Nebulous Core

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Nebulous Core
  • Nebulous Core.png
Stack digit 1.png
Tooltip10% increased damage
Summons floating nebula stars to protect you
You will survive an attack that would have killed you and be healed 100 HP
This effect has a 90 second cooldown
Inflicts DebuffGod Slayer InfernoGod Slayer Inferno
100% chance

Debuff duration3 seconds
Debuff tooltipYour flesh is burning off
RarityRarity Level: 14
Sell 28 Gold Coin.png
Research1 required
Projectiles created
Nebula Star
Nebula Star
Nebula Dust
Nebula Dust
Cooldown used
Nebulous Core Cooldown
Nebulous Core Cooldown
90 seconds (After reviving)
Dropped by
The Devourer of Gods1100%

The Nebulous Core is a post-Moon Lord accessory dropped by The Devourer of Gods. It grants the player 10% increased damage and causes floating nebula stars to randomly spawn around the player, similar to the Spore Sac. Nebula stars deal 250 typeless damage which scale with the player's strongest class damage bonuses, and up to 10 stars can exist at a time. The nebula stars inflict the God Slayer Inferno debuff. It also grants the player a revive when hit with a lethal attack, healing the player for 100 HP when the effect triggers, this effect has a 90 second cooldown.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Projectiles now inflict God Slayer Inferno.
    • Nerfed damage boost from 12% to 10% and nebulous star damage from 1500 to 250.
    • Revive is now guaranteed, but has a 90 second cooldown.
    • Buffed star damage from 300 to 1500.
    • Resprited.
  • Removed critical strike chance boost, but buffed damage boost from 10% to 12%.
  • Halved the amount of dust created by item's revives.
  • Nerfed damage and critical strike chance boosts from 20% to 10%.
    • Buffed nebula star projectile damage from 220 to 300.
    • No longer provides 50 max mana, 15% reduced mana cost, 15% magic damage, and 15% magic critical strike chance boosts.
    • No longer spawns falling stars when the wearer is damaged.
    • Now provides 20% damage and critical strike chance to all damage types.
    • Now grants the wearer a 10% chance to survive a fatal hit, healing them for 100 health.
  • Nebula dust now hits every 3 frames.
  • 1.1.7: Increased speed of star projectiles.
  • Resprited star and dust projectiles.
    • Buffed magic damage boost, mana cost reduction, and magic critical strike chance boost from 10% to 15%.
    • Buffed star damage from 90 to 220, and knockback from 2 to 3.
  • Broke up tooltip to use separate lines instead of it all being on one line.
    • No longer makes the player immune to Distorted.
    • Resprited.
  • Dust now deals 33% damage to The Devourer of Gods.
  • Now spawns homing nebula balls when equipped.
    • Now has a tooltip describing its effects.
    • No longer stacks up to 999.
  • 1.1:
    • Now uses the Rarity Level: rainbow rarity.
    • Now provides 50 max mana, 10% reduced mana cost, 10% increased magic damage and critical strike chance, and Star Cloak's on hit effect.
    • Fixed it being unequippable.
  • 1.0.3: Fixed an item gravity bug.
  • 1.0: Introduced.