Version chronology
← Previous    Next →  
1.1.6.17 1.1.7.1
Useful links
Version history  •  All patches

The 1.1.7 update added a variety of post-Moon Lord content, with a total of 6 new bosses including Providence, the Profaned God and Supreme Calamitas. The update also added the Calamity Biome, and a variety of weapons and balancing. This version is available separately in the Steam Workshop here.

Additions

Armor and Accessories

Biomes

Blocks

  • Added Charred Ore item.
  • Brimstone Slag and Charred Ore blocks can now be naturally found.

Bosses and Enemies

Buffs

Weapons

Other

Changes

Bosses

Calamitas

  • Now immune to all debuffs.
  • Phase 1's lasers no longer gain extra damage after defeating Moon Lord.
  • Now spawns 10 times less frequently.
  • Death message now refers to her as "A Calamitas Doppelganger".
  • Cataclysm's death message now refers to him as "A Cataclysm Shade".
  • Catastrophe's death message now refers to him as "A Catastrophe Shade".
  • Now drops 3-5 / 4-5 Expert Mode Essences of Chaos.

Cryogen

  • Nerfed phase 1's contact damage from 80 / 96 Expert Mode to 70 / 84 Expert Mode.
  • Nerfed phase 2's contact damage from 90 / 108 Expert Mode to 80 / 96 Expert Mode.
  • Nerfed phase 3 and 4's contact damages from 95 / 114 Expert Mode to 85 / 102 Expert Mode.
  • Nerfed phase 5 and 6's contact damages from 100 / 120 Expert Mode to 90 / 108 Expert Mode.
  • Nerfed Ice Bomb damage from 100 to 56.
  • Now drops 3-5 / 4-5 Expert Mode Essences of Eleum instead of 2-4 / 3-5 Expert Mode.
  • Projectiles no longer gain extra damage after defeating Moon Lord.
  • No longer gains speed in Prepare to Die Mode.
  • Now spawns 25 times less frequently.
  • Buffed Aurora Spirit damage from 46 / 73 Expert Mode to 66 / 105 Expert Mode.
  • Buffed normal Cryocoredamage from 35 / 42 Expert Mode to 45 / 54 Expert Mode.
  • Buffed strong Cryocore damage from 45 / 54 Expert Mode to 55 / 66 Expert Mode.

Desert Scourge

  • Now spawns 10 times less frequently.
  • Now drops up to 3 Coral, Starfish, and Seashells instead of 2.
  • Decreased all weapon drop chances from 33% / 50% Expert Mode to 25% / 33% Expert Mode.

The Destroyer

  • Moved piercing resistance from Prepare to Die (Celestial Onion) to Expert Mode.

The Devourer of Gods

  • Buffed health from 500,000 / 750,000 Expert Mode to 650,000 / 975,000 Expert Mode.
  • Now immune to all debuffs.
  • Buffed star projectile damage in Normal Mode from 50 to 65.
  • Buffed Beam Portal damage from 220 Expert Mode to 260 Expert Mode.
  • Buffed Nebula Shot damage from 180 Expert Mode to 220 Expert Mode, its bolt damage from 240 Expert Mode to 260 Expert Mode, its star damage from 200 Expert Mode to 260 Expert Mode, and its Gravity Bomb damage from 100 / 120 Expert Mode to 180 / 280 Expert Mode.
  • Body segments now makes all non-minion projectiles pierce no more than once.
  • Tail now gains 99,999 defense once the boss reaches 15% health.
  • Tail no longer halves its damage taken multiplier upon reaching 50% health.
  • Now drops 25-34 / 30-39 Expert Mode Cosmilite Bars instead of 8-10 / 10-12 Expert Mode Armored Shells.
  • Changed all weapon drop chances from 9.09% to 8.33% / 10% Expert Mode.
  • Buffed Devourer Spawn health from 2000 / 2400 Expert Mode to 20,000 / 24,000 Expert Mode, nerfed head contact damage from 153 Expert Mode to 136 Expert Mode, and decreased its speed.
  • Buffed Stasis Probe's health from 500 to 1100 / 1430 Expert Mode, and defense from 40 to 80.
  • Stasis Probes now only inflict Frozen on contact in Expert Mode, and are no longer guaranteed to inflict it.

The Hive Mind

  • Can now spawn naturally in the Corruption.
  • Buffed Vile Clot damage from 52 / 56 Expert Mode to 66 / 72 Expert Mode.
  • Buffed radial Vile Clot damage from 60 / 68 Expert Mode to 80 / 92 Expert Mode.
  • Vile Clot projectiles no longer deal any extra damage after defeating Moon Lord.
  • Now shoots less Vile Clot projectiles and in a tighter spread.
  • No longer gains speed in Prepare to Die Mode.
  • Now enrages when outside the Corruption.

Jungle Dragon, Yharon

The Perforators

  • Buffed the small Perforator's head damage from 40 / 52 Expert Mode to 53 / 68 Expert Mode, body damage from 23 / 29 Expert Mode to 33 / 42 Expert Mode, and tail damage from 9 / 11 Expert Mode to 19 / 24 Expert Mode.
  • Buffed the medium Perforator's head damage from 55 / 71 Expert Mode to 65 / 84 Expert Mode, body damage from 31 / 40 Expert Mode to 40 / 52 Expert Mode, and tail damage from 11 / 14 Expert Mode to 25 / 32 Expert Mode.
  • Buffed the large Perforator's head damage from 65 / 84 Expert Mode to 80 / 104 Expert Mode, body damage from 42 / 54 Expert Mode to 52 / 67 Expert Mode, and tail damage from 15 / 19 Expert Mode to 35 / 45 Expert Mode.
  • All three Perforators now enrage outside of the Crimson.
  • Decreased all three Perforators' spawnrates.

The Plaguebringer Goliath

  • Now immune to all debuffs.

Siren Lure and Leviathan

  • Now immune to all debuffs.

Enemies

Items

  • Asgard's Valor now has a dash ability, now has an equipped shield sprite, and now includes a line in its tooltip stating it grants immunity to fire blocks.
  • Azathoth no longer inflicts Cursed Inferno.
  • All summoner weapons now create dust when summoning minions.
  • Devil's Devastation projectiles have been given new AI.
  • True Forbidden Oathblade's projectiles now curve less.
  • Buffed Alpha Ray's mana cost from 10 to 6, and its beam now sets target immunity frames to 2.
  • Ark of the Elements' projectiles now produce less dust.
  • Buffed Augur of the Elements' damage from 210 to 310, use time from 2 to 1, and use animation from 15 to 10.
  • Nerfed Barinade's damage from 58 to 44, shot speed from 24 to 18, and bolt arrows now deal 50% base damage.
  • Buffed Catastrophe Claymore's damage from 55 to 68, use time from 24 to 22, and knockback from 4.25 to 6.25.
  • Buffed Celestial Claymore's damage from 57 to 63, and projectiles now deal 58-64 damage instead of 45-54.
  • Buffed Deathhail Staff's damage from 162 to 212.
  • Buffed Deathwind's damage from 145 to 175.
  • Buffed Drew's Wings' horizontal speed from 15 to 18, and horizontal acceleration from 2.5 to 4.
  • Dragon Rage's blasts now deal 50% base damage instead of 100%.
  • Nerfed Dragon's Breath's damage from 197 to 137.
  • Buffed Elemental Axe's damage from 200 to 400.
  • Nerfed Elemental Eruption's damage from 75 to 60.
  • Elemental Lance's blue beams are now 75% slower.
  • Elemental Ray changes:
    • Nerfed damage from 115 to 95.
    • Main beam now lasts 3 seconds instead of 2, and primary split beams now last 0.5 seconds instead of 0.17.
    • Split beams now deal 100% base damage instead of 85%.
    • Split beams now produce more split beams 3 times less frequently.
  • Elemental Shiv now produces less dust.
  • Buffed Eradicator's damage from 170 to 250.
  • Buffed Excelsus' damage from 210 to 280, and its lasers now deal 180 damage instead of 40.
  • Removed Forbidden Sun's tooltip, and it now produces more dust.
  • Buffed Galaxia's damage from 250 to 260 and use time from 16 to 15, but its main projectile now only pierces twice instead of thrice.
  • Gamma Fusillade's lasers now set target immunity frames to 3.
  • Genisis' beam now sets target immunity frames to 5.
  • Buffed Grax's damage from 150 to 350, and hits now grant the Grax Boost buff for 8 seconds instead of 4.
  • Greatsword of Judgement's projectiles now home.
  • All of The Hive's projectiles now have an equal chance of being fired.
  • Nerfed Ion Blaster's damage from 35 to 31.
  • Leviathan Ambergris now makes the player ignore Water.
  • Lucrecia now grants 20 immunity frames to the player on hits instead of 40.
  • Buffed Lure of Enthrallment's damage from 40 to 50.
  • Increased the speed of Nebulous Core's stars.
  • Megafleet and Starfleet's plasma blasts no longer inflict Cursed Inferno, and their explosions now produce more dust.
  • Nerfed Night's Ray's damage from 30 to 26, split beams now deal 60% of the main beam's damage instead of 40% and last 0.5 seconds instead of 1.67, and secondary split beams now last 0.5 seconds instead of 0.17.
  • Buffed Night's Stabber's damage from 33 to 45, knockback from 5.75 to 6, and it now causes enemies to release homing dark energy projectiles on death.
  • Nuclear Fury's projectiles now have a blue color filter, no longer inflict Cursed Inferno, and set target immunity frames to 5.
  • Buffed The Obliterator's damage from 235 to 265.
  • Renamed Plague Cell Cluster to Plague Cell Canister.
  • Buffed Pwnagehammer's damage from 52 to 68, and use time from 23 to 17.
  • Buffed Red Sun's damage from 375 to 475.
  • Buffed Staff of the Mechworm's damage from 55 to 75.
  • Buffed Starfleet's damage from 150 to 250 and use time from 49 to 40, but nerfed the speed of its projectiles.
  • Buffed Svantechnical's use time from 5 to 1.
  • Nerfed Terra Ray's damage from 54 to 47, split beams now deal 70% of the main beam's damage instead of 42.5% and last 0.5 seconds instead of 2, and secondary split beams now last 0.5 seconds instead of 0.17.
  • Buffed True Ark of the Ancients' damage from 73 to 89.
  • True Tyrant's Ultisword and Tyrant Yharim's Ultisword now have a chance to inflict Tyrant's Fury on true melee hits, and their Blazing Phantom Blades now home.
  • True Tyrant's Ultisword's Hyper Blades now home instead of speeding up over time.
  • Yharim's Insignia now causes melee hits to inflict Holy Flames instead of On Fire!.

Recipes

Other

  • Brimstone Slag now has a pickaxe requirement of 199 instead of 209, and changed its map color from (#993333 ●) to (#141414 ●).
  • Renamed Brimstone Crag Rock tile to Charred Ore, and it now has a pickaxe requirement of 199 instead of 209.

Resprites

Fixes