Temporal Floe Sword
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Temporal Floe Sword
Statistics
| Type | Weapon – Crafting material |
|---|---|
| Damage | 95 Melee |
| Knockback | 6 (Average) |
| Critical chance | 4% |
| Use time | 15 Average |
| Velocity | 16 |
| Tooltip | The iceman cometh... Fires a frozen sword beam that splits into two more beams The direction of the beams depends on in game time |
| Inflicts Debuff | 100% chance |
| Debuff duration | 1 second (Contact) 0.5 seconds (Beams) |
| Debuff tooltip | Cannot move and defense is shattered |
| Inflicts Debuff | 100% chance |
| Debuff duration | 5 seconds (Contact) 3 seconds (Main Beam) 2 seconds (Split Beam) |
| Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
| Rarity | |
| Sell | 16 |
Projectile created
Sounds
Use
The Temporal Floe Sword was a craftable Hardmode broadsword that autoswung. When used, it fired an ice beam that dealt 65% of the blade's damage. Upon contact with an enemy or tile, the beam split into two more beams that dealt 32.5% of the sword's damage. The direction that the beams split into was based on the in-game time and an analog clock, with each minute changing the angle of the first beam by 6 degrees, and each hour changing the angle of the second beam by 15 degrees, clockwise starting at 12:00 PM.
Its best modifier was Legendary.
Crafting
Recipe
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cryonic Bar | 15 | |
| Sea Prism | 15 | |
| Ectoplasm | 5 | |
| Result | ||
![]() | Temporal Floe Sword hist | 1 |
Used in
| Result | Ingredients | Crafting station |
|---|---|---|
Terratomere hist |
Trivia
- The tooltip was likely a reference to The Iceman Cometh, a play that premiered in October 1946.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.0.001: Removed.
- 1.5.1.001:
- Decreased Frostburn duration from direct hits from 10 seconds to 5, main beams from 4 seconds to 3, and split beams from 4 seconds to 2.
- Decreased Glacial State duration from both beams from 1 second to 0.5.
- Now uses 15 Sea Prisms in its recipe.
- No longer considered an ice weapon.
- 1.5.0.001:
- Now always inflicts Glacial State, but decreased duration from 2 seconds to 1.
- Now uses 15 Cryonic Bars in its recipe instead of 15 Frigid Bars.
- 1.4.4.004:
- Reworked:
- Buffed damage from 85 to 95.
- Nerfed main beam's damage from 100% base damage to 65%.
- When the main beam hits a target or block, it splits into two beams that each deal halved damage, the directions of the secondary beams depend on the world time.
- Reworked:
- 1.4.4.002: Resprited. Previous sprite was

- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.107: Projectiles are now briefly invisible upon spawning.
- 1.4.2.102: Changed its tooltip.
- 1.3.3.001: Resprited beam. Previous sprite was

- 1.3.2.001: Resprited. Previous sprite was

- 1.3.1.001:
- No longer inflicts Chilled.
- Tweaked dust.
- 1.2.1.001: Resprited. Previous sprite was

- 1.2.0.001: Nerfed damage from 92 to 85.
- 1.1.7.61: Now uses 15 Cryo Bars in its recipe instead of 1 Frostbrand, 1 Broken Hero Sword, and 1 Frost Core.
- 1.1.7.51:
- Buffed damage from 84 to 92, and use time from 18 to 15.
- Now uses 1 Frost Core in its recipe instead of 2.
- 1.1.6.13: Now has use turn.
- 1.1.5.095: Now uses 1 Broken Hero Sword, 1 Frostbrand, 5 Ectoplasm, and 2 Frost Cores in its recipe instead of 1 Ice Blade, 1 True Excalibur, 25 Ectoplasm, 750 Ice Blocks, and 500 Snow Blocks.
- 1.1.5.0948: Resprited. Previous sprite was

- 1.1.5.05: Fixed beams interacting strangely with tiles.
- 1.1.4.43: It and its projectiles now inflict Glacial State.
- 1.1.4.3: Projectiles now produce light.
- 1.0: Introduced.
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