Astrum Deus Probe

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Astrageldon Slime map.png This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod.

Astrum Deus Probes were variants of the Astral Probe summoned by Astrum Deus.

The flying Astrum Deus Probes moved freely through the air and fired lasers at the player, similarly to the Probes spawned by The Destroyer. They differed from normal Astral Probes due to their greatly increased health and further increased damage reduction in Revengeance Mode.

The orbiting Astrum Deus Probes circled around the head of one of the Astrum Deus worms, typically in very large groups. If that worm was destroyed, they would immediately jump to another worm. They fired astral mines into the air which lingered in place for a very long time, creating a minefield that had to be be carefully navigated through or avoided entirely.

Variants

Astrum Deus ProbeOrbiting
Astrum Deus Probe.png
Statistics
TypeFlying Enemy
Damage0 (Contact)
120 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode (Astral Mine)
Max Life100 / 140 Expert Mode
Defense0
KB Resist100%
Inflicts debuffAstral Infection (debuff)Astral Infection
100% chance

Debuff duration4 seconds (Astral mine)
Debuff tooltipYour flesh is melting off

Notes

  • Probes that spawned in Astrum Deus's fight did not count toward the Astral Probe kill count and were not affected by the Banner buff.
  • Up to 3 of the flying variant of the Astrum Deus Probe could spawn at a time while any of the smaller Astrum Deus worms are alive. Up to 6 could spawn when only the main Astrum Deus worm was left.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.4.3.001:
    • Nerfed laser damage from 90 / 152 Expert Mode / 174 Death Mode to 90 / 152 Expert Mode.
    • Horizontally flipped both variants' sprites.
  • 1.4.2.106:
    • Buffed orbital variant's mine damage from 110 / 168 Expert Mode to 120 / 180 Expert Mode.
    • Buffed flying variant's laser damage from 140 Expert Mode to 152 Expert Mode.
  • 1.4.2.104: Orbitting variant now inflicts Astral Infection for 2 seconds on contact instead of God Slayer Inferno for 1.5 seconds.
  • 1.4.2.102:
    • Buffed orbital variant's mine damage from 90 / 140 Expert Mode to 110 / 168 Expert Mode.
    • Buffed flying variant's health from 900 / 1800 Expert Mode to 1400 / 2800 Expert Mode, and laser damage from 74 / 116 Expert Mode to 90 / 140 Expert Mode.
    • Flying variants now instantly despawn once Astrum Deus is no longer present.
  • 1.4.2.101: Flying variants now use astral hit sounds instead of NPCHit4.
  • 1.4.2.001: Nerfed flying variant's laser damage from 80 / 104 Expert Mode to 74 / 116 Expert Mode.
  • 1.4.1.003: Free variants now take up 2 NPC slots instead of 8.
  • 1.4.1.002: Nerfed free variant's health from 2000 / 4000 Expert Mode to 600 / 1200 Expert Mode.
  • 1.4.0.001: Nerfed flying variant damage reduction from 35% to 20%.
  • 1.3.4.103: The variant spawned by striking Astrum Deus' body now only spawns in Revengeance Mode and higher.
  • 1.3.2.001: Nerfed flying variant's contact damage from 95 / 133 Expert Mode to 30 / 41 Expert Mode, and laser damage from 130 / 200 Expert Mode / 210 Revengeance Mode / 300 Death Mode to 90 / 140 Expert Mode / 147 Revengeance Mode / 210 Death Mode.
  • 1.2.4.201: Changed free Astrum Deus Probe health from 2500 / 3500 Expert Mode to 2000 / 4000 Expert Mode, and damage from 100 / 140 Expert Mode to 80 / 160 Expert Mode.
  • 1.2.3.008: Buffed laser damage from 96 / 160 Expert Mode / 200 Revengeance Mode / 240 Death Mode to 130 / 200 Expert Mode / 250 Revengeance Mode / 300 Death Mode.
  • 1.2.1.001:
    • Buffed variant 1 and 2's contact damages from 75 / 105 Expert Mode to 95 / 133 Expert Mode.
    • Variant 2 now fires a mine every 3 seconds instead of 5.
    • Buffed free variant's contact damage from 50 / 70 Expert Mode to 80 / 112 Expert Mode.
  • 1.2.0.001:
    • Adjusted rotation code for orbitting variant.
    • Orbitting variant now fires mines more often.
    • Flying variants now fire lasers more often.
    • Flying variant now has 33% damage reduction.
    • Buffed flying variant laser damage from 66 / 132 Expert Mode to 68 / 136 Expert Mode.
  • 1.1.7.971:
    • Buffed variant 1's laser damage from 46 / 80 Expert Mode to 96 / 160 Expert Mode.
    • Buffed variant 2's laser damage from 46 / 80 Expert Mode to 118 / 200 Expert Mode.
    • Buffed variant 3's laser damage from 56 / 100 Expert Mode to 80 / 132 Expert Mode.
    • Variants 1 and 2 now instantly despawn if Astrum Deus is defeated or despawns.