Daedalus Golem Staff
(Redirected from Daedalus Golem (buff))
Jump to navigation
Jump to search
Daedalus Golem Staff
Statistics
Type | Weapon |
---|---|
Damage | 70 Summon |
Knockback | 3 (Very Weak) |
Mana cost | 10 |
Use time | 24 Slow |
Tooltip | Summons a Daedalus Golem soldier that fires pellets and electricity 'Shining god of greed' |
Grants Buff | Daedalus Golem |
Buff tooltip | A crystal golem is following you |
Inflicts Debuff | Frostburn 100% chance |
Debuff duration | 3 seconds (Pellets) |
Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Projectile created
Sounds
Use
Lightning
Daedalus Pellet
Summons Minion |
---|
Daedalus Golem |
The Daedalus Golem Staff is a craftable Hardmode summon weapon. When used, it summons a Daedalus Golem that follows the player. When an enemy is nearby, the golem alternates between the following attacks:
- Shoots purple-blue pellets from its finger that inflict the Frostburn debuff but do not pierce.
- Channels an orb before firing red lightning bolts that pierce once.
Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Daedalus Golem Staff has over a Ruthless one is knockback.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Cryonic Bar | 12 | |
Result | ||
Daedalus Golem Staff | 1 |
Trivia
- The designs and the tooltip are references to Crystal Guardian, a boss in the video game Hollow Knight.
- The bell at the tip of the staff is a reference to the Golemancer's Bell from the Thaumcraft mod for Minecraft.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Pellets now inflict Frostburn for 3 seconds.
- 1.5.1.001: No longer considered an ice weapon.
- 1.5.0.003:
- Minions will now stand on either side of the player or enemies instead of exclusively standing on the right side.
- Minions can now walk on one-block thick floors as intended.
- 1.5.0.001: Introduced.