Waraxe
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This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Waraxe
Statistics
- 0%
- 0%
- 85%
Type | Tool – Weapon |
---|---|
Damage | 26 Melee |
Knockback | 5.25 (Average) |
Critical chance | 4% |
Use time | 21 Average |
Tool speed | 22 |
Tooltip | Critical hits cleave enemy armor, reducing their defense by 15 and protection by 25% |
Inflicts Debuff | War Cleave 100% chance |
Debuff duration | 15 seconds (Critical hits) |
Debuff tooltip | Defense and protection reduced |
Rarity | |
Sell | 20 |
Sounds
Use
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Skeleton Hoplite Armored Skeleton Skeleton Archer | 1 | 5% / 6.67% (Pre-Hardmode only) |
The Waraxe was a Pre-Hardmode axe that was dropped by Skeletons, Hoplites, Armored Skeletons and Skeleton Archers. Critical strikes inflicted the War Cleave debuff.
Its best modifier was Light for harvesting purposes and Legendary for combat purposes.
Tips
- Although it had axe power, it was excellent to acquire early on to use as a weapon, due to its high base damage and powerful debuff.
- Since the Waraxe was technically a tool and not a weapon, it would not trigger the summoner nerf and was thus an excellent early game weapon for summoners.
See also
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.0.001: Removed.
- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.108: Resprited.
- 1.4.2.105:
- Buffed damage from 22 to 26.
- Resprited.
- 1.4.2.101: Critical hits now inflict War Cleave.
- 1.4.0.001: Resprited.
- 1.3.0.001: Increased the chance for Skeletons and Armored Skeletons to drop from 4% / 5% to 5% / 6.67% .
- 1.1.7.911: Buffed damage from 18 to 22, use time from 29 to 22, and axe power from 35% to 50%.
- 1.1.7.901: Can now be dropped by Armored Skeletons.
- 1.1.6.13: Now has use turn.
- 1.1.5.02: Resprited.
- 1.1.4.473: Introduced.
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