Bleeding
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- For the vanilla debuff page, see Bleeding.
Bleeding | |
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Statistics | |
Type | Debuff |
Effects | Unable to regenerate health naturally |
Tooltip | Cannot regenerate life |
Bleeding is a vanilla debuff that prevents natural life regeneration when inflicted. Several Calamity NPCs can inflict it. In Death Mode or on the For the worthy world seed, thorns in The Corruption or The Crimson both inflict Bleeding for 5 seconds.
The player can become immune to Bleeding by equipping Adhesive Bandage, Ankh Charm, Ankh Shield, Asgardian Aegis, Asgard's Valor, Medicated Bandage, or Shield of the High Ruler.
Causes
From NPCs
From | Duration | Chance | |
---|---|---|---|
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Aquatic Aberration | 4 seconds | 100% |
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Desert Nuisance Body | 1 second | 100% |
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Desert Nuisance Head | 3 seconds | 100% |
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Desert Nuisance Tail | 0.5 seconds | 100% |
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Desert Scourge Body | 4 seconds | 100% |
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Desert Scourge Head | 10 seconds (Contact) | 100% |
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Desert Scourge Tail | 3 seconds | 100% |
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Great Sand Shark | 10 seconds (Contact) | 100% |
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Rotdog | 3 seconds | 100% |
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Skeletron | 6-10 seconds ![]() |
100% |
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Spazmatism | 10 seconds (Contact) | 100% |
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The Leviathan | 10 seconds (Contact) | 100% |