Glacial State
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Glacial State | |
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Statistics | |
Type | Debuff |
Effects | Target cannot move at all. |
Tooltip | Cannot move |
The Glacial State is a debuff that renders the target unable to move. It is inflicted by several weapons and enemies typically related to ice.
The player can become immune to Glacial State by equipping the Fearmonger armor set or Hand Warmer. Additionally, the Warmth Potion decreases the debuff's duration by 66%.
Causes
From player
From | Duration | Chance | |
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Absolute Zero | 1 second (Contact) 0.5 second (Projectiles) |
100% |
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Aquatic Heart | 0.17-2 seconds | 100% |
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Arctic Bear Paw | 0.5 seconds | 100% |
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Avalanche | 0.5 seconds (Ice Bomb) | 100% |
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Biome Blade | 0.67 seconds (Third Swing) | 100% |
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Broken Biome Blade | 0.33 seconds (Third Swing) | 100% |
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Cosmic Discharge | 1 second (Flail) Infinite while near player and player has Cosmic Freeze buff |
100% |
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Cryo Stone | 0.5 seconds (Shield) | 100% |
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Cryophobia | 0.5 seconds (Cryo Blast) | 100% |
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Eidolon Staff | 0.5 seconds (Ice Cluster) | 100% |
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Endogenesis | 1 second | 100% |
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Flurrystorm Cannon | 0.5 seconds (Chunk, Shard) | 100% |
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Frost Barrier | 0.17-2 seconds | 100% |
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Frostcrush Valari | 0.75 seconds (Boomerang) | 100% |
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Frosty Flare | 0.5 seconds (Flare) | 100% |
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Hailstorm Bullet | 5 seconds (Flash Freeze) | 100% |
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Hoarfrost Bow | 1 second (Mist Arrow) | 100% |
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Hypothermia | 2.5 seconds (Stealth strikes) | 100% |
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Ice Barrage | 1 second (Spell) | 100% |
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Ice Turret | 0.5 seconds (Ice Shots) | 100% |
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Icebreaker | 1 seconds (Stealth strike) | 100% |
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Iridescent Excalibur | 1 second (True melee hits) | 100% |
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Kelvin Catalyst | 1.5 seconds (Stealth strikes) | 100% |
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Terratomere | 0.5 seconds (Contact) | 100% |
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True Biome Blade | 1.67 seconds (Enchanted Meat Hook) | 100% |
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Veering Wind | 0.5 seconds (Frost Wave) | 100% |
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Winter's Fury | 0.5 seconds (Snowball) | 100% |
From NPCs
From | Duration | Chance | |
---|---|---|---|
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Cryogen | 1 second (Ice Bomb) | 100% |
Immune NPCs
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.005: Added new visuals effects when inflicted.
- 2.0.2.001: Resprited. Previous sprite was
- 1.5.1.001:
- No longer decreases defense.
- Nerfed base horizontal slowness factor from 0.5x to 0.9x.
- 1.5.0.001: Now grants a 30 second global cooldown on bosses before they can be slowed again.
- 1.4.5.001: Resprited. Previous sprite was
- 1.4.4.002: Resprited. Previous sprite was
- 1.4.2.106: Now reduces defense by a flat 10 instead of cutting it by 50%.
- 1.3.4.001: Fixed defense reduction effect on enemies not resetting.
- 1.3.2.001: Resprited. Previous sprite was
- 1.2.3.006: Now also slows down vertical movement in addition to slowing horizontal movement.
- 1.1.7.805: Resprited. Previous sprite was
- 1.1.4.43: Introduced.
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