Aquatic Parasite
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This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Aquatic Parasite
Statistics
Type | Aquatic |
---|---|
Environment | Sulphurous Sea |
Damage | 15 / 30 (in Pre-Hardmode) 35 / 70 (in Hardmode) |
Max Life | 30 / 60 (in Pre-Hardmode) 200 / 400 (in Hardmode) |
Defense | 5 |
KB Resist | 0% / 10% |
Inflicts debuff | Irradiated 100% chance |
Debuff duration | 2 seconds |
Debuff tooltip | Your skin is burning off |
Immune to | |
Banner | Aquatic Parasite Banner |
The Aquatic Parasite was a Pre-Hardmode enemy that spawned in the Sulphurous Sea. It swam towards the player and could jump out of the water very high in an attempt to catch them.
Trivia
- Its original sprite was intended to be a resprite of the Desert Medallion.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.0.001: Removed.
- 1.5.1.001: Now vulnerable to electricity debuffs, but resistant to water, sickness, and heat debuffs.
- 1.5.0.001: Now inflicts Irradiated for 2 seconds instead of Venom.
- 1.4.5.003: No longer has increased health during Boss Rush.
- 1.4.3.001: Buffed health in Hardmode from 30 / 60 to 200 / 400 , and damage from 15 / 30 to 35 / 70 .
- 1.4.2.106: Fixed gores spawning in the wrong place.
- 1.4.2.105: Now slower and less aggressive.
- 1.4.2.001: Now has gores.
- 1.4.1.003:
- Decreased minimum coin drop amount from 1 to 60 .
- Resprited.
- 1.4.1.001: Decreased Venom duration from 4 seconds to 2.
- 1.3.4.101: No longer has 10% damage reduction.
- 1.3.4.001: Nerfed health from 40 / 80 to 30 / 60 .
- 1.3.2.001: Nerfed health from 100 / 200 to 40 / 80 , and damage from 32 / 64 to 15 / 30 .
- 1.3.0.001: Introduced.
Characters: Enemies (List): Pre-Hardmode • Hardmode • Post-Moon Lord • Event Enemies • Bosses • Critters • Friendly NPCs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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