Debuffs

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Debuffs are status effects that affect the player or target negatively. This page lists all debuffs added by the Calamity Mod, new mechanics involving debuffs, and changes to vanilla debuffs.

Debuff Resistances and Vulnerabilities

The Calamity Mod introduces a debuff resistance and vulnerability system. There are five sets of debuffs that enemies may be resistant or vulnerable to: cold, water, sickness, electricity and heat. If an NPC is vulnerable to one of these sets, damage over time (DoT) effects from that set are 2x as effective. If an NPC is resistant to one of these sets, all effects from that set are 0.5x as effective.

In the table below, Tango Tick1.png represents a vulnerability and Tango Cross1.png represents a resistance.

 
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Amplification

Certain buffs, debuffs, and equipment can amplify the effects of these vulnerabilities or cancel out resistances:

  • NPCs that are Wet or submerged in water, lava, or honey are considered vulnerable to electricity.
    • If that NPC is already vulnerable to electricity, then electricity debuffs are 1.5x more effective again on that NPC. This means they will be 3x as effective in total.
    • If that NPC is resistant to electricity, then being Wet or submerged cancels out the resistance. This means that electricity debuffs will work as normal while that NPC is Wet or submerged.
  • The same logic applies to Slimed or Sparkle Slimed NPCs with heat debuffs as well as Irradiated NPCs with sickness debuffs.
Item Debuff Type Boost
Cryo StoneCryo Stone Bestiary Cold.png Cold +50%
Snow armorSnow armor Bestiary Cold.png Cold +25%
Evergreen GinEvergreen Gin Bestiary Water.png Water
Bestiary Sickness.png Sickness
+25%
Toxic HeartToxic Heart Bestiary Sickness.png Sickness +50%
The TransformerThe Transformer Bestiary Electricity.png Electricity +50%
Cinnamon RollCinnamon Roll Bestiary Heat.png Heat +50%
FireballFireball Bestiary Heat.png Heat +25%
Flame Waker BootsFlame Waker Boots Bestiary Heat.png Heat +25%
Hellfire TreadsHellfire Treads Bestiary Heat.png Heat +50%

NPC-Specific Resistances

Some NPCs are less affected by their vulnerabilities:

  • Worm NPCs that are vulnerable to a certain set of debuffs only cause them to be 1.5x as effective, rather than the normal 2x.
    • Similarly, amplifications only increase effectiveness by 1.25x instead of 1.5x (bringing the total to 1.875x effectiveness from 3x).
  • The Slime God shares this logic, but only for heat debuffs.

Debuffs by Category

Bestiary Cold.png Cold debuffs

Bestiary Water.png Water debuffs

Bestiary Sickness.png Sickness debuffs

Bestiary Electricity.png Electricity debuffs

Bestiary Heat.png Heat debuffs


Boss Slows and Stuns

In the Calamity Mod, many bosses are now vulnerable to most debuffs that allow them to be slowed down or stunned. However, after being afflicted with one of these debuffs, the boss will become immune to slowing effects from these debuffs for 30 seconds.

Boss Slowing Debuffs

Boss Stunning Debuffs

List of debuffs

From enemies

Debuff From Effect Tooltip
Armor Crunch Armor Crunch Golem, Ravager, Earth Elemental, The Leviathan, several Skeleton-type Dungeon enemies, and various weapons. -15 defense and -50% damage reduction (to player)
-15% damage reduction (to enemy)
Your armor is shredded
Astral Infection (debuff) Astral Infection Astrum Aureus, Astrum Deus, enemies in the Astral Infection biome, Astral Infection-themed items, Nucleogenesis, and The Amalgam. No health regeneration
-12 health per second and -10% damage (to player)
-37.5 health per second and -5% contact damage (to enemy)
Your flesh is melting off
Boss Effects Boss Effects While any boss is alive -80% spawn rate
-99.9% maximum spawn count
+400% Nurse healing cost
Target Dummy and Super Dummy hitboxes are disabled
The nearby boss is:
Greatly reducing enemy spawn rates
Increasing Nurse healing cost by 400%
Disabling Target and Super Dummy hitboxes
Brain Rot Brain Rot Eater of Worlds, The Hive Mind, Corruptor, and weapons dropped from The Hive Mind. No health regeneration
-4 health per second (to player)
-20 health per second (to enemy)
Your neurons are popping like corn kernels
Brimstone Flames Brimstone Flames Brimstone Elemental, Calamitas Clone and her brothers, Exo Mechs, The Torch God, enemies in the Brimstone Crag, Pot of Pain, and various weapons. No health regeneration
-15 health per second (to player)
-30 health per second (to enemy)
Incinerating both body and mind
Burning Blood Burning Blood Eye of Cthulhu and its minions, The Perforators, enemies from the Blood Moon, Rem's Revenge, Respiteblock, and several Blood themed weapons. No health regeneration
-4 health per second (to player)
-20 health per second (to enemy)
Your blood is on fire
Clamity Clamity Giant Clam Increased spawn rate of Clams
0% spawn rate of everything else
The clams have been angered!
Crush Depth Crush Depth The Abyss and some of its enemies, Briny Baron, Mad Alchemist's Cocktail Glove, The Old Reaper, and Abyss-themed items. No health regeneration
-9 health per second (to player)
-50 health per second (to enemy)
Crushed by aquatic pressure
Dragonfire Dragonfire Yharon, Dragon of Rebirth, The Torch God, Pot of Pain, and items dropped from Yharon. No life regeneration and -30 health per second (to player)
-480 health per second (to enemy)
Engulfed by roaring flames
Extreme Gravity Extreme Gravity Astrum Deus and The Devourer of Gods -25% flight time
Infinite flight is disabled
25% decreased wing time
Infinite flight is disabled
Fish Alert Fish Alert Luminous Corvina Enemies in the Abyss can notice the player more easily and from further away. The abyssal creatures have spotted you!
Glacial State Glacial State Cryogen and various weapons. Target cannot move at all. Cannot move
God Slayer Inferno God Slayer Inferno Signus, Envoy of the Devourer, The Devourer of Gods and his minions, The Torch God, Pot of Pain, Prismatic armor, and The Devourer of Gods-themed items. No health regeneration
-25 health per second (to player)
-125 health per second (to enemy)
Your flesh is burning off
Holy Flames Holy Flames Empress of Light, Lunatic Cultist, Primordial Wyrm, Profaned Guardians, Providence, the Profaned Goddess, The Torch God, profaned enemies, Pot of Pain, and various weapons. No health regeneration
-20 health per second (to player)
-100 health per second (to enemy)
Dissolving from holy light
Holy Inferno Holy Inferno Providence, the Profaned Goddess Target takes damage that exponentially increases in severity as time spent away from Providence increases to a maximum of 100 health per second. You've gone too far from the Profaned Goddess!
Icarus' Folly Icarus' Folly Providence, the Profaned Goddess -33% flight time
Infinite flight is disabled
33% decreased wing time
Infinite flight is disabled
Irradiated Irradiated Aquatic Scourge, The Old Duke, Acid Rain enemies, Mythril Knife, Nucleogenesis, The Amalgam, and Acid Rain-themed weapons. -10 defense
-10% damage reduction
-2 health per second (to player)
-10 health per second and increased effectiveness of sickness debuffs (to enemy)
Your skin is burning off
Miracle Blight Miracle Blight XF-09 Ares, XM-05 Thanatos, Iridescent Excalibur, some Exo Mechs drops, and weapons made with Miracle Matter. No health regeneration
-40 health per second (to player)
-1250 health per second (to enemy)
Exotic resonance shreds your corporeal form
Nightwither Nightwither Empress of Light, Moon Lord, Providence, the Profaned Goddess, Polterghast, Umbraphile armor, Polterghast drops, and various weapons. No health regeneration
-20 health per second (to player)
-100 health per second (to enemy)
Incinerated by lunar rays
NO U NO U THE LORDE Armor and accessories are disabled
All buffs are removed
Maximum health cannot be over 600
Equips disabled
Plague Plague The Plaguebringer Goliath, Plague enemies, Norfleet, The Amalgam, and Plague-themed items. No health regeneration
-15 health per second and -10% damage (to player)
-50 health per second and -5% contact damage (to enemy)
Rotting from the inside
Riptide (debuff) Riptide Some enemies from the Abyss, Abyssal Amulet, Depth Crusher, and Leviathan Ambergris. No health regeneration
-3 health per second (to player)
-15 health per second (to enemy)
Lashed at by powerful waters
Sulphuric Poisoning Sulphuric Poisoning Radiators post-Polterghast, water in the Sulphurous Sea, The Amalgam, and Old Duke drops. No health regeneration
-3 health per second (to player)
-120 health per second (to enemy)
The acidic water burns away your flesh
Vulnerability Hex Vulnerability Hex Calamitas Clone, Supreme Witch, Calamitas and her minions, The Torch God, Calamity, Cinders of Lament, Pot of Pain, and weapons enchanted with Aflame. No health regeneration
-17.5 health per second, -20 defense, -10% damage reduction, and -25% flight time (to player)
-1332 health per second and maximum velocity is set to 5(to enemy)
Your mental fortitude is fading
Warped Warped The Devourer of Gods 1.01x vertical velocity every frame Movement is being warped
Weak Petrification Weak Petrification Ravager -50% flight time
Double jumps are disabled
Your vertical movement is weakened
Whispering Death Whispering Death Polterghast, Signus, Envoy of the Devourer, The Devourer of Gods, Phantom Spirit, and several weapons. No health regeneration
-20% damage (to player)
-10% contact damage (to enemy)
Death approaches; attack power and life regen reduced

From Alcohols

Debuff Effects Duration
Positive Negative
Alcohol Poisoning Alcohol Poisoning n/a -1.5 HP/s for each drink active While 3 or more drinks are active (Everclear counts as 2)
Cirrus' Dress will increase this limit by 2
Bloody Mary (debuff) Bloody Mary During a Blood Moon, +10% damage and movement speed -2 HP/s
-4% defense
8 minutes
Caribbean Rum (debuff) Caribbean Rum +1 HP/s
+10% movement speed
+20% flight time
-10% defense
Warped effect, making you floaty
8 minutes
Cinnamon Roll (debuff) Cinnamon Roll +5 mana/s and less delay before mana begins regenerating
+25% player-inflicted heat debuff DoT
-10% defense 8 minutes
Everclear (debuff) Everclear +25% damage -5 HP/s
-30% defense
1 minute
Evergreen Gin (debuff) Evergreen Gin +25% player-inflicted water and sickness debuff DoT -0.5 HP/s 8 minutes
Fab Fab +8% damage
When struck for 1 damage, +5 immunity frames. When struck for more than 1 damage, +10 immunity frames
-10% defense 15 minutes
Fireball (debuff) Fireball +25% player-inflicted heat debuff DoT -0.5 HP/s 8 minutes
Grape Beer (debuff) Grape Beer Restores 100 health and mana -3% defense
Potion Sickness for 1 minute and Mana Sickness for 5 seconds
15 seconds
Margarita (debuff) Margarita Restores 200 health and mana
Halves the duration of most debuffs
-6% defense
-0.5 HP/s
Potion Sickness for 1 minute and Mana Sickness for 5 seconds
3 minutes
Moonshine (debuff) Moonshine +10 defense
+3% damage reduction
-0.5 HP/s 8 minutes
Moscow Mule (debuff) Moscow Mule +9% damage
+50% knockback
+3% critical strike chance
-2 HP/s 8 minutes
Old Fashioned (debuff) Old Fashioned +50% armor set bonus and accessory damage -25% damage 6 minutes
Red Wine (debuff) Red Wine Restores 200 health -0.5 HP/s 15 seconds
Rum (debuff) Rum +1 HP/s
+10% movement speed
-5% defense 8 minutes
Screwdriver (debuff) Screwdriver Multiplies piercing projectile damage by 1.05 -0.5 HP/s 8 minutes
Star Beam Rye (debuff) Star Beam Rye +50 maximum mana
+8% magic damage
+10% reduced mana costs
-6% defense
-1 HP/s
8 minutes
Tequila (debuff) Tequila During daytime, +5 defense, +4% critical strike chance, and +10% knockback -0.5 HP/s 8 minutes
Tequila Sunrise (debuff) Tequila Sunrise During daytime, +10 defense, +8% critical strike chance, and +20% knockback -1 HP/s 8 minutes
Vodka (debuff) Vodka +6% damage
+2% critical strike chance
-0.5 HP/s
-5% defense
8 minutes
Whiskey (debuff) Whiskey +4% damage
+2% critical strike chance
+20% knockback
-5% defense 8 minutes
White Wine (debuff) White Wine Restores 300 mana
+8% magic damage
-6% defense
-0.5 HP/s
5 minutes

From Items and the Environment

Icon Name From Effect Tooltip
Enraged Enraged Demonshade armor The player deals 125% more damage but takes 25% more damage. Total damage multiplied by 2.25x, but you take 1.25x damage
Frozen Lungs Frozen Lungs Water in the Snow biome and Ice biome in Expert Mode The breath meter decreases significantly faster. The icy waters restrict your breathing
Mana Burn Mana Burn Chaos Stone if the player is inflicted with Mana Sickness Exponentially deals more damage to the player over time, peaking at 36 damage per second. Replaces Mana Sickness. The excess of mana sears your body and mind
Noseless Popo Noseless Popo Magic Scarf and Hat The player (as a snowman) loses their nose Your nose has been stolen!
Searing Lava Searing Lava Lava in the Brimstone Crag Player loses 15 health per second. The brimstone lava sears your flesh
Weak Brimstone Flames Weak Brimstone Flames Using any weapon with the Aflame Enchantment The player loses 3.5 health per second. Using the Supreme Witch's power causes you to suffer, but makes your weapons strong
Withered Withered Using any weapon with the Withering Enchantement Decreases life regeneration based on how long the Enchanted weapon had been held for. Holding withered weapons causes you to suffer but makes your weapons strong

From the player

Icon Name From Effect Tooltip
Absorber Affliction Absorber Affliction The Absorber Reduces enemy damage reduction by 30%. Damn nature, you scary!
Banishing Fire Banishing Fire Angelic Alliance The target will lose 0.2% of its max health per second, or take 2000 damage per second; whichever is greater. You shall not be forgiven for your sins
Clammed Clammed Snap Clam Target loses 30 health per second per attached clam, capping at 2 clams. Clapped by Snap Clams
Crumbling Crumbling Broken Biome Blade, Craw Carapace, Flask of Crumbling, and Rotten Dogtooth If inflicted on an enemy: Target's damage reduction is multiplied by 0.92.
If inflicted on a player: Target loses 10 defense and their damage reduction is multiplied by 0.7.
Your armor is damaged
Elemental Mix Elemental Mix Elemental weapons, Elemental Gauntlet, and Ultima. If inflicted on an enemy: Target loses 200 health per second.
If inflicted on the player: Target loses 25 health per second.
A beautiful elemental symphony is flaying you alive
Eutrophication Eutrophication Big coral from Coral Cannon, Eutrophic Scimitar, Clam Crusher, Prismalline, and Abyssal Mirror shards Reduces the target's movement speed by 5% per frame. If the target is vulnerable to water debuffs, it is slowed down by 40% per frame. If it is resistant to water debuffs, then it is slowed down by only 1% per frame Excessive nutrients restrict your movement
Galvanic Corrosion Galvanic Corrosion Hydra, Shock Grenade and Tesla Potion Reduces the target's movement speed by 5% per frame. If the target is vulnerable to electricity debuffs, it is slowed down by 40% per frame. If it is resistant to electricity debuffs, then it is slowed down by only 1% per frame. Your limbs have begun to corrode
Kami Flu Kami Flu Yanmei's Knife Target's damage reduction is reduced by 20%, they take 125 damage per second, and restricts the targets maximum horizontal and vertical velocity to 16. Defenseless and dying
Marked for Death Marked for Death Lunic Eye, Anti-materiel Rifle, and Deep Wounder. Target's damage reduction reduced by 50%. Damage reduction reduced
Pearl Aura Pearl Aura Giant Pearl Target's horizontal and vertical speeds are slowed. Slowed down
Profaned Crystal Whip Debuff Profaned Crystal Whip Debuff Profaned Soul Crystal Target takes 20% (40% if the player is empowered) more damage. Your flesh has been torn asunder by a profaned crystalline whip!
Profaned Weakness Profaned Weakness Relic of Resilience Target's next attack damage is reduced by 45%. You do less damage
Rancor Burn Rancor Burn Rancor Causes enemies to disintegrate into ashes on death. Burning
Sage Poison Sage Poison Viral Sprout Deals a constant damage over time, increasing in damage the more Sage Spirits are present. Poisoned
Shellfish Claps Shellfish Claps Mollusk armor and Shellfish Staff Target loses 31 health per second per summoned shellfish, capping at 5 shellfish, or 155 damage per second. Clamfest
Shred Shred Soma Prime Deals 150 damage per second and can apply on top of each other. Someone built ten Tri-Tip Daggers...
Temporal Sadness Temporal Sadness Teardrop Cleaver Target's contact damage is reduced by 50%, and movement speed is reduced by 50% per frame. You are crying
Time Distortion Time Distortion Time Bolt and Chronomancer's Scythe Target's movement speed is reduced by 15% per frame. Time is slowed
Vaporfied Vaporfied Aestheticus If inflicted on an enemy: Target loses 15 health per second and reduces their movement speed by 5% per frame.
If inflicted on a player: Target loses 4 health per second and reduces their movement speed by 2% per frame.
Vape
Wither Wither Rem's Revenge Reduces enemy's defense by 20. Withered...
Defense decreased by 20

Vanilla Debuff Changes

Debuff From Vanilla Calamity
Acid Venom Acid Venom Various weapons and enemies. No health regeneration
-15 health per second (to player)
-30 health per second (to enemy)
No health regeneration
-15 health per second (to player)
-30 health per second and -5% contact damage (to enemy)
Enemies affected by the debuff through the Leviathan Teeth, Lionfish, or Jaws of Oblivion take 15 damage per second for each projectile stuck onto the target, up to a maximum of 6 projectiles
Betsy's Curse Betsy's Curse Betsy's Wrath -40 defense -40 defense and DR multiplied by 0.66
Chaos State Chaos State Rod of Discord, Normality Relocator, and Spectral Veil -14% of maximum health upon use of Rod of Discord Rod of Discord, Normality Relocator and Spectral Veil teleports cannot be used
While in the Abyss, spawns the Primordial Wyrm
Ichor (debuff) Ichor Various weapons, Flask of Ichor and The Perforator Hive -15 defense -10 defense
Oiled Oiled Totality Breakers and Draconic Destruction -25 health per second while afflicted by a flame debuff +25 damage per second on flame debuffs
Shadowflame Shadowflame Various weapons, various enemies in Revengeance Mode No health regeneration
-15 health per second
No health regeneration
-15 health per second (to player)
-30 health per second (to enemy)
Slow Slow Various enemies and bosses -50% horizontal movement speed -5% movement speed per frame
Tipsy Tipsy Ale, Sake -4 defense
+2% melee critical strike chance
+10% melee speed
+10% melee damage
+5 Fishing Power
-5% defense
+10% melee damage
+5 Fishing Power
Is considered an alcohol and counts towards Alcohol Poisoning
Water Candle (debuff) Water Candle Water Candle +33% spawn rate
+50% maximum spawn count
+48.15% spawn rate
+60% maximum spawn count
Webbed Webbed Web Ball, Black Recluse, Jungle Creeper 0x movement speed
Unable to use most items
-15% movement speed per frame

Trivia

See also