God Slayer Inferno

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God Slayer Inferno
God Slayer Inferno.png
Statistics
Type Debuff
Effects No health regeneration
-25 health per second (if player)
-125 health per second (if enemy)
Tooltip Your flesh is burning off

God Slayer Inferno is a debuff inflicted by various sources. It causes the player to lose 25 health per second while preventing natural life regeneration, or 125 health if the debuff is inflicted to an enemy instead. Entities inflicted with God Slayer Inferno visually display a pink and blue disintegrating effect.

If the player has the Profaned Soul Crystal equipped, they lose 30 health per second instead of 25. If the target is inflicted with Oiled, they lose 150 health per second instead of 125.

The player can become immune to God Slayer Inferno by equipping the Asgardian Aegis accessory or the Fearmonger armor set.

Causes

From player

From Duration Chance
Apotheosis Apotheosis 5 seconds (Worm) 100%
Asgardian Aegis Asgardian Aegis 5 seconds (Shield bash) 100%
Auric Tesla armor Auric Tesla armor 2 seconds (God Killer darts)
5 seconds (God Slayer Dash)
100%
Cleansing Blaze Cleansing Blaze 6 seconds 100%
Cosmic Shiv Cosmic Shiv 4 seconds (Contact)
2 seconds (Blade)
1 second (Star)
100%
Cosmic Viper Engine Cosmic Viper Engine 3 seconds (Concussion Missile)
2 seconds (Homing, Splitting Rocket)
1 second (Shrapnel)
100%
Deathhail Staff Deathhail Staff 3 seconds 100%
Deathwind Deathwind 2 seconds (Nebula Arrows) 100%
Eradicator Eradicator 3 seconds 100%
Essence Flayer Essence Flayer 5 seconds (Contact)
3 seconds (Essence Scythe)
100%
Excelsus Excelsus 3 seconds 100%
Executioner's Blade Executioner's Blade 3 seconds (Homing Blade)
4 seconds (Falling Blade)
100%
God Slayer armor God Slayer armor 2 seconds (God Killer darts)
5 seconds (God Slayer Dash)
100%
Gods' Paranoia Gods' Paranoia 2 seconds 100%
Nebulous Core Nebulous Core 3 seconds 100%
Pot of Pain Pot of Pain 33 minutes 100%
Prismatic armor Prismatic armor 3 seconds (Death lasers) 100%
Soul Piercer Soul Piercer 3 seconds 100%
Staff of the Mechworm Staff of the Mechworm 3 seconds (Head)
2 seconds (Body and Lasers)
1.5 seconds (Tail)
100%
Stream Gouge Stream Gouge 5 seconds 100%
The Obliterator The Obliterator 3 seconds 100%
Vanquisher Arrow Vanquisher Arrow 3 seconds 100%
Venerated Locket Venerated Locket 2.5 seconds (Cosmilite Knives) 100%

From NPCs

From Duration Chance
Cosmic Guardian Body Cosmic Guardian Body 1.33 seconds 100%
Cosmic Guardian Head Cosmic Guardian Head 2 seconds 100%
Cosmic Guardian Tail Cosmic Guardian Tail 1 second 100%
Signus, Envoy of the Devourer Signus, Envoy of the Devourer 2 seconds (Essence Dust) 100%
The Devourer of Gods Body The Devourer of Gods Body 2.67 seconds (Contact)
2 seconds (Laser)
100%
The Devourer of Gods Body The Devourer of Gods Body 2.67 seconds 100%
The Devourer of Gods Head The Devourer of Gods Head 3.33 seconds (Contact)
2 seconds (Laser Wall)
2.67 seconds (God Slayer Fireball)
100%
The Devourer of Gods Head The Devourer of Gods Head 3.33 seconds 100%
The Devourer of Gods Tail The Devourer of Gods Tail 2 seconds 100%
The Devourer of Gods Tail The Devourer of Gods Tail 2 seconds 100%
The Torch God The Torch God 2.5 seconds 14.29% Revengeance Mode / 11.11% Death Mode

Immune NPCs


  • History

    These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • 2.0.3.005:
      • Increased damage against the player from 15 per second to 25.
      • Added new visual effects when inflicted.
    • 2.0.2.001: No longer reduces the player's movement speed.
    • 1.5.1.001:
      • No longer decreases defense.
      • No longer causes the Blackout effect on the player.
      • Now reduces health by 257 per second instead of 156.5 if also inflicted with Oiled.
    • 1.5.0.001: Now decreases player movement speed by 15% when inflicted.
    • 1.4.4.002: Now has its damage increased by Oiled.
    • 1.4.2.107: Fixed it not being able to stack damage on the player.
    • 1.4.2.106: Now reduces both player and enemy defense by 10.
    • 1.3.4.001: Fixed defense reduction effect on enemies not resetting.
    • 1.1.7.941: Now produces more dust when inflicted on enemies.