Raider's Talisman
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Raider's Talisman
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Landing a stealth strike grants a 12% crit bonus to non-stealth strikes This crit bonus decays over 5 seconds |
Rarity | |
Sell | 40 |
Research | 1 required |
Sounds
Stealth Strike Hit
The Raider's Talisman is a craftable Pre-Hardmode rogue accessory. When equipped, if the player performs a stealth strike, non-stealth strike rogue hits will gain a temporary bonus to their critical strike chance. The bonus initially starts at 12% and linearly decays to 0% over the course of 5 seconds.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Iron Anvil or Lead Anvil | ||
Ingredient(s) | Amount | |
Leather | 5 | |
Obsidian | 20 | |
Result | ||
Raider's Talisman | 1 |
Used in
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.1.003: Added new stealth strike sounds.
- 2.0.1.002: Now increases non-stealth strike rogue critical strike chance by 12% after performing a stealth strike which decays over 5 seconds, instead of gradually increasing rogue damage after landing critical strikes which lasts until death.
- 1.5.1.001: Resprited.
- 1.4.4.001: Added lines to its tooltip saying the maximum stack and damage boost, along with a dynamically updating line showing the current stack level.
- 1.4.3.002: Critical strike effect now stacks to 150 for a total damage boost of 15% instead of stacking to 250 with a total damage boost of 25%.
- 1.4.3.001: Added a cooldown of 0.5 seconds for the damage stacking effect.
- 1.4.2.108: Tooltip will now list the player's current stacked crit boost.
- 1.4.2.004: Buffed maximum damage boost from 15% to 25%.
- 1.4.1.003: Fixed tooltip saying that rogue weapons boost throwing damage instead of rogue damage.
- 1.4.1.001: Updated tooltip to reflect throwing being reworked into rogue.
- 1.4.0.001: Increased the amount of times the effect can stack from 50 to 250.
- 1.3.2.001:
- Reworked:
- Now provides its buffs when a throwing weapon lands a critical strike on an enemy instead of when the wearer is damaged.
- The effect now only stacks up to 50 times instead of 100, for a maximum throwing boost of 15% instead of 40%.
- Removed extra damage taken effect.
- Reworked:
- 1.2.3.004: Lowered the extra damage inflicted from 25 to 10.
- 1.2.0.001: Introduced.