1.2.3.002

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1.2.3.002
1.2.3.002
"Death Mode Rework"
Release date November 17, 2017
Version chronology
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1.2.3.001 1.2.3.003
Useful links
Version history  •  All patches

The 1.2.3.002 update completely changed Death Mode, and made it rework and buff bosses instead of simply being a mode where the player dies in one hit.

Changes

Bosses

Astrum Deus

  • Each worm now gets 40,000 Death Mode health in Death Mode.
  • Increased speed in Death Mode.

Brain of Cthulhu

  • Now gains a 2x Death Mode health modifier in Death Mode.

Brimstone Elemental

  • Now gets 44,800 Death Mode health in Death Mode.
  • Now switches through phases quicker in Death Mode.

Bumblebirb

  • The main Bumblebirb now gets 750,000 Death Mode health in Death Mode.

Calamitas

  • First phase now gets 25,600 Death Mode health in Death Mode.
  • Second phase now gets 40,000 Death Mode health in Death Mode.
  • Cataclysm now gets 14,400 Death Mode health in Death Mode.
  • Catastrophe now gets 12,800 Death Mode health in Death Mode.
  • Now fires more aggressively in Death Mode.
  • Now summons 2 pairs of brothers at 55% and 10% health in phase 2 in Death Mode.

Ceaseless Void

  • Now spawns more beam portals in Death Mode.

Crabulon

  • Buffed health from 3000 / 4800 Expert Mode / 7200 Revengeance Mode to 5000 / 8000 Expert Mode / 9600 Revengeance Mode, and it now gets 13,600 Death Mode health in Death Mode.
  • Now switches through attacks quicker in Death Mode.

Cryogen

  • Now gets 32,000 Death Mode health in Death Mode.
  • Now shoots more often in Death Mode.

Desert Scourge

  • Now gets 10,720 Death Mode health in Death Mode.

The Destroyer

  • Now gains a 1.6x Death Mode health modifier in Death Mode.

The Devourer of Gods

  • First phase now gets 1,200,000 Death Mode health in Death Mode.
  • Second phase now gets 880,000 Death Mode health in Death Mode.
  • Laser walls now appear faster in Death Mode.

Duke Fishron

  • Now gains a 2.3x Death Mode health modifier in Death Mode.
  • Now enters phase 3 upon reaching 50% health in Death Mode.

Eater of Worlds

  • Now gains a 1.5x Death Mode health modifier in Death Mode.

Eye of Cthulhu

  • Now gains a 2x Death Mode health modifier in Death Mode.
  • Now charges faster and more often in Death Mode.

Golem

  • Now gains a 7x Death Mode health modifier in Death Mode.
  • Now fires fireballs and lasers faster in Death Mode.

The Hive Mind

  • First phase now gets 5600 Death Mode health in Death Mode.
  • Second phase now gets 11,200 Death Mode health in Death Mode.
  • Now fires vile clots less often.

Jungle Dragon, Yharon

  • Now gets 4,640,000 Death Mode health in Death Mode.
  • Homing fireballs now gain stronger homing properties in Death Mode.
  • Now enters phases 2 and 3 earlier and stays in them for longer in Death Mode.
  • No longer does "slow" charges, and instead only does "fast" charges in Death Mode.

King Slime

  • Now gains a 1.8x Death Mode health modifier in Death Mode.
  • Now faster and teleports more often in Death Mode.

Lunatic Cultist

  • Now rains projectiles much faster in Death Mode.
  • Phantasm Dragon now gains a 12x Death Mode health modifier in Death Mode.

Moon Lord

  • Core now gains a 1.6x Death Mode health modifier in Death Mode.
  • Eyes now gain a 1.4x Death Mode health modifier in Death Mode.
  • Now spawns 2 waves of 9 True Eyes of Cthulhu in Death Mode instead of 1.

The Perforators

  • The Perforator Hive now gets 10,400 Death Mode health in Death Mode.
  • The Perforator Hive's blood geysers no longer collide with tiles in Death Mode.

The Plaguebringer Goliath

Plantera

  • Now gains a 1.8x Death Mode health modifier in Death Mode.
  • Now fires petals as fast as her enraged state in Death Mode.

Polterghast

  • Now gets 672,000 Death Mode health in Death Mode.
  • Laser arms now spawn in phase 2 instead of phase 3 in Death Mode.

Providence, the Profaned God

  • Now gets 424,000 Death Mode health in Death Mode.
  • Now more aggressive in Death Mode.

Queen Bee

  • Now gains a 1.5x Death Mode health modifier in Death Mode.
  • Now charges more often and fires more stingers in Death Mode.

Ravager

  • Body now gets 124,800 Death Mode health in Death Mode.
  • Now spawns with two extra homing claws in Death Mode.

Signus, Envoy of the Devourer

  • Now gets 512,000 Death Mode health in Death Mode.
  • Now switches through phases quicker in Death Mode.

The Slime God

  • Core now gets 3520 Death Mode health in Death Mode.
  • Ebonian and Crimulan Slime Gods, and their split forms now shoot mines more often in Death Mode.

Siren and Leviathan

  • Nerfed the Siren's health from 30,000 / 48,000 Expert Mode / 52,800 Revengeance Mode to 30,000 / 48,000 Expert Mode / 51,200 Revengeance Mode, and she now gets 64,000 Death Mode health in Death Mode.
  • The Leviathan now gets 84,800 Death Mode health in Death Mode.
  • Both are now more aggressive in Death Mode.

Skeletron

  • Now gains a 1.6x Death Mode health modifier in Death Mode.
  • Hands now gain a 1.3x Death Mode health modifier in Death Mode.
  • Now fires skulls more often in Death Mode.

Skeletron Prime

  • Now gains a 1.3x Death Mode health modifier in Death Mode.

Supreme Calamitas

  • Buffed health from 1,400,000 / 2,240,000 Expert Mode / 2,400,000 Revengeance Mode to 2,300,000 / 3,680,000 Expert Mode / 4,000,000 Revengeance Mode, and she now gets 4,800,000 Death Mode health in Death Mode.
  • Buffed contact damage in Normal Mode from 500 to 650.
  • Most projectiles are now faster.
  • Brothers and Supreme Soul Seekers now despawn if Supreme Calamitas is not alive.
  • Hitcap now lowers to 15 Death Mode in Death Mode.
  • Arena is now smaller in Death Mode.

The Twins

  • Both eyes now gain a 1.6x Death Mode health modifier in Death Mode.

Wall of Flesh

  • Now gains a 2.5x Death Mode health modifier in Death Mode.

Balance

  • Nerfed Auric Tesla armor's movement speed and acceleration boosts from 40% to 20%.
  • Buffed Bloody Edge's damage from 42 to 47, and gave it auto swing.
  • Nerfed Celestial Tracers and Drew's Wings' horizontal speed from 20 to 15, and horizontal acceleration from 4.5 to 3.
  • Increased Celestus' range.
  • Death Mode changes:
    • No longer makes the player instantly die when taking any damage.
    • Now grants a global 1.4x Death Mode damage modifier to all enemies.
  • Nerfed Elysian Tracers' run speed from 25 to 20, movement speed boost from 25% to 20%, horizontal speed from 17 to 14, and horizontal acceleration from 3.8 to 3.
  • Rebalanced Galactus Blade. Comets now explode on impact. True melee hits now inflict On Fire! and Frostburn for 10 seconds, instead of On Fire! for 20 seconds and Cursed Inferno for 10 seconds.
  • Nerfed Seraph Tracers' horizontal speed from 15 to 12, and horizontal acceleration from 3.2 to 3.
  • Nerfed Silva armor's movement speed and acceleration boosts from 30% to 10%.

Resprites

  • Resprited Forsaken Saber and Galactus Blade.
  • Resprited Seraph Tracers.

Additional Changes

  • Death changes:
    • Changed tooltip's first line from "Makes all damage one-shot you." to "Makes bosses even more EXTREME", and added the lines "Effect will only work if revengeance mode is active" and "Using this while a boss is alive will instantly kill you and despawn the boss".
    • Can now only be used if Revengeance Mode is active.
    • Will now instantly kill the player if used while any boss is active.
    • Removed the word "Instant" from Death's status messages.
  • Galactus Blade now produces less dust.

Fixes

  • Fixed several multiplayer desync bugs with the mod's enemies.