1.4.0.001

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1.4.0.001
1.4.0.001
"Astral Expansion"
Release date November 20, 2018
Version chronology
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1.3.4.103 1.4.0.002
Useful links
Version history  •  All patches
Not to be confused with the vanilla 1.4.0.1 update, or Calamity's 2.0.0.001 update which ported Calamity to the vanilla 1.4 series of updates.

The 1.4.0.001 update, also known as the Astral Expansion, overhauled the Astral Meteor into a full biome known as the Astral Infection. It also reworked Astrageldon Slime into Astrum Aureus, added two new Town NPCs, made a large amount of accessory nerfs, and added the Boss Rush event.

Additions

Enemies and NPCs

Blocks, Furniture, and Walls

Weapons

Buffs and Debuffs

Potions

Other

Changes

Bosses

Aquatic Scourge

  • Buffed health from 73,000 / 116,800 Expert Mode / 129,600 Revengeance Mode / 152,000 Death Mode to 73,000 / 116,800 Expert Mode / 136,000 Revengeance Mode / 160,000 Death Mode.
  • Nerfed head damage reduction from 15% to 10%, body damage reduction from 20% to 5%, and tail damage reduction from 30% to 15%.
  • Now drops Sulphurous Sand.

Astrum Aureus

  • Stats:
    • Nerfed health from 61,000 / 97,600 Expert Mode / 129,720 Revengeance Mode / 188,600 Death Mode to 51,000 / 81,600 Expert Mode / 104,120 Revengeance Mode / 161,400 Death Mode, buffed contact damage from 10 / 16 Expert Mode to 70 / 112 Expert Mode, and buffed defense from 0 to 120.
    • Now has 10% damage reduction.
  • AI:
    • No longer jumps at all times.
    • Now shoots blasts of lasers in succession instead of shooting a blast of fireballs after every few jumps.
    • Now shoots homing crystals in multiple directions instead of fireballs.
    • Now spawns Aureus Spawns occasionally in Revengeance Mode and higher.
    • Will now occasionally attempt to jump onto the player.
    • Will now occasionally teleport above the player.
  • Other:
    • Now uses a custom hurt sound.
    • Now has a unique sound when landing on tiles.
    • No longer has transparency.

Astrum Deus

  • Buffed main worm's health from 25,000 / 40,000 Expert Mode / 54,000 Revengeance Mode / 82,000 Death Mode to 25,000 / 40,000 Expert Mode / 57,360 Revengeance Mode / 86,000 Death Mode.
  • Buffed smaller worm health from 8000 / 12,800 Expert Mode / 17,280 Revengeance Mode / 26,240 Death Mode to 8000 / 12,800 Expert Mode / 19,200 Revengeance Mode / 26,240 Death Mode.
  • Nerfed main worm's head damage reduction from 15% to 10%, body damage reduction from 25% to 10%, and tail damage reduction from 50% to 35%.
  • Nerfed flying Astrum Deus Probe variant's damage reduction from 35% to 20%.
  • Damage dealt to the body segments of both the small worms and large one are now reduced by 70% instead of 50% when said worm is below 33% health.
  • The body segments of both the small and large worms no longer force projectiles to pierce once when below 33% health.
  • Now drops Stardust.

Brain of Cthulhu

Brimstone Elemental

  • Lowered phase 2's fireball fire rate.

Calamitas

  • Buffed phase 1's health from 10,000 / 16,000 Expert Mode / 21,600 Revengeance Mode / 32,800 Death Mode to 10,000 / 16,000 Expert Mode / 24,000 Revengeance Mode / 36,000 Death Mode.
  • Buffed phase 2's health from 27,500 / 44,000 Expert Mode / 54,000 Revengeance Mode / 90,000 Death Mode to 27,500 / 44,000 Expert Mode / 58,800 Revengeance Mode / 96,400 Death Mode.
  • Buffed Cataclysm's health from 3000 / 6000 Expert Mode / 8100 Revengeance Mode / 9000 Death Mode to 3000 / 6000 Expert Mode / 8800 Revengeance Mode / 10,000 Death Mode.
  • Buffed Catastrophe's health from 2500 / 5000 Expert Mode / 6750 Revengeance Mode / 8000 Death Mode to 2500 / 5000 Expert Mode / 7350 Revengeance Mode / 8800 Death Mode.
  • Nerfed damage reduction from 30% to 15%.
  • Nerfed Cataclysm and Catastrophe's damage reductions from 30% to 15%.
  • Nerfed Soul Seeker damage reduction from 25% to 10%.
  • Lowered projectile fire rates for Calamitas and her brothers.

Ceaseless Void

  • Critical hits are now forced to deal 1 damage.

Crabulon

  • Now shoots Crab Shroom projectiles less often.

Cryogen

  • Buffed health from 17,900 / 28,640 Expert Mode / 38,880 Revengeance Mode / 59,040 Death Mode to 17,900 / 28,640 Expert Mode / 42,080 Revengeance Mode / 63,840 Death Mode.
  • Nerfed damage reduction from 15% to 10%.
  • Nerfed Cryogen's Shield damage reduction from 60% to 40%.
  • Now shoots ice bombs less often.
  • Aurora Spirits and Cryocores now have gores.

Desert Scourge

  • Buffed health from 2300 / 3680 Expert Mode / 4000 Revengeance Mode / 7840 Death Mode to 2300 / 3680 Expert Mode / 4240 Revengeance Mode / 8160 Death Mode.
  • Nerfed body damage reduction from 10% to 5%, and tail damage reduction from 25% to 10%.
  • Lowered sand blast fire rate.
  • Now drops Sand Blocks.

The Destroyer

  • Buffed base health modifier from 1.15x Revengeance Mode / 1.5x Death Mode to 1.25x Revengeance Mode / 1.6x Death Mode.
  • Buffed Draedon's Remote variant's health modifier from 1.6x / 2.5x Death Mode to 1.8x / 2.7x Death Mode.
  • Buffed Probe's base health modifier in Death Mode from 1.8x Death Mode to 1.9x Death Mode.
  • Buffed Probe's Draedon's Remote variant's health modifier in Death Mode from 2.5x Death Mode to 2.7x Death Mode.
  • Nerfed head damage reduction from 15% to 10%, body damage reduction from 25% to 20%, and tail damage reduction from 60% to 35%.
  • Nerfed Probe damage reduction from 30% to 25%.
  • Lowered projectile fire rates in Revengeance Mode.

The Devourer of Gods

  • Now spawns 10 seconds after defeating Signus instead of 1 second.
  • The sentinels now spawn 2 minutes after one another if the current one hasn't been killed yet instead of 10 minutes.
  • Now drops Cosmilite Bricks in phase 2.

Duke Fishron

  • Now transitions into phase 3 upon reaching 33% health in Revengeance Mode instead of 20%.

Eater of Worlds

  • Lowered projectile fire rates in Revengeance Mode.

Eye of Cthulhu

  • Now starts rapidly charging upon reaching 50% health in Revengeance Mode instead of 25% health.
  • Now transitions into phase 2 upon reaching 90% health in Death Mode instead of 80%.

Golem

  • Buffed health modifier from 3x Revengeance Mode / 8x Death Mode to 3.5x Revengeance Mode / 8.5x Death Mode.
  • Nerfed damage reduction from 20% to 15%.

The Hive Mind

Jungle Dragon, Yharon

  • Angery Flame's aggressiveness no longer scales with Yharon's health.
  • Angery Flame now fires projectiles 3x more often.
  • Removed upward homing fireballs.
  • Now has a limit of 4 Bumblebirbs instead of 2 and can spawn them in phase 2.
  • Reduced randomness of Yharon's flare dust's speed.
  • Adjusted various projectile rates and velocities.
  • Now heals quicker.
  • Now has custom roars.
  • Now drops Terminus in phase 2.
  • Now takes no damage from attacks that would deal over 10% of Yharon's health instead of 4%.
  • Bumblebirbs are now less aggressive, but have higher overall speed.

King Slime

  • Lowered aggressiveness in Revengeance Mode.

Lunatic Cultist

  • Nerfed damage reduction from 10% to 5%.
  • Lowered projectile fire rates in Death Mode.

Moon Lord

  • Nerfed eyes and core damage reduction from 10% to 5%.
  • Nerfed True Eye of Cthulhu damage reduction from 10% to 5%.
  • Lowered projectile fire rates in Revengeance Mode.

The Perforators

  • Now have gores.
  • Lowered fire rate of the worm's projectiles.

The Plaguebringer Goliath

  • Buffed health from 58,500 / 93,600 Expert Mode / 113,400 Revengeance Mode / 160,000 Death Mode to 58,500 / 93,600 Expert Mode / 123,640 Revengeance Mode / 176,000 Death Mode.
  • Nerfed damage reduction from 40% to 25%.
  • Lowered fire rate of stingers and missiles.

Plantera

  • Lowered projectile fire rates in Revengeance Mode.

Polterghast

  • Buffed health from 420,000 / 672,000 Expert Mode / 784,000 Revengeance Mode / 1,064,000 Death Mode to 440,000 / 704,000 Expert Mode / 816,000 Revengeance Mode / 1,128,000 Death Mode.
  • Lowered resistance to Ichor slightly.

Profaned Guardians

  • Nerfed main Profaned Guardian damage reduction from 60% to 40%, rock Profaned Guardian damage reduction from 40% to 25%, and crystal Profaned Guardian damage reduction from 20% to 5%.
  • Now have map icons.

Providence, the Profaned Goddess

  • Nerfed offensive Guardian damage reduction from 45% to 30%, defensive Guardian damage reduction from 60% to 40%, and healer Guardian damage reduction from 30% to 15%.
  • Tweaked her projectile fire rates.

Queen Bee

  • Buffed health modifier from 1.05x Revengeance Mode / 1.55x Death Mode to 1.15x Revengeance Mode / 1.65x Death Mode.
  • Nerfed damage reduction from 10% to 5%.

Ravager

  • Buffed body's health from 42,700 / 68,320 Expert Mode / 82,080 Revengeance Mode / 136,000 Death Mode to 42,700 / 68,320 Expert Mode / 85,600 Revengeance Mode / 144,000 Death Mode, but nerfed damage reduction from 60% to 40%.
  • Buffed head's health from 30,705 / 61,410 Expert Mode to 32,705 / 65,410 Expert Mode, but nerfed damage reduction from 25% to 10%.
  • Buffed claw health from 10,120 / 20,240 Expert Mode to 11,120 / 22,240 Expert Mode, but nerfed damage reduction from 25% to 10%.
  • Buffed leg health from 20,010 / 40,020 Expert Mode to 22,010 / 44,020 Expert Mode, but nerfed damage reduction from 30% to 15%.
  • Can now drop a Ravager Trophy.

Signus, Envoy of the Devourer

  • Increased max distance before Signus despawns.

Siren and Leviathan

  • The Siren:
    • Buffed health from 23,800 / 38,080 Expert Mode / 55,142 Revengeance Mode / 76,800 Death Mode to 23,800 / 38,080 Expert Mode / 57,920 Revengeance Mode / 81,600 Death Mode.
    • Buffed Ice Shield health from 500 / 1000 Expert Mode to 650 / 1300 Expert Mode.
    • Nerfed damage reduction from 10% to 5%.
    • Nerfed Ice Shield damage reduction from 75% to 50%.
    • Lowered projectile fire rate.
    • Adjusted the dusts on ice mist.
  • The Leviathan:
    • Buffed health from 60,000 / 96,000 Expert Mode / 114,880 Revengeance Mode / 240,000 Death Mode to 60,000 / 96,000 Expert Mode / 126,240 Revengeance Mode / 264,000 Death Mode.
    • Nerfed damage reduction from 50% to 35%.
    • Now charges at the player when below 50% health.
    • Increased the size of meteors.
    • Meteors now fade in.

Skeletron

  • Buffed health modifier from 1.15x Revengeance Mode / 1.3x Death Mode to 1.25x Revengeance Mode / 1.4x Death Mode.
  • Buffed hand health modifier from 1.2x Revengeance Mode / 1.3x Death Mode to 1.3x Revengeance Mode / 1.4x Death Mode.
  • Nerfed head and hand damage reductions from 10% to 5%.

Skeletron Prime

  • Buffed base health modifier from 1.4x Revengeance Mode / 2.05x Death Mode to 1.5x Revengeance Mode / 2.15x Death Mode.
  • Buffed Draedon's Remote variant's health modifier from 1.5x / 2.8x Death Mode to 1.6x / 2.9x Death Mode.
  • Buffed Prime Laser's health modifier in Death Mode from 0.1x Death Mode to 0.15x Death Mode.
  • Buffed Prime Laser's Draedon's Remote variant's health modifier in Death Mode from 1.4x Death Mode to 1.5x Death Mode.
  • Nerfed Prime Cannon and Prime Laser damage reductions from 25% to 20%.
  • Nerfed Head, Prime Saw, and Prime Vice damage reductions from 30% to 25%.
  • Lowered projectile fire rates in Revengeance Mode.

The Slime God

  • Slightly lowered wingless Corrupt Slime Spawn's speed.
  • Lowered fire rates of the core and the large slimes' mines.

Storm Weaver

  • Nerfed armored Stasis Probe damage reduction from 40% to 25%.

Supreme Calamitas

  • Stats:
    • Buffed phase 1's contact damage from 350 / 560 Expert Mode to 450 / 720 Expert Mode.
    • Buffed phase 2's contact damage from 350 / 560 Expert Mode to 450 / 1440 Expert Mode.
    • Buffed phase 2's non-bullet hell projectile damage from 300 / 480 Expert Mode to 400 / 600 Expert Mode.
    • Buffed bullet hell 1's Brimstone Hellblast damage from 400 / 600 Expert Mode to 500 / 800 Expert Mode.
    • Buffed bullet hell 2's Brimstone Hellblast damage from 300 / 480 Expert Mode to 400 / 600 Expert Mode.
    • Buffed bullet hell 3's Brimstone Hellblast damage from 300 / 480 Expert Mode to 420 / 640 Expert Mode.
    • Buffed bullet hell 4's Brimstone Hellblast damage from 300 / 480 Expert Mode to 440 / 700 Expert Mode.
    • Buffed bullet hell 5's Brimstone Hellblast damage from 300 / 480 Expert Mode to 500 / 800 Expert Mode.
    • Nerfed Supreme Soul Seeker damage reduction from 50% to 35%.
    • Brimstone Darts and Hellblasts now inflict Vulnerability Hex for 1.5 seconds in all modes instead of 5 seconds in Death Mode.
    • Brimstone Gigablasts and Fireblasts now inflict Vulnerability Hex for 2 seconds in all modes instead of 5 seconds in Death Mode.
  • Mechanics:
    • Removed Supreme Calamitas' hit cap.
    • Can no longer be targeted while her brothers are alive.
    • No longer deals contact damage during bullet hells and when below 1% health.
  • Player nerfs:
    • Now attempts to force all damage dealt to the player to deal at least 300 damage instead of 200.
    • Now instantly kills the player if a hit deals 100 or less damage to them in Revengeance Mode or higher.
    • No longer cuts the player's life regeneration.
    • No longer disables Shadow Dodge.
    • Now takes no damage from attacks that would deal 10% of her health instead of 4%.
  • Servants:
    • Buffed Supreme Cataclysm and Supreme Catastrophe's Brimstone Hellbast damage from 300 / 480 Expert Mode to 400 / 600 Expert Mode.
    • Buffed Sepulcher and Supreme Soul Seeker's Brimstone Barrage damage from 300 / 480 Expert Mode to 400 / 600 Expert Mode.
    • Decreased the distance that Supreme Soul Seekers float away from Supreme Calamitas.
    • Supreme Calamitas' servants now despawn if she isn't alive.
  • Other:
    • Now uses Stained Brutal Calamity as her theme.
      • Now has a unique theme when below 1% health.
    • Reduced spin speed when transitioning to phase 2.
    • Replaced the "my lord" in Supreme Calamitas' 2% health line with "he".
    • Removed the "trollface.png" from Supreme Calamitas' low damage message.

The Twins

  • Buffed Spazmatism's health modifier from 1.45x Revengeance Mode / 1.7x Death Mode to 1.55x Revengeance Mode / 1.8x Death Mode.
  • Nerfed both Twins' damage reductions from 25% to 20%.
  • Lowered projectile fire rates in Revengeance Mode.

Wall of Flesh

  • Buffed health modifier from 1.65x Revengeance Mode / 2.2x Death Mode to 1.75x Revengeance Mode / 2.3x Death Mode.
  • Nerfed mouth damage reduction from 75% to 50%.
  • Nerfed The Hungry damage reduction from 15% to 10%.

Enemies

  • Reduced the following enemy damage reductions:
    • Nerfed Angry Bones damage reduction from 25% to 20%.
    • Nerfed Anomura Fungus damage reduction from 15% to 10%.
    • Nerfed Antlion damage reduction from 15% to 10%.
    • Nerfed Antlion Charger damage reduction from 15% to 10%.
    • Nerfed Antlion Swarmer damage reduction from 10% to 5%.
    • Nerfed Arapaima damage reduction from 15% to 10%.
    • Nerfed Armored Digger head damage reduction from 30% to 15%, body damage reduction from 50% to 35%, and tail damage reduction from 70% to 45%.
    • Nerfed Armored Skeleton damage reduction from 20% to 15%.
    • Nerfed Armored Viking damage reduction from 15% to 10%.
    • Nerfed Astral Probe damage reduction from 30% to 15%.
    • Nerfed Betsy damage reduction from 15% to 10%.
    • Nerfed Blue Armored Bones damage reduction from 25% to 20%.
    • Nerfed Bobbit Worm damage reduction from 40% to 25%.
    • Nerfed Bone Lee damage reduction from 25% to 20%.
    • Nerfed Cloud Elemental damage reduction from 10% to 5%.
    • Nerfed Cnidrion damage reduction from 10% to 5%.
    • Nerfed Colossal Squid damage reduction from 10% to 5%.
    • Nerfed Corrupt Mimic damage reduction from 35% to 30%.
    • Nerfed Crab damage reduction from 10% to 5%.
    • Nerfed Crawdad damage reduction from 25% to 20%.
    • Nerfed Crimson Mimic damage reduction from 35% to 30%.
    • Nerfed Cryon damage reduction from 15% to 10%.
    • Nerfed Deadly Sphere damage reduction from 65% to 40%.
    • Nerfed Despair Stone damage reduction from 50% to 35%.
    • Nerfed Diabolist damage reduction from 25% to 20%.
    • Nerfed Dungeon Spirit damage reduction from 25% to 20%.
    • Nerfed Dutchman Cannon damage reduction from 20% to 15%.
    • Nerfed Earth Elemental damage reduction from 25% to 10%.
    • Nerfed juvenile Eidolon Wyrm damage reduction from 30% to 15%.
    • Nerfed Elf Copter damage reduction from 20% to 15%.
    • Nerfed Everscream damage reduction from 15% to 10%.
    • Nerfed Giant Cursed Skull damage reduction from 25% to 20%.
    • Nerfed Giant Shelly damage reduction from 25% to 20%.
    • Nerfed Giant Tortoise damage reduction from 40% to 35%.
    • Nerfed Gnasher damage reduction from 30% to 15%.
    • Nerfed Granite Elemental damage reduction from 15% to 10%.
    • Nerfed Granite Golem damage reduction from 20% to 15%.
    • Nerfed Great Sand Shark damage reduction from 40% to 25%.
    • Nerfed Hallowed Mimic damage reduction from 35% to 30%.
    • Nerfed Headless Horseman damage reduction from 10% to 5%.
    • Nerfed Hell Armored Bones damage reduction from 25% to 20%.
    • Nerfed Hoplite damage reduction from 15% to 10%.
    • Nerfed Ice Golem damage reduction from 15% to 10%.
    • Nerfed Ice Queen damage reduction from 15% to 10%.
    • Nerfed Ice Tortoise damage reduction from 40% to 35%.
    • Nerfed Jungle Mimic damage reduction from 35% to 30%.
    • Nerfed Mantis Shrimp damage reduction from 25% to 10%.
    • Nerfed Martian Drone damage reduction from 25% to 20%.
    • Nerfed Martian Saucer damage reduction from 25% to 20%.
    • Nerfed Martian Walker damage reduction from 40% to 35%.
    • Nerfed Mauler damage reduction from 20% to 5%.
    • Nerfed Mimic damage reduction from 35% to 30%.
    • Nerfed Mothron damage reduction from 10% to 5%, and Mothron Egg damage reduction from 75% to 50%.
    • Nerfed Mourning Wood damage reduction from 15% to 10%.
    • Nerfed Necromancer damage reduction from 25% to 20%.
    • Nerfed tier 2 Ogre damage reduction from 15% to 10%, and tier 3 damage reduction from 20% to 15%.
    • Nerfed Overloaded Soldier damage reduction from 30% to 15%.
    • Nerfed Paladin damage reduction from 70% to 45%.
    • Nerfed Phantom Debris damage reduction from 25% to 10%.
    • Nerfed Pirate Captain damage reduction from 10% to 5%.
    • Nerfed Plaguebringer damage reduction from 40% to 20%.
    • Nerfed Possessed Armor damage reduction from 30% to 25%.
    • Nerfed Present Mimic damage reduction from 35% to 30%.
    • Nerfed Profaned Energy damage reduction from 25% to 10%.
    • Nerfed Pumpking damage reduction from 15% to 10%.
    • Nerfed Ragged Caster damage reduction from 25% to 20%.
    • Nerfed Reaper Shark damage reduction from 30% to 15%.
    • Nerfed Rusty Armored Bones damage reduction from 25% to 20%.
    • Nerfed Sand Elemental damage reduction from 15% to 10%.
    • Nerfed Sand Tortoise damage reduction from 40% to 25%.
    • Nerfed Santa-NK1 damage reduction from 40% to 35%.
    • Nerfed Scorn Eater damage reduction from 20% to 5%.
    • Nerfed Sea Snail damage reduction from 10% to 5%.
    • Nerfed Shockstorm Shuttle damage reduction from 30% to 15%.
    • Nerfed Skeleton Archer damage reduction from 15% to 10%.
    • Nerfed Skeleton Commando damage reduction from 25% to 20%.
    • Nerfed Skeleton Sniper damage reduction from 25% to 20%.
    • Nerfed Soul Slurper damage reduction from 30% to 15%.
    • Nerfed Tactical Skeleton damage reduction from 25% to 20%.
    • Nerfed Tesla Turret damage reduction from 25% to 20%.
    • Nerfed Undead Viking damage reduction from 15% to 10%.
    • Tweaked ???'s lighting.
    • Angry Dog now uses custom idle and hurt sounds.
    • Astral Probe now uses a custom hurt sound and spawns more often.
    • Astral Slime changes:
      • Buffed health from 90 / 180 Expert Mode to 310 / 620 Expert Mode, damage from 40 / 80 Expert Mode to 65 / 130 Expert Mode, and nerfed defense from 20 to 18.
      • Now has slight transparency.
      • No longer immune to Lava.
      • No longer drops Stardust.
      • No longer inflicts God Slayer Inferno after defeating Astrum Deus.
      • Now spawns more often.
    • Reworked Cryon:
      • Buffed health from 150 / 300 Expert Mode to 300 / 600 Expert Mode, and damage from 37 / 74 Expert Mode to 42 / 84 Expert Mode.
      • No longer has knockback resistance.
      • Now jumps and charges towards the player instead of using Fighter AI.
    • Buffed Great Sand Shark's health from 8000 / 12,800 Expert Mode / 16,000 Revengeance Mode / 22,400 Death Mode to 8000 / 12,800 Expert Mode / 17,600 Revengeance Mode / 25,600 Death Mode.
    • Great Sand Shark now has a unique roar instead of using Mauler's.
    • Sunskater now uses a custom death sound.

    Items

    General

    Armor and Accessories

    • Removed the "-like" from "Honey-like" in Ambrosial Ampoule, Honey Dew, and The Sponge's tooltips.
    • Abyssal Diving Suit now lets the player breath infinitely when submerged in non-Abyss Water.
    • Reworked Bloodflare armor's magic set bonus:
      • No longer grants the player small damage boosts on critical strikes.
      • Critical strikes now cause small flame explosions.
    • The player will now be instantly killed if they touch Lava while Burden Breaker is equipped.
    • Counter Scarf's boost now buffs the damage and critical strike chances for all damage types instead of just melee.
    • Counter Scarf's cooldown duration is now doubled if the player has Chaos State and the world is in at least Revengeance Mode.
    • Changed the line "Throwing projectiles split into crystal shards on enemy hits" to "Throwing projectiles throw out crystal shards as they travel" on Daedalus armor's throwing set bonus' tooltip.
    • Demonshade armor's set bonus now makes the player immune to the damage and critical strike chance caps, and allows the player to hit a specific key to apply the Enraged buff to themselves and enemies, causing enemies to take 3x more damage, but at the cost of them dealing 50% more damage.
    • Dimensional Soul Artifact, Eldritch Soul Artifact, and Godly Soul Artifact now have tooltips detailing their functions.
    • God Slayer armor and Auric Tesla armor's set bonuses now make attacks which deal 80 or less damage deal 1 damage instead of nullifying it completely.
    • lul now also requires there to be one or less Town NPCs to provide the player invincibility.
    • Heart of the Elements now grants the player increased stats if its visibility is toggled off.
    • Condensed all of Heart of the Elements' buffs into a single buff.
    • Increased the amount of times Raider's Talisman's effect can stack from 50 to 250.
    • Changed the line "Enemies are less likely to target you" in all of Tarragon armor's set bonuses aside from melee to "Reduces enemy spawn rates".
    • Reworked Tarragon armor's ranged set bonus:
      • No longer grants the player small damage boosts on critical strikes.
      • Critical strikes now cause explosions of leaves.

    Weapons

    Renames

    Balance

    Armor and Accessories

    • Nerfed The Absorber and Ambrosial Ampoule's damage reduction boosts from 6% to 5%.
    • Nerfed The Amalgam's damage and critical strike chance boosts from 12% to 10%.
    • Nerfed Asgardian Aegis' damage reduction boost while submerged in liquids from 12% to 10%, and life regeneration boost from 3 to 1.
    • Nerfed Asgard's Valor's damage reduction boost while submerged in liquids from 12% to 10%, and life regeneration boost from 2 to 1.
    • Nerfed Ataxia armor's melee set bonus blood geyser damage by 40%, and cut their time in half.
    • Bloodflare armor's ranged set bonus blood bombs now create less dust.
    • Nerfed Bloodflare Core's damage reduction boost when below 50% health from 10% to 5% and boost when below 15% health from 15% to 10%.
    • Nerfed Bloody Worm Scarf's damage reduction boost from 15% to 10%.
    • Nerfed Bloody Worm Tooth's damage reduction, melee damage, and melee speed boosts normally from 6% to 5%, and when below 50% health from 12% to 10%.
    • Chlorophyte Bullets and Verium Bullets now deal 80% damage.
    • Nerfed Core of the Blood God's damage reduction boost from 10% to 5% and damage and critical strike chance boosts from 12% to 5%.
    • Nerfed the amount of crystal shards created by Daedalus armor's throwing set bonus, but buffed their damage by 66%.
    • Nerfed Daedalus Emblem's ranged damage boost from 10% to 5%.
    • Nerfed Dark Sun Ring's life regeneration boost at day from 3 to 2, defense boost at night from 30 to 20, and damage boost from 10% to 5%.
    • Nerfed Elemental Gauntlet's melee speed, damage, and critical strike chance boosts from 15% to 10%.
    • Nerfed Elemental Quiver's ranged damage and critical strike chance boosts from 15% to 10%.
    • Nerfed Ethereal Talisman's magic damage and critical strike chance boosts from 15% to 10%, and mana reduction boost from 20% to 10%.
    • Frigid Bulwark's first damage reduction boost now activates below 50% health instead of 30%, and second boost activates below 15% health instead of 10%.
    • Nerfed Frost Flare's life regeneration boost from 2 to 1.
    • Reduced Frozen Turtle Shell's damage reduction by 10%.
    • Nerfed Honey Dew's damage reduction boost while in the Jungle from 10% to 5%, life regeneration boost while submerged in Honey from 4 to 3, and life regeneration time boost from 2 to 1.
    • Nerfed Living Dew's damage reduction boost while in the Jungle from 10% to 5%.
    • Nerfed Nanotech's throwing damage, velocity, and critical strike chance boosts from 15% to 10%.
    • Nerfed the homing of Nanotech's homing blades.
    • Nerfed Necklace of Vexation's damage boost when below 50% health from 20% to 15%.
    • Rampart of Deities' first damage reduction boost now occurs below 50% health instead of 30%.
    • Nerfed Silva armor's melee set bonus occasional true melee damage boost from 10x to 5x.
    • Nerfed Sigil of Calamitas' mana reduction boost from 15% to 10%, and removed its critical strike chance boost.
    • Nerfed Soul of Cryogen's damage and mining speed boosts from 10% to 5%.
    • Nerfed The Sponge's damage reduction boost from 12% to 10%.
    • Nerfed Statis' Ninja Belt's throwing damage, velocity, and critical strike chance boosts from 10% to 5%.
    • Nerfed Tarragon armor's summoner bonus area of effect extra damage by 33%.
    • Titanium armor's Shadow Dodge's duration is now reduced to 6 seconds in Revengeance Mode.
    • Nerfed Worm Scarf's damage reduction from 17% to 10%.
    • Nerfed Yharim's Insignia's melee damage and speed boosts from 7% to 5%.

    Weapons

    • Buffed Aegis Blade's damage from 49 to 61.
    • Buffed Aeries' damage from 36 to 40.
    • Buffed Anarchy Blade's explosion damage by 50%.
    • Buffed Animus' base damage from 1500 to 2500 and doubled the damage of all of its random damage values.
    • Buffed Astral Staff's damage from 53 to 110, but nerfed use time from 9 to 35, critical strike chance from 25% to 15%, and mana cost from 15 to 26.
    • Increased the damage of Brimblade's split projectiles.
    • Briny Baron's razorwind blades no longer deal 50% damage.
    • Comet Quasher's meteors now deal 75% base damage instead of 50%.
    • Nerfed Earth's damage from 420 to 300.
    • Buffed Eidolic Wail's damage from 188 to 210.
    • The Enforcer's projectiles now deal 25% base damage instead of randomly dealing 200 to 280 damage.
    • Buffed Exoblade's damage from 2100 to 2500.
    • Grand Guardian's explosions now deal 50% base damage instead of 33%.
    • Nerfed Halibut Cannon's base damage from 10 to 6, damage in Hardmode from 20 to 12, and damage post-Moon Lord from 40 to 24.
    • Buffed Hematemesis' damage from 100 to 125.
    • Lunic Eye and Marked Magnum now inflict Marked for Death for 5 seconds instead of 2.5.
    • Buffed Malachite's damage from 46 to 58, but nerfed alt fire's damage by 20%.
    • Mariana's projectiles now pierce 3 times, but last 2 seconds instead of 10.
    • Nerfed Nebulash's damage from 60 to 54.
    • Buffed Photoviscerator's damage from 84 to 92.
    • Buffed Red Sun's damage from 700 to 2000.
    • Increased Scourge of the Cosmos' range before it starts to fall.
    • Scourge of the Cosmos' mini scourges now last for half as long.
    • Buffed Subsuming Vortex's damage from 165 to 182.
    • True Bloody Edge's projectiles now last 5 seconds instead of 10.
    • Nerfed Valediction's damage from 450 to 405.
    • Buffed Vesuvius' damage from 55 to 70.
    • Virulence's projectile now lasts 1 second instead of 0.5.
    • Buffed Vivid Clarity's damage from 165 to 198.
    • Buffed Voidragon's use time from 7 to 5 and shot speed from 15 to 18.

    Other item changes

    Other

    • The Abyss is now deeper in medium and large worlds.
    • void now plays in layer 4 of the Abyss.
    • Astral Meteor reworked:
      • Original meteor spawned by defeating Wall of Flesh now converts a large amount of blocks near it into new, Astral variants.
      • Moved Astral Meteor strike zone lower in the world.
      • Slightly increased general enemy spawn rates.
    • Immunity frames are now capped at 2 seconds in Revengeance Mode and higher.
    • Replaced the Alchemy Table in the Main Planetoid with a Chest containing various Planter Boxes.
    • Servers can now generate worlds.
    • The Steampunker now sells Astral Solution.
    • Various Town NPCs now have new dialogue:
  • NPC Condition Quote
    Arms DealerArms Dealer During a Solar Eclipse "That's the biggest moth I've ever seen for sure. You'd need one big gun to take one of those down."
    If the player has defeated the Devourer of Gods "Is it me or are your weapons getting bigger and bigger?"
    ClothierClothier If the Moon Lord is alive "Houston, we've had a problem."
    If Moon Lord has been defeated "Who you gonna call?"
    "Those screams...I'm not sure why, but I feel like a nameless fear has awoken in my heart."
    "I can faintly hear ghostly shrieks from the dungeon...and not ones I'm familiar with at all. Just what is going on in there?"
    If Polterghast has been defeated "Whatever that thing was, I'm glad it's gone now."
    CyborgCyborg During the Rain "All these moments will be lost in time. Like tears...in the rain."
    If Moon Lord has been defeated "Always shoot for the moon! It has clearly worked before."
    "Draedon? He's...a little 'high octane' if you know what I mean."
    If Golem has been defeated, but the Plaguebringer Goliath has not "Those oversized bugs terrorizing the jungle... Surely you of all people could shut them down!"
    DemolitionistDemolitionist If the Devourer of Gods has been defeated "God Slayer Dynamite? Boy do I like the sound of that!"
    DryadDryad During a buffed Solar Eclipse "There's a dark solar energy emanating from the moths that appear during this time. Ah, the moths as you progress further get more powerful...hmm...what power was Yharon holding back?"
    In Hardmode "That starborne illness sits upon this land like a blister. Do even more vile forces of corruption exist in worlds beyond?"
    Dye TraderDye Trader Any time "Have you seen those gemstone creatures in the caverns? Their colors are simply breathtaking!"
    If Archmage is present "Do you think [Name of Archmage] knows how to 'let it go?'"
    Goblin TinkererGoblin Tinkerer If Moon Lord has been defeated "You know...we haven't had an invasion in a while..."
    GuideGuide In Hardmode "Could you be so kind as to, ah...check hell for me...? I left someone I kind of care about down there."
    "I have this sudden shiver up my spine, like a meteor just fell and thousands of innocent creatures turned into monsters from the stars."
    If Moon Lord has been defeated "The dungeon seems even more restless than usual, watch out for the powerful abominations stirring up in there."
    If Providence has been defeated "Seems like extinguishing that butterfly caused its life to seep into the hallowed areas, try taking a peek there and see what you can find!"
    "I've heard there is a portal of antimatter absorbing everything it can see in the dungeon, try using the Rune of Kos there!"
    MechanicMechanic If Moon Lord has been defeated "What do you mean your traps aren't making the cut? Don't look at me!"
    During a Solar Eclipse "Um...should my nightlight be on?"
    If the Drunk Princess is present "Well, I like [Name of Drunk Princess], but I, ah...I have my eyes on someone else."
    MerchantMerchant If Moon Lord has been defeated "Each night seems only more foreboding than the last. I feel unthinkable terrors are watching your every move."
    During a Solar Eclipse "Are you daft?! Turn off those lamps!"
    During the Rain after defeating Moon Lord "If this acid rain keeps up, there'll be a shortage of Dirt Blocks soon enough!"
    Party GirlParty Girl If the Drunk Princess is present "I have a feeling we're going to have absolutely fantastic parties with [Name of Drunk Princess] around!"
    During a Solar Eclipse "I think my light display is turning into an accidental bug zapper. At least the monsters are enjoying it."
    "Ooh! I love parties where everyone wears a scary costume!"
    PiratePirate If Siren and Leviathan have not been defeated "Aye, I've heard of a mythical creature in the oceans, singing with an alluring voice. Careful when yer fishin out there."
    If Aquatic Scourge has been defeated "I have to thank ye again for takin' care of that sea serpent. Or was that another one..."
    SteampunkerSteampunker If the player has a Portal Gun in their inventory "Just what is that contraption? It makes my Teleporters look like child's play!"
    If Moon Lord has been defeated "Yep! I'm also considering being a space pirate now."
    StylistStylist In Hardmode "Please don't catch space lice. Or [type of world evil] lice. Or just lice in general."
    If the Drunk Princess is present "Sometimes I catch [Name of Drunk Princess] sneaking up from behind me."
    TavernkeepTavernkeep During a Full Moon "Care for a little Moonshine?"
    If the Drunk Princess is present "Sheesh, [Name of Drunk Princess] is a little cruel, isn't she? I never claimed to be an expert on anything but ale!"
    Tax CollectorTax Collector If the player has more than 100 Platinum Coins "BAH! Doesn't seem like I'll ever be able to quarrel with the debts of the town again!"
    If the player has more than 500 Platinum Coins "Where and how are you getting all of this money?"
    If the Brimstone Elemental has not been defeated "Perhaps with all that time you've got you could check those old ruins? Certainly something of value in it for you!"
    If the Devourer of Gods has been defeated "Devourer of what, you said? Devourer of Funds, if its payroll is anything to go by!"
    WizardWizard In Hardmode "Space just got way too close for comfort."
    If the Archmage is present "I'd let [Name of Archmage] coldheart MY icicle."
  • Resprites

    Armor and Accessories

    Bosses and Enemies

    • Resprited Astrum Aureus, Astrum Deus, and Medium Perforator's Tail.
    • Resprited Astral Probe, Cryon, Pitbull, and all 3 Profaned Guardians.
    • Resprited Astrum Aureus, Astrum Deus, and Bumblebirb's map icons.
    • Resprited Signus, Envoy of the Devourer's gores.

    Blocks, Furniture, and Walls

    Weapons

    Buffs

    Projectiles

    • Resprited Astrum Aureus' crystals, Astrum Deus' mines, Cryogen's Ice Blasts, and Perforator Hive's Blood Geyser and Ichor Shots.
    • Resprited Aerospec armor and Sky Glaze's feathers, Astral Stars spawned by various items, Black Anurian's bubbles and plankton, Cnidarian's thrown projectile, Coral Spout's coral, Eidolic Wail's sound waves, Icicle Staff's icicles, Nebulash's flail, Seadragon's rockets, and Victide summoner armor's Urchin.

    Other

    Fixes

    • Fixed Adrenaline and Rage deleting sentries when activated.
    • Fixed Adrenaline and Rage deleting Providence's cocoon flames and large crystal when activated.
    • Fixed Armageddon's tooltip saying bosses drop 9 Treasure Bags in Normal Mode, and 10 in Expert Mode instead of 10 and 11 respectively.
    • Fixed Cosmic Immaterializer's Cosmic Energy immediately spawning projectiles when summoned.
    • Fixed a sheeting error on Dark Sun Ring.
    • Fixed Dreadmine Staff and Energy Staff not counting towards the player's sentry limit.
    • Fixed Eldritch Soul Artifact giving negative melee speed.
    • Fixed a bug where Elemental Quiver would clone Butcher, Flak Kraken, and Phantom Phoenix's held sprites.
    • Fixed a bug where the player would get 1 Iron Heart, 1 Starter Bag, and 1 Revengeance on revive in Mediumcore.
    • Fixed multiplayer bugs involving buffed events by forcing boss bools to be checked on boss kills.
    • Fixed a bug where Overloaded Sludge could still be used if the Crimulan Slime God, Ebonian Slime God, or their split forms were currently alive.
    • Fixed a sheeting error on Polterghast.
    • Fixed a visual error where Signus' visuals wouldn't be affected by Ichor.
    • Fixed some issues where Supreme Calamitas and Yharon's arenas wouldn't disappear internally if their respective bosses despawned or were defeated.
    • Fixed a barcode issue in The Underworld.
    • Fixed Xeroc Mask stating it gives 2 minion slots when it gives 3.

    Removals