Raider's Talisman

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Raider's Talisman
  • Raider's Talisman.png
Stack digit 1.png
TypeAccessoryCrafting material
TooltipLanding a stealth strike grants a 12% crit bonus to non-stealth strikes
This crit bonus decays over 5 seconds
RarityRarity Level: 2
Sell 40 Silver Coin.png
Research1 required

The Raider's Talisman is a Pre-Hardmode rogue accessory. It is craftable as soon as the player is able to obtain Obsidian. Each time the player lands a stealth strike, non-stealth strike rogue hits have increased critical strike chance for the next five seconds. The bonus initially starts at 12% and linearly decays to 0% as the duration of the buff decreases.



Crafting Station
Iron AnvilIron Anvil
Lead AnvilLead Anvil
Raider's TalismanRaider's Talisman1

Used in


  • Effect can only occur when striking an enemy that has a damage stat of 5 or higher, that are not spawned from statues.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Now increases non-stealth strike rogue critical strike chance by 12% after performing a stealth strike which decays over 5 seconds, instead of gradually increasing rogue damage after landing critical strikes which lasts until death.
  • Added lines to its tooltip saying the maximum stack and damage boost, along with a dynamically updating line showing the current stack level.
  • Critical strike effect now stacks to 150 for a total damage boost of 15% instead of stacking to 250 with a total damage boost of 25%.
  • Added a cooldown of 0.5 seconds for the damage stacking effect.
  • Tooltip will now list the player's current stacked crit boost.
  • Buffed maximum damage boost from 15% to 25%.
  • Fixed tooltip saying that rogue weapons boost throwing damage instead of rogue damage.
  • Updated tooltip to reflect throwing being reworked into rogue.
  • Increased the amount of times the effect can stack from 50 to 250.
    • Reworked:
      • Now provides its buffs when a throwing weapon lands a critical strike on an enemy instead of when the wearer is damaged.
      • The effect now only stacks up to 50 times instead of 100, for a maximum throwing boost of 15% instead of 40%.
      • Removed extra damage taken effect.
  • Lowered the extra damage inflicted from 25 to 10.