Dried Seeker
Jump to navigation
Jump to search
This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Dried Seeker
Statistics
Type | Burrowing Enemy |
---|---|
Environment | Desert |
Max Life | 100 / 200 |
KB Resist | 100% |
Sounds
Hurt
Killed
The Dried Seeker was a Pre-Hardmode boss servant that was spawned by the Desert Scourge. It attacked the player by digging through the ground towards them in order to deal contact damage.
Segments
Dried Seeker Head
Statistics
Type | Burrowing Enemy |
---|---|
Damage | 14 / 28 / 36 / 40 |
Max Life | 100 / 200 |
Defense | 0 |
KB Resist | 100% |
Dried Seeker Body
Statistics
Type | Burrowing Enemy |
---|---|
Damage | 8 / 16 / 20 / 24 |
Max Life | 100 / 200 |
Defense | 2 |
KB Resist | 100% |
Dried Seeker Tail
Statistics
Type | Burrowing Enemy |
---|---|
Damage | 6 / 12 / 16 / 18 |
Max Life | 100 / 200 |
Defense | 4 |
KB Resist | 100% |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.5.0.003: Removed.
- 1.5.0.001: No longer drops Hearts in Revengeance or Malice Mode.
- 1.4.2.106: Nerfed body defense from 4 to 2, and tail defense from 6 to 4.
- 1.4.2.102: Nerfed head damage from 23 / 46 to 14 / 28 , body damage from 9 / 18 to 8 / 16 , buffed tail damage from 5 / 10 to 6 / 12 , nerfed body defense from 5 to 4, and tail defense from 10 to 6.
- 1.4.2.001: Can no longer be lifestealed off of.
- 1.4.1.001: No longer inflicts Bleeding.
- 1.3.0.001:
- No longer gets increased damage, defense, and health after defeating Skeletron.
- Resprited.
- 1.2.4.201:
- Pre-Skeletron:
- Post-Skeletron:
- 1.2.0.002: Now gains additional health, contact damage, and defense after defeating Skeletron.
- 1.1.7.2: Fixed it not despawning if all players died.
- 1.1.6.15:
- Body segments now produce less dust when hit.
- Head and tail now produce dust when hit.
- All segments now produce dust when killed.
- 1.1.5.09: Resprited.
- 1.1.5.081: All body segments should now have equal velocity and rotation formulas.
- 1.1.5.04: Fixed them spawning tiles of water when hit.
- 1.1.4.43: Cleaned up AI.
- 1.1: Now properly dies if one segment is killed.
- 1.0: Introduced.
Characters: Enemies (List): Pre-Hardmode • Hardmode • Post-Moon Lord • Event Enemies • Bosses • Critters • Friendly NPCs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|