Stasis Probe
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This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Stasis Probes were post-Moon Lord boss servant enemies that spawned during the Storm Weaver boss fight.
Types
Behavior
They behaved similarly to the Probes spawned by The Destroyer but they moved much faster and had a higher rate of fire.
Notes
- Up to 3 of each Stasis Probe variant could spawn at a time.
Tips
- The Stasis Probes made the Storm Weaver boss fight harder, so it was wise to destroy them first.
- The naked variant of the Stasis Probe moved faster than the regular variant. However, it had much less defense than the regular variant.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.4.5.004: Removed.
- 1.4.5.003: Buffed laser damage from 120 / 200 to 120 / 200 / 232 / 248 .
- 1.4.2.106:
- Nerfed armored variant defense from 100 to 60, and laser damage from 140 to 120.
- Buffed naked variant defense from 10 to 30, but nerfed laser damage from 140 to 120.
- 1.4.2.001: Can no longer be lifestealed off of.
- 1.4.0.001: Nerfed armored variant damage reduction from 40% to 25%.
- 1.3.4.101: Naked variant no longer has 20% damage reduction.
- 1.3.4.001: Flipped the sprites for both variants.
- 1.3.3.011: Resprited both variants.
- 1.3.0.001: Nerfed the laser damage of both variants from 160 / 240 to 140 / 200 .
- 1.2.1.001: Now takes up 25 NPC slots instead of 4.
- 1.2.0.002: Now immune to instakill effects from accessories.
- 1.2.0.001:
- Buffed armored variant health from 1800 / 2520 to 18,000 / 25,200 , and laser damage from 100 / 184 to 160 / 288 .
- Buffed naked variant health from 1500 / 2100 to 15,000 / 21,000 , and laser damage from 140 / 240 to 160 / 288 .
- Armored variant now has 40% damage reduction.
- Naked variant now has 20% damage reduction.
- Both variants now fire lasers more often.
- Increased laser velocities for both variants.
- Lasers now last shorter.
- Resprited.
- 1.1.7.901:
- Buffed armored Stasis Probe's health from 2340 to 2520 , contact damage from 45 to 49 , and nerfed laser's damage from 140 to 100.
- Buffed naked Stasis Probe's health from 1950 to 2100 , contact damage from 162 to 175 , and nerfed laser's damage from 200 to 140.
- Both probes now take up 4 NPC slots instead of 2.
- Both probes now produce less dust.
- 1.1.7.809: Armored Stasis Probes now take up 2 NPC slots instead of 1.
- 1.1.7.801:
- Buffed armored Stasis Probe's health from 1100 / 1430 to 1500 / 1950 , defense from 80 to 100, and nerfed laser damage from 200 / 224 to 140 / 184 .
- Buffed naked Stasis Probe's health from 1100 / 1430 to 1500 / 1950 , nerfed defense from 20 to 10, nerfed laser damage from 260 / 280 to 200 / 240 , and made it fire more often.
- Both Probes now have an immunity frame cooldown slot of 1 instead of the default 0.
- Both Probes no longer inflict Frozen, and no longer temporarily stop firing lasers if hit.
- 1.1.7.56: Resprited the armored variant.
- 1.1.6.15:
- Now produces dust when hit.
- Now produces dust when killed.
- 1.1.5.02: Resprited.
- 1.1.4.473: Resprited.
- 1.1:
- 1.0: Introduced.
Characters: Enemies (List): Pre-Hardmode • Hardmode • Post-Moon Lord • Event Enemies • Bosses • Critters • Friendly NPCs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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