Lightning Hawk
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This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Lightning Hawk
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 400 |
Knockback | 8 (Very Strong) |
Critical chance | 56% |
Use time | 21 Average |
Velocity | 132 effective |
Tooltip | Uses Magnum Rounds Can be used thrice per boss battle |
Rarity | |
Sell | 9 60 |
Research | 1 required |
Sounds
Use
The Lightning Hawk was a craftable Hardmode classless weapon that was a direct upgrade to the Magnum. When used, it fired a bullet similar to a High Velocity Bullet that did not pierce. 1.33% of the target's health was added to the damage of each bullet.
Like the Magnum, it used Magnum Rounds as ammo, which could be purchased from the Arms Dealer if the player had the Lightning Hawk in their inventory.
Once a boss was spawned, the Lightning Hawk was only fireable three times until the boss was defeated.
The Lightning Hawk could not be reforged, and therefore could not have modifiers.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Magnum | 1 | |
Illegal Gun Parts | 1 | |
Soul of Sight | 20 | |
Soul of Might | 20 | |
Soul of Fright | 20 | |
Hallowed Bar | 10 | |
Result | ||
Lightning Hawk hist | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
Elephant Killer hist | Ancient Manipulator |
Notes
- The Lightning Hawk did not gain any critical strike chance from accessories, modifiers and armor bonuses.
Trivia
- The weapon was a reference to the gun of the same name from the Resident Evil game series.
- The Lightning Hawk's appearance resembles that of an IMI Desert Eagle.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Removed.
- 2.0.0.003: Fixed it missing research support.
- 1.5.1.001:
- Moved Illegal Gun Parts above Soul of Might in the recipe.
- No longer does more damage to organic enemies.
- 1.4.2.002: Can now only be used for set amounts of times during boss fights.
- 1.4.2.001: Resprited.
- 1.4.1.003: Introduced.
Weapons: Melee Weapons • Ranged Weapons • Magic Weapons • Summon Weapons • Rogue Weapons • Classless Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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